Commit Graph

28 Commits (c48c7cf874c7b9d7764f448a72c7bf750eef5d9d)

Author SHA1 Message Date
Quietust 4d66218783 Update bprobe to print civzone subtypes 2012-03-15 20:09:56 -05:00
Petr Mrázek 3b87f7bd3a Add revforget command, lair plugin
revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map

lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Quietust e43a87b13b Merge branch 'master' of git://github.com/peterix/dfhack 2012-03-03 14:13:51 -06:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Quietust 5d4114f5b7 Add "bprobe" command, describes the buildings located under the cursor 2012-03-02 09:35:49 -06:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00
Quietust 091bf62aa8 DFhackCExport is only needed on the plugin_* functions 2012-02-13 22:54:08 -06:00
Quietust d15d38d536 Finish conversion, fix compile errors 2012-02-13 19:17:38 -06:00
Quietust d0a8c2edd8 Move TileTypes to XML, part 1 - a bunch of stuff is now broken 2012-02-13 16:56:33 -06:00
Quietust 9afcea3deb In all loops that iterate across a vector, use a size_t as the index 2012-01-31 10:55:38 -06:00
Quietust cc7c7795a1 Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Quietust 2cc6bcf0e9 Use CoreSuspender and namespace df::enums 2012-01-21 18:31:15 -06:00
Quietust 8052305c2e Cleanup the Units module 2012-01-21 13:03:39 -06:00
Alexander Gavrilov cc510a2c4b Replace DFCoord with df::coord and df::coord2d. 2012-01-20 14:28:00 +04:00
Quietust e7ecda1434 Kill the Maps module 2012-01-19 21:44:17 -06:00
Quietust 4bb724cd6c Significant cleanup of Maps module - next step will be to kill it properly 2012-01-19 14:11:52 -06:00
Quietust e82055986e Only use #include <> for system libraries - for everything else, use "" 2012-01-15 14:54:14 -06:00
Quietust 555183cb25 Remove unreferenced variables 2012-01-11 10:57:05 -06:00
Petr Mrázek 72016d9188 Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Petr Mrázek f7d78539d3 Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
Petr Mrázek 57b5ed8fa7 Made invalid tile types really invalid, license and unused depends cleanup. 2011-11-25 18:54:50 +01:00
Petr Mrázek 4f0695a6d5 Messing with materials. 2011-11-03 04:30:59 +01:00
Petr Mrázek dcce48c243 Add simple creature probe, fix current civ address on windows, update df2mc. 2011-11-02 00:26:45 +01:00
Petr Mrázek 8cdeb0b59c Add a salt/stagnant flag removal command to the liquids tool. 2011-09-02 01:25:01 +02:00
Petr Mrázek a8543f5ef0 Ported autodump tool 2011-08-04 04:04:46 +02:00
Petr Mrázek d65f5596cb Ported mode, probe. Some changes required for that. 2011-07-25 10:14:58 +02:00