Commit Graph

1564 Commits (bd75cad508859ecb4f0d35000803de293d62cb3b)

Author SHA1 Message Date
Timothy Collett 24d221052b Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
Quietust 2b862655b7 Allow compiling RelWithDebInfo on Windows 2012-05-23 13:38:16 -05:00
Quietust 64ea06bbfe Don't crash if "gps" is null 2012-05-23 13:38:01 -05:00
Quietust 9a73ea9f14 Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing 2012-05-23 12:51:03 -05:00
Alexander Gavrilov 9adf310d7f Update Units::isCitizen after looking at game-over detection code. 2012-05-22 12:31:37 +04:00
Petr Mrázek 1e09d67fc3 Merge https://github.com/angavrilov/dfhack 2012-05-21 20:32:50 +02:00
Alexander Gavrilov 81022451c2 Support sorting items in stocks, and correct unit sorting in joblist. 2012-05-21 22:29:03 +04:00
Petr Mrázek 7866ab239e Track structures 2012-05-21 20:28:17 +02:00
Alexander Gavrilov 34f08c0223 Handle the stocks screen in the focus strings. 2012-05-21 21:30:53 +04:00
Petr Mrázek 87a26ffa51 Track structures 2012-05-21 18:49:27 +02:00
Petr Mrázek 8ef1423ee7 Merge https://github.com/angavrilov/dfhack 2012-05-20 23:01:44 +02:00
Alexander Gavrilov 32d6257c70 DF code analysis uncovered another item-related flag to clear.
It turns out, buildings cache their 'site is blocked' state,
and won't actually recheck until the flag is cleared.
2012-05-20 21:58:43 +04:00
Alexander Gavrilov b992b04f0b Remove stuff that shouldn't be in the core, and expose to lua what's left.
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.

On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
2012-05-20 21:57:45 +04:00
Petr Mrázek df3e1bb517 Sync submodules 2012-05-20 17:35:34 +02:00
Petr Mrázek 3fa155e8e6 Merge https://github.com/angavrilov/dfhack 2012-05-20 17:33:09 +02:00
Alexander Gavrilov d28d240dbd Merge remote-tracking branch 'kmartin/master' 2012-05-20 11:03:41 +04:00
Kelly Martin abbe0ceb8d Fix order-of-operations oopsie in DFHack::Items::moveToInventory 2012-05-19 14:13:32 -05:00
Petr Mrázek bc7dbe1175 Merge derp fixed. 2012-05-19 20:03:08 +02:00
Alexander Gavrilov 1b4a24c827 Support using focus strings to limit keybinding scope. 2012-05-19 21:31:42 +04:00
Petr Mrázek 51f06c78fc Merge https://github.com/playfordh/dfhack
Conflicts:
	library/include/modules/Items.h
	library/modules/Items.cpp
2012-05-19 19:09:13 +02:00
Petr Mrázek ba45ac42c2 Track submodules 2012-05-19 18:34:50 +02:00
Alexander Gavrilov 7774f5f2c1 Add a mechanism converting ui focus to a string representation.
The idea is to make ui handling more modular, dispensing with
huge functions that switch or if/else on lots of variables.
For now, used to split up functions in the sort plugin.
2012-05-19 19:50:36 +04:00
Alexander Gavrilov 4aa6dbdd00 Support sorting items in the trade screens.
Caveat: sorts items in containers independently from the container.
2012-05-18 19:18:49 +04:00
Petr Mrázek 1333dc569f Merge https://github.com/Caldfir/dfhack 2012-05-18 17:42:34 +02:00
Petr Mrázek ed6da7618a Merge https://github.com/warmist/dfhack 2012-05-18 17:41:09 +02:00
Alexander Gavrilov 3c44e22760 Support trade viewscreens in Items::getSelectedItem. 2012-05-18 17:54:05 +04:00
Kelly Martin 51ad697bf5 Fix unresolved symbol reference in Windows platform. 2012-05-18 08:25:25 -05:00
Warmist 48185568e9 Added df::Items::moveToBuilding. Moved item from ground to building, usefull for museum forts (placing items on tables) 2012-05-18 16:05:29 +03:00
Kelly Martin 3f542b4df1 Update merge 2012-05-18 07:40:05 -05:00
Alexander Gavrilov 52426f9035 Track xml 2012-05-17 20:41:41 +04:00
Alexander Gavrilov f37f708b37 Add a workaround for Planepacked bug in buildings constructed via API.
Buildings hanging in the air cause constructWithFilters to
exhibit the same behavior as a moody dwarf in a burrow excluding
the workshop, i.e. endlessly collecting the same type of reagent.

http://www.bay12games.com/dwarves/mantisbt/view.php?id=1416

The workaround monitors jobs and reclassifies the reagents on the fly.
2012-05-17 20:38:27 +04:00
Alexander Gavrilov e9ef9b87b5 Add central locations for onUpdate and onStateChange handling in core. 2012-05-17 20:04:09 +04:00
Alexander Gavrilov 2c0024adc9 Make Items::getPosition exactly match the DF original in behavior. 2012-05-17 19:56:55 +04:00
Alexander Gavrilov efdb709284 Support creating rollers and stops with dfhack.buildings.constructBuilding. 2012-05-17 00:19:29 +04:00
Alexander Gavrilov 68c5d9b86c Stop Shift-Enter from being handled as if it was Shift-M. 2012-05-16 18:10:07 +04:00
Alexander Gavrilov dbd39af58a Support testing and modifying pending timeout callbacks. 2012-05-16 17:06:08 +04:00
Kelly Martin e77c9dc730 Add new PUSH_HAUL_VEHICLES labor to autolabor.
This commit will only work with 0.34.08 (or later).
2012-05-15 13:42:48 -05:00
harlanplayford 27ca317871 Added new method - Items::moveToInventory(...)
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:01:59 -04:00
Kelly Martin d4f9806568 Track library 2012-05-14 17:30:21 -05:00
Kelly Martin e078c75737 Track submodules 2012-05-14 13:44:03 -05:00
Alexander Gavrilov 642a625586 Support custom buildings in dfhack.buildings.getFiltersByType.
Also document it and constructBuilding in Lua API docs.
2012-05-13 18:39:00 +04:00
Alexander Gavrilov 87ec1de891 Improve lua api for tile biome access. 2012-05-13 13:58:41 +04:00
Alexander Gavrilov c6b52067bd Request designation rescan in auto-growing burrows.
This improves performance of burrowed miners digging 1-wide tunnels.
2012-05-12 20:54:26 +04:00
Alexander Gavrilov 60bb486aba Add api for enabling liquid and temperature updates for blocks.
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00
Alexander Gavrilov af3e389093 Update submodules. 2012-05-12 18:50:22 +04:00
Petr Mrázek 92f069e209 Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
Alexander Gavrilov d6813c7690 Change xml submodule pointer. 2012-05-08 19:08:34 +04:00
Alexander Gavrilov 191071beb6 Add more lua scripts. 2012-05-08 12:55:06 +04:00
Alexander Gavrilov fca618ff1b Support default building inputs in dfhack.buildings.constructBuilding. 2012-05-06 19:11:29 +04:00
Alexander Gavrilov 9ad8d767b4 Add code for adding abstract buildings and removing constructions. 2012-05-06 19:09:11 +04:00
Alexander Gavrilov b70130cf36 Add a couple more building api functions. 2012-05-06 11:22:55 +04:00
Alexander Gavrilov 05e8083c84 Allow constructing itemless actual buildings. 2012-05-06 10:09:39 +04:00
Alexander Gavrilov 3bd44e5367 Move some things that won't work in dfhack-client to a separate file. 2012-05-05 21:07:18 +04:00
Alexander Gavrilov 81f2240c23 Fix some things that confuse MSVC. 2012-05-05 20:46:28 +04:00
Alexander Gavrilov 7e01b004e9 Implement timeouts in the core lua context, and quicksave script. 2012-05-04 20:59:06 +04:00
Alexander Gavrilov d4d6349f48 Expose builtin commands to dfhack-run, and add lua script support.
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Alexander Gavrilov 5afe2ca002 Update dfhack for specific_ref. 2012-05-03 11:47:04 +04:00
Alexander Gavrilov 28b5068382 Allow both coordinate object and (x,y,z) as arguments to getTileBlock. 2012-05-02 12:50:05 +04:00
Alexander Gavrilov eadce95940 Add a convenience function for designating constructions. 2012-05-01 19:55:25 +04:00
Alexander Gavrilov 4cffb6428d Update building creation code with new knowledge, and fix zone.
Also, document new lua api, and add a more convenient wrapper.
2012-05-01 18:55:30 +04:00
Alexander Gavrilov 2303a25bde Implement unconstructed building instance creation and linking into world.
For more flexibility, the base api is split into 3 phases:
alloc, setSize, and construct. No support for non-actual
buildings like stockpiles and activity zones at the moment.
2012-04-29 21:07:39 +04:00
Alexander Gavrilov 82a0e52a3e Add api to check the walkable cache, and update flow_forbid in liquids. 2012-04-26 18:51:39 +04:00
Alexander Gavrilov 16ee049664 Split off the burrows api from Maps and Units. 2012-04-26 12:56:28 +04:00
Alexander Gavrilov 6ab270d129 Retrieve unit noble position info, and use it in getProfessionName. 2012-04-26 12:03:56 +04:00
Alexander Gavrilov 9489c6ed1a Add support for a few more viewscreens to Units::getSelectedUnit. 2012-04-26 11:05:35 +04:00
Alexander Gavrilov 1cd802d426 Implement unit sorting for the pen zone assignment interface. 2012-04-25 18:28:00 +04:00
Alexander Gavrilov 763a301b4f Add a few more lua api functions, documentation, and unit sort orders.
Units::getProfessionName appears to work correctly for
everything except nobles.
2012-04-23 21:30:53 +04:00
Caldfir 035d65536b Added in job loading to t_unit for stonesense. 2012-04-22 18:51:27 -07:00
Alexander Gavrilov 125cd6622a Support sorting units in many more ui contexts. 2012-04-22 19:22:00 +04:00
Alexander Gavrilov 2ef321a208 Preserve the original lua global environment for modules.
The intent is to prevent accidental pollution of module namespaces
by globals defined from careless scripts running in the _G environment.
2012-04-21 20:15:57 +04:00
Alexander Gavrilov 4af051bab3 Add a few more unit orderings, and a way to reverse direction. 2012-04-21 16:53:17 +04:00
Alexander Gavrilov 3282ac3db2 Add a hotkey command that sorts units in lists using lua comparators. 2012-04-21 15:43:52 +04:00
Alexander Gavrilov adbd351462 Rename units.other[0] to units.active. 2012-04-21 12:46:55 +04:00
Alexander Gavrilov 0a6982f404 Enable warnings correctly on linux and fix a lot of them. 2012-04-20 13:30:37 +04:00
Alexander Gavrilov d95cc3435f Fix lua wrapper sizeof for static arrays.
Since it actually depends on the element type, it is more tricky.
2012-04-20 13:04:03 +04:00
Alexander Gavrilov 0b32d374db Implement SOIL/STONE substitution logic, and add compat in mapexport. 2012-04-19 23:02:30 +04:00
Alexander Gavrilov 4b87f1bcac Refactor MapCache: make it parse everything that is known re tiles & mats. 2012-04-19 19:17:07 +04:00
Alexander Gavrilov f655a0986d Sync to changes in the data structure definitions. 2012-04-19 11:03:29 +04:00
Petr Mrázek d825356878 Fix windows console bug
Line input cursor was going crazy when input reached right side of the screen
2012-04-17 23:23:45 +02:00
Petr Mrázek c031349a62 Track structures 2012-04-17 21:48:18 +02:00
Alexander Gavrilov 378a1fb914 Support the '#' string as index for wrapper vector insert at end. 2012-04-17 12:15:45 +04:00
Alexander Gavrilov 3beb2ebf25 Export the onStateChange event to core lua context & add some docs. 2012-04-17 11:45:09 +04:00
Petr Mrázek 7946cafc86 Merge https://github.com/jaxad0127/dfhack 2012-04-16 22:37:07 +02:00
Warmist 17d5b2de04 Multiline interpreter.
To test try writing for k,v in pairs(table) do <enter> print(k) <enter> end
Also prompt could be changed (couldn't think of anything better).
2012-04-16 18:46:20 +03:00
Alexander Gavrilov 1e64a6a2f6 Make dfhack.lineedit automatically interact with RunCoreQueryLoop.
It still falls back to the original waiting mode if yield fails.
2012-04-16 18:05:42 +04:00
Alexander Gavrilov 9c25351281 Add a template to make using lua_pcallk a bit more convenient. 2012-04-16 18:01:21 +04:00
Alexander Gavrilov 3e4863bc80 Integrate coroutines with table-based error handling.
Properly attach stack traces to errors passing the resume boundary.
Replaces coroutine.resume and coroutine.wrap with appropriately
modified versions, and adds a Lua::SafeResume function for C++.
2012-04-16 14:45:04 +04:00
Alexander Gavrilov 48e4717dd2 Try working around some msvc problems. 2012-04-16 10:59:55 +04:00
Alexander Gavrilov a1756a864c Implement a way to do prompts from core context.
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Alexander Gavrilov 14709e5d45 Add an official core lua context, and allow plugins to send events to it.
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
  functions, in which case they iterate all their fields and call
  them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
  a special array are linked to it. The system is organized so as to
  avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams f3c7a685f5 Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls.
 * Added 'all' paint option to set material, shape, special, and variant at
      the same time.
 * Added tiletypes-here (like liquids here, except is uses the saved brush
      settings)
 * Added tiletypes-here-point (like liquids here, always only the tile under
      the cursor)
 * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
      (affects saved state)
 * Make the internal workings match liquids a bit more
 * Give brush objects a descriptor string
 * Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Alexander Gavrilov cb27a1d839 Fix typo in the 1MB constant. 2012-04-15 11:31:05 +04:00
Petr Mrázek fc38371b29 Clean up some chaos in old code. 2012-04-15 01:15:15 +02:00
Petr Mrázek 5f1c933b0f Merge pull request #148 from wjrogers/feature-protobuf-api
Add SetUnitLabors and additional optional data to ListUnits
2012-04-14 14:56:19 -07:00
Petr Mrázek fa063e2936 Track structures, fix trivial problem in zone plugin 2012-04-15 00:35:59 +02:00
Alexander Gavrilov cb49c92b99 Allow plugins to export functions to lua with safe reload support.
- To ensure reload safety functions have to be wrapped. Every call
  checks the loaded state and locks a mutex in Plugin. If the plugin
  is unloaded, calling its functions throws a lua error. Therefore,
  plugins may not create closures or export yieldable functions.

- The set of function argument and return types supported by
  LuaWrapper is severely limited when compared to being compiled
  inside the main library.
  Currently supported types: numbers, bool, std::string, df::foo,
  df::foo*, std::vector<bool>, std::vector<df::foo*>.

- To facilitate postponing initialization until after all plugins
  have been loaded, the core sends a SC_CORE_INITIALIZED event.

- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Alexander Gavrilov 7a34a89f53 Add burrow subcommands to modify burrow unit and tile sets. 2012-04-14 14:12:59 +04:00
Alexander Gavrilov 2f54a48e63 Add a plugin that makes selected burrows auto-grow on digging. 2012-04-13 21:41:42 +04:00
Alexander Gavrilov 37cfb1fdcd Add unit position and container api. 2012-04-13 16:10:19 +04:00
Alexander Gavrilov 2d8611a480 Add core api for moving items between ground and containers. 2012-04-12 18:37:27 +04:00
Alexander Gavrilov 38a8c43a25 Reverse-rebase the vtable pointers printed to stderr.log. 2012-04-12 11:21:25 +04:00
Alexander Gavrilov 583ccdcc0c Support pre-initializing vtable pointers from symbols.xml 2012-04-12 10:54:53 +04:00
Alexander Gavrilov 5d5502ae34 Update the item owner modification api and export it to lua. 2012-04-11 20:10:31 +04:00
Alexander Gavrilov 0c2b78b96b Add api for manipulating burrows to the core. 2012-04-11 19:42:05 +04:00
Alexander Gavrilov 61245711f7 Export a few maps functions to lua. 2012-04-11 16:20:16 +04:00
Alexander Gavrilov c7b922250b More maps api refactoring and renaming.
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Will Rogers 8c40a27ea0 Add unit_misc_trait list to BasicUnitInfo protobuf API. 2012-04-10 20:42:23 -04:00
Will Rogers 6cf8220f28 Add SetUnitLabors protobuf API. 2012-04-10 20:41:54 -04:00
Alexander Gavrilov 59ddbfacb7 Implement item occupancy tracking in MapCache. 2012-04-10 20:19:41 +04:00
Alexander Gavrilov b15d2da819 Get rid of some obsolete api functions, and restructure MapCache. 2012-04-10 18:21:19 +04:00
Alexander Gavrilov 249be0c1a0 Change SC_MAP_LOADED handling: only NULL/not NULL change is meaningful. 2012-04-10 12:11:00 +04:00
Alexander Gavrilov 93c795cfc3 Job module api tweaks: add a namespace to match others and some funcs. 2012-04-10 11:43:36 +04:00
Alexander Gavrilov 0e0740fddf Stop printall(df.global) from breaking if there are unknown addresses. 2012-04-10 10:34:03 +04:00
Petr Mrázek 585de77489 Track structures 2012-04-09 00:59:57 +02:00
Alexander Gavrilov 45ae2ed67f Pull a few utility functions into the core and publish to lua. 2012-04-07 19:08:30 +04:00
Alexander Gavrilov e74788cb26 Add a generic facility for object finalization during stack unwind.
Supports two modes of finalization:

- try {...} finally {...}
- try {...} catch { ...; throw }

Argument passing discipline is designed with vararg tail calls in mind.
2012-04-07 14:21:38 +04:00
Alexander Gavrilov 0daafef690 Wrap MaterialInfo for lua. 2012-04-06 19:56:19 +04:00
Alexander Gavrilov 2640addf49 Split LuaTools.cpp to separate core utils from general dfhack api. 2012-04-06 18:00:54 +04:00
Alexander Gavrilov 903e9ee716 Export a few more functions to lua. 2012-04-06 11:21:28 +04:00
Alexander Gavrilov 9eed9f0d24 Wrap a few utility functions defined on the c++ side for lua. 2012-04-05 19:55:59 +04:00
Alexander Gavrilov 28a741082f Encode & decode names in utf-8 for transfer in remote messages.
That's the encoding required by the protobuf spec.
2012-04-05 18:10:16 +04:00
Alexander Gavrilov 59f411e401 Oops, forgot return statement. 2012-04-05 12:32:10 +04:00
Alexander Gavrilov 3afed43cdb Experimental: try wrapping a dfhack api function. 2012-04-05 11:59:39 +04:00
Alexander Gavrilov d1b27418a6 Add a World::GetPersistentData version that auto-adds if not found. 2012-04-05 11:32:23 +04:00
Petr Mrázek a45e83ef14 Merge pull request #146 from wjrogers/feature-protobuf-api
Add ListJobSkills protobuf API
2012-04-04 16:46:20 -07:00
Will Rogers 1b6f5f3f34 Add additional related data to ListJobSkills.
Add the attributes for profession and unit_labor, and (re)name the
protobuf messages JobSkillAttr, ProfessionAttr, and UnitLaborAttr to
better reflect their content and distinguish them from e.g. the
SkillInfo message included in BasicUnitInfo.
2012-04-04 11:53:47 -04:00
Alexander Gavrilov 7efbd798ce Upgrade lua errors to structures when attaching stack trace.
This allows detecting when it's re-thrown and avoiding attaching the
stack twice, and so on. Would also be useful if debugging is added.
2012-04-04 13:34:07 +04:00
Alexander Gavrilov 81fb57a853 Add color output and input prompt support to core lua api. 2012-04-04 10:40:33 +04:00
Will Rogers 7e896277ec Don't export describeJobSkills. 2012-04-03 14:22:46 -04:00
Will Rogers 59d7b6faab Add ListJobSkills. 2012-04-03 14:03:06 -04:00
Alexander Gavrilov 2d4af4ac3e A few more utility functions for lua. 2012-04-03 20:02:01 +04:00
Alexander Gavrilov 42a9b0a592 Make Core::Suspend safe in plugin_onupdate by pretending to hold the lock.
It is in essence true that OnUpdate owns the suspend lock, so
expose it officially to the recursive suspend lock mechanics.
2012-04-03 13:29:59 +04:00
Alexander Gavrilov 444377f9db Finish documenting the DFHack core lua api existing so far. 2012-04-03 13:13:44 +04:00
Alexander Gavrilov a8fe0eccb4 Add functions for checking validity of lua wrapper objects. 2012-04-02 22:02:04 +04:00
Petr Mrázek 467f4108ae Track structures 2012-04-02 13:42:56 +02:00
Petr Mrázek 2a998a5b8a Merge https://github.com/quietust/dfhack 2012-04-02 13:42:18 +02:00
Quietust 06da0f9720 Fix coord/coord2d division/modulo operators to properly handle negative numbers (fixes some glitches with revflood and possibly other utils) 2012-04-01 19:44:35 -05:00
Alexander Gavrilov d109b6570b Add dfhack.with_suspend(f[, args...]) that calls f with core suspended.
The lock is properly removed in case of error, which is then propagated.
Just for fun, it also can be yielded from within in a coroutine.
2012-04-01 19:38:42 +04:00
Alexander Gavrilov e3d50b9b04 Optimize wrapper: use pointers instead of strings as most frequent keys. 2012-04-01 18:34:04 +04:00
Alexander Gavrilov 604c84953b Fix a bug: LookupTypeInfo cannot assume the result is userdata. 2012-04-01 17:59:47 +04:00
Alexander Gavrilov a3e526abdb Add df.is_instance(a,b) to check if typeof(b) is subtype of typeof(a).
Allows both objects and types as arguments. Also accepts nil and
primitives as b, returning nil.
2012-04-01 17:32:57 +04:00
Alexander Gavrilov edd63080b5 Only print the shortcut help once in the lua interactive mode. 2012-04-01 17:00:25 +04:00
Alexander Gavrilov afe4eba957 Improve performance of the persistent data api, and wrap it for lua.
Use an stl table for string keys to avoid linear cost of lookup.

This uncovered a bug in the new luaL_getsubtable function.
2012-04-01 16:43:40 +04:00
Alexander Gavrilov a9a6fbd8b5 Lua tweaks: a couple of functions, dfusion tweak, backtrace metadata. 2012-04-01 12:50:56 +04:00
Petr Mrázek 7ff728b6fc Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
Petr Mrázek 209b261284 Get rid of MALLOC_FILL build option 2012-04-01 00:30:42 +02:00
Petr Mrázek 4bac6edd79 Merge https://github.com/rh73/dfhack 2012-04-01 00:29:00 +02:00
Alexander Gavrilov 9d6e26fa5f Fix crashing color_ostream::printerr due to vfprintf vs fprintf mixup.
Also enable heap clearing in gdb mode, and fix a few newlines.
2012-03-31 22:26:41 +04:00
Robert Heinrich 39787e9cd5 Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst. 2012-03-31 15:41:55 +02:00
Alexander Gavrilov 0f41608ed4 Pull console output support and REPL out of dfusion into core lib. 2012-03-31 15:40:54 +04:00
Alexander Gavrilov 9384f0c842 Update lua to 5.2 and fix obvious breakage due to obsolete api. 2012-03-31 12:11:43 +04:00
Alexander Gavrilov 10b610669f Give some sensible looking names to the arrays in pregnancy_ptr. 2012-03-31 10:31:45 +04:00
Petr Mrázek a01f512733 Track structures 2012-03-31 01:33:14 +02:00
Petr Mrázek 543f3970db Tweak readme, bump version to 0.34.07 2012-03-31 01:13:21 +02:00
Petr Mrázek 5d8415c8d9 Merge https://github.com/warmist/dfhack
Conflicts:
	plugins/Dfusion/luafiles/init.lua
2012-03-30 20:32:57 +02:00
Alexander Gavrilov 81bc73f435 Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
Quietust 07bb51946f Fix bug in MapCache - squash veins with the correct priority 2012-03-29 18:59:07 -05:00
Alexander Gavrilov ec48405f0a Fix mistake: static initialization code cannot access other static objects.
Specifically, the eid->type() call depends on the order of linking.
2012-03-29 22:56:06 +04:00
Petr Mrázek 004acdad4e Tweaks!
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Robert Heinrich cc54d5dfa9 Merge branch 'master' of git://github.com/angavrilov/dfhack
Conflicts:
	library/xml
2012-03-29 16:12:54 +02:00
Robert Heinrich 9b75373403 Merge branch 'master' of git://github.com/peterix/dfhack
Conflicts:
	library/xml
2012-03-29 16:03:12 +02:00
Robert Heinrich 88c914142b added plugin changeitem (change material type and base quality) 2012-03-29 15:33:54 +02:00
Alexander Gavrilov a9b7c74a23 Allow assigning NULL lightuserdata to pointers, and export a global.
Otherwise there is no way to specify NULL via recursive lua table assign.
2012-03-29 14:47:33 +04:00
Alexander Gavrilov 85c91c92d8 Implement __pairs and __ipairs for DF objects.
Structs enumerate fields in memory order in pairs().
Containers & biftields enumerate int indexes in ipairs, and
string keys in pairs (i.e. using index-enum for arrays).
2012-03-29 14:39:13 +04:00
Alexander Gavrilov 17ff235c81 Use codegen.out.xml instead of static.inc in cmake code generation rules.
Now only that file is guaranteed to always be overwritten.
2012-03-29 10:59:54 +04:00
Petr Mrázek d82120a3db More fixes
Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Petr Mrázek 757ad3334c Track structures 2012-03-29 00:27:03 +02:00
Petr Mrázek 6235d2e801 Merge https://github.com/angavrilov/dfhack 2012-03-28 19:53:10 +02:00
Quietust 95ec363a7f Merge branch 'master' of https://github.com/peterix/dfhack
Conflicts:
	library/LuaTypes.cpp
	library/LuaWrapper.cpp
2012-03-28 11:51:49 -05:00
Alexander Gavrilov e4e643f9d2 Clear the command vector during plugin load and unload to avoid confusion. 2012-03-28 18:47:03 +04:00
Alexander Gavrilov b7ff7681ac Merge remote-tracking branch 'peterix/master' 2012-03-28 15:07:13 +04:00
Petr Mrázek 06188da380 Track structures 2012-03-28 12:46:50 +02:00
Petr Mrázek 40cf5fe538 Track structures 2012-03-28 11:46:23 +02:00
Alexander Gavrilov 929657bed4 Disable pointer auto-vivification unless new is specified.
Since it is essentially allocating non-gc managed objects,
it can lead to memory leaks and shouldn't happen invisibly.
Also support using the 'assign' key to request assign()
from another object before processing the current map.
2012-03-28 17:00:07 +08:00
Alexander Gavrilov fe091de0b2 Fix F keys in keybindings: they obviously don't have unicode symbols. 2012-03-28 17:00:06 +08:00
Alexander Gavrilov b76bdad50f Implement recursive transfer of values from lua to c++ structures.
E.g. df.global.cursor = { x = 1, y = 2, z = 3 }. The lua data
must be represented by raw lua tables.

For structs, the entries in the table are assigned to matching fields.

For containers, if a 'resize' field is missing or nil, the table is
treated like 1-based lua array, and the container is resized to match
its # length. Otherwise, the field must be either an explicit number,
true or false. If it is true, the size is selected by the highest index
in the table. After that, entries are copied using 0-based indices.

For pointers, the table must match the target object. If the pointer
is null, the object is auto-allocated; this can be controlled using
the 'new' field, the value of which will be passed to df.new().
2012-03-28 16:58:51 +08:00
Alexander Gavrilov ee94894516 Disable pointer auto-vivification unless new is specified.
Since it is essentially allocating non-gc managed objects,
it can lead to memory leaks and shouldn't happen invisibly.
Also support using the 'assign' key to request assign()
from another object before processing the current map.
2012-03-28 11:28:42 +04:00
Alexander Gavrilov d6e6fc483f Fix F keys in keybindings: they obviously don't have unicode symbols. 2012-03-28 11:25:55 +04:00
Quietust be2a7af362 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-03-27 14:14:04 -05:00
Quietust 6656852fff win32 SetConsoleTextAttribute doesn't know what COLOR_RESET (-1) is 2012-03-27 13:22:45 -05:00
Alexander Gavrilov bc74c5984e Implement recursive transfer of values from lua to c++ structures.
E.g. df.global.cursor = { x = 1, y = 2, z = 3 }. The lua data
must be represented by raw lua tables.

For structs, the entries in the table are assigned to matching fields.

For containers, if a 'resize' field is missing or nil, the table is
treated like 1-based lua array, and the container is resized to match
its # length. Otherwise, the field must be either an explicit number,
true or false. If it is true, the size is selected by the highest index
in the table. After that, entries are copied using 0-based indices.

For pointers, the table must match the target object. If the pointer
is null, the object is auto-allocated; this can be controlled using
the 'new' field, the value of which will be passed to df.new().
2012-03-27 21:47:52 +04:00
Alexander Gavrilov 22d775f95c Fix sscanf parsing the memory map on linux, so that dfusion loads. 2012-03-26 21:05:24 +04:00
Petr Mrázek 4e78947b10 Track structures 2012-03-26 16:13:41 +02:00
Alexander Gavrilov 157f23be5c Fix warnings. 2012-03-26 12:42:05 +04:00
Alexander Gavrilov 00a5bfcf3e Work around a msvc issue with spurious specialization ambiguity errors. 2012-03-26 10:46:51 +04:00
Petr Mrázek 1a19e17695 Track structures, stonesense 2012-03-26 03:39:14 +02:00
Alexander Gavrilov d0090e9551 Fix lua wrapper: create one function identity instance per method.
Otherwise all methods of the same prototype are lumped into one.
2012-03-25 21:12:20 +04:00
Alexander Gavrilov 1d81cb56ba Make enum attributes accessible through the lua wrapper.
TODO: make them completely read-only.
2012-03-25 19:12:59 +04:00
Alexander Gavrilov 0412aaebe4 Add a delete() method to the objects in the lua wrapper. 2012-03-25 15:48:18 +04:00
Alexander Gavrilov 7209e4d3f2 Attach static methods to the type objects in the lua wrapper. 2012-03-25 15:20:58 +04:00
Alexander Gavrilov 8d345be6e7 Expose virtual methods in the lua wrapper. 2012-03-25 14:06:05 +04:00
Quietust 947adeac83 Silence warning 4482 2012-03-24 18:18:29 -05:00
Petr Mrázek 645e5eb2c1 track structures 2012-03-24 22:44:16 +01:00
Petr Mrázek 39f722339c Track structures 2012-03-24 17:10:45 +01:00
Alexander Gavrilov 517b2ffadb Merge remote-tracking branch 'peterix/master' 2012-03-24 16:30:07 +04:00
Alexander Gavrilov 0c7fc233bd Support resize/erase/insert for containers, and allow any index in BitArray. 2012-03-24 16:28:53 +04:00
Petr Mrázek 8a847dbaba Tweaks and cleanups
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Alexander Gavrilov d865d54a90 Split LuaWrapper.cpp into two files. 2012-03-24 13:25:10 +04:00
Alexander Gavrilov 053bfe345c Implement allocation and copy for c++ objects in the lua wrapper. 2012-03-24 12:43:53 +04:00
Petr Mrázek 90de6a1b62 Track submodules 2012-03-23 22:59:40 +01:00
Alexander Gavrilov 2b1f8aa2bb Add a _field method that returns refs to struct and container items.
Hack: allocate ad-hoc pointer identities as full lua userdata.
2012-03-23 12:55:29 +04:00
Alexander Gavrilov 6b2006361d Add a _displace method that implements offsetting a pointer by an int. 2012-03-23 11:54:59 +04:00
Alexander Gavrilov 78437310d0 Add a sizeof method/function to retrieve object/type size and address. 2012-03-23 11:30:54 +04:00
Alexander Gavrilov ccc8fac166 Get rid of the write mode field table in metamethods.
Two separate tables can be confusing, e.g. if a builtin field
overrides a writable custom one only in the read table.
2012-03-23 10:56:29 +04:00
Alexander Gavrilov ead28db451 Remove the return type from lua_read, because it always returns 1. 2012-03-23 09:38:49 +04:00
Alexander Gavrilov 27824642d9 Minor refactoring of container indexing and object allocation. 2012-03-22 10:56:32 +04:00
Alexander Gavrilov ad10303cec Implement bitfields and add a _kind metadata field to types and objects. 2012-03-21 20:04:37 +04:00
Alexander Gavrilov 9b78fffe92 Support containers in the lua wrapper. 2012-03-21 13:26:53 +04:00
Alexander Gavrilov 73e138c9fd Support ordinary struct and class fields. 2012-03-20 21:34:27 +04:00
Alexander Gavrilov 6c661bcaa9 Add support for primitive type fields in lua wrapper. 2012-03-20 13:56:29 +04:00
Alexander Gavrilov dbbd9acfad Export the type tree with enum keys to lua. 2012-03-19 20:12:27 +04:00
Alexander Gavrilov 296d3a0af3 Skeleton type metadata for future use in lua bindings. 2012-03-19 16:59:11 +04:00
Alexander Gavrilov bfb226b92e Add a few comments. 2012-03-19 11:33:30 +04:00
Quietust cf58876a8e Need to return a value here 2012-03-18 14:42:36 -05:00
Alexander Gavrilov d4626f9751 Add unit professions and filtering on status. 2012-03-18 15:35:38 +04:00
Alexander Gavrilov e33414fa69 Export unit curse, squad, death and burrow info. 2012-03-18 13:52:39 +04:00
Alexander Gavrilov 415ae35dff Add RPC calls to query some global state. 2012-03-18 12:09:06 +04:00
Alexander Gavrilov b9ecd03fe2 Make the server suspend the core around calls unless disabled.
I expect the majority of methods will have to suspend the core
first thing anyway, so this will reduce typing and bugs.

Also get rid of the "me->" ugliness by splitting threadFn.
2012-03-18 11:04:15 +04:00
Alexander Gavrilov aa63493bb8 Add a ListSquads request. 2012-03-17 20:04:15 +04:00
Alexander Gavrilov 3d80a1ee35 Use a more obscure serialize method to avoid recalculating byte size. 2012-03-17 17:52:23 +04:00
Alexander Gavrilov 368b92f81f Add a RPC call to retrieve unit info.
For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call.
2012-03-17 17:41:56 +04:00
Alexander Gavrilov 15ccfbb086 Add a ListMaterials remote call for bulk download of basic material info. 2012-03-17 15:36:42 +04:00
Alexander Gavrilov 58eb199036 Add many new template functions for enums & bitfields.
An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function.
2012-03-17 12:52:22 +04:00
Alexander Gavrilov 14d6a62e1d Move CoreService to a separate file. 2012-03-17 12:09:30 +04:00
Petr Mrázek 3168a2ef62 Add a tiletype function to get basic shapes from shapes. Track modules. 2012-03-16 20:41:07 +01:00
Alexander Gavrilov 976fa18d72 A number of interface tweaks in RemoteClient.
- Associate a default output stream with the whole connection.
  If not explicitly specified in the constructor, uses stdout.
- Add methods that use this default stream to RemoteFunction.
- Add easily usable wrappers for CoreSuspend and CoreResume.
2012-03-16 14:11:46 +04:00
Quietust 5464564ef6 Merge branch 'master' of git://github.com/angavrilov/dfhack
Conflicts:
	library/xml
2012-03-15 20:12:01 -05:00
Quietust 4d66218783 Update bprobe to print civzone subtypes 2012-03-15 20:09:56 -05:00
Petr Mrázek c72fb76316 MSVC fixage for the new socket API 2012-03-15 22:05:33 +01:00
Quietust 52aca6e05a Rename "interface" to "interfacest" and just avoid all of these MSVC problems 2012-03-15 13:00:47 -05:00
Quietust 57a41a0deb Fix indentation 2012-03-15 11:50:38 -05:00
Alexander Gavrilov f84b1539a8 Change to the traits representation of enum and bitfield properties. 2012-03-15 20:46:08 +04:00
Petr Mrázek e5efbc5895 Merge https://github.com/angavrilov/dfhack 2012-03-15 15:40:35 +01:00
Petr Mrázek 1ac8025025 Merge https://github.com/angavrilov/dfhack
Conflicts:
	plugins/workflow.cpp
2012-03-15 14:43:05 +01:00
Alexander Gavrilov 4eb4811777 Make the DF suspend lock recursive, and add RPC calls for batch suspend.
The idea is that if you have to execute many RPC calls, it is
faster to suspend once. The service class takes care to auto-resume
in the destructor in case the client just disappears.
2012-03-15 15:33:19 +04:00
Alexander Gavrilov 605ee9669a Plugin-exported functions now actually work. 2012-03-15 14:06:50 +04:00
Alexander Gavrilov 87f925e72e Add support for exporting functions from plugins, with example in rename.
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov e7851f5abd Improve support for void RPC functions, dfhack-run, etc. 2012-03-15 11:07:43 +04:00
Alexander Gavrilov 560e977f05 Implement trivial RPC interface for dfhack via TCP & protobufs.
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Alexander Gavrilov c42e2ff053 Support crafts and add a couple of options in workflow. 2012-03-14 12:09:02 +04:00
Alexander Gavrilov a05cbcc2de Rename the world substruct with the save directory name. 2012-03-14 10:56:30 +04:00
Petr Mrázek d75908b95c Merge https://github.com/ClaytonHughes/dfhack
Conflicts:
	library/Core.cpp
	plugins/workflow.cpp

Just had to fix a few minor things.
2012-03-14 01:52:58 +01:00
Quietust a4ce1fff13 Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account 2012-03-13 15:40:38 -05:00
Quietust 8e933fb75e Ignore the .rule file too 2012-03-13 12:17:00 -05:00
Petr Mrázek 9079ffa4ff Add clsocket as a dependency for dfhack lib. 2012-03-13 17:10:46 +01:00
Petr Mrázek eb4757043b Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
Petr Mrázek b3f6bccdf6 Merge branch 'cleanups' of https://github.com/plaes/dfhack 2012-03-12 15:05:44 +01:00
Petr Mrázek ea8a2ad9a2 Remove references to never implemented commands... 2012-03-12 15:05:23 +01:00
Clayton Hughes 4cb8995a05 Fixed script loading improperly checking for errors.
Also closed the file for good measure.  I couldn't find any documentation that said that ~ifstream() did this.
2012-03-12 00:33:59 -07:00
Clayton Hughes 445b580ad1 Added 'script' command to load DFHack scripts from file. Syntax is the same as dfhack.init / interactive. 2012-03-11 23:31:29 -07:00
Petr Mrázek db93b548db Check for a valid plugin_shutdown function when unloading plugins
Fixes related segfault
2012-03-11 23:07:38 +01:00
Petr Mrázek 32cc4c8928 Fix MSVC build error related to min and max macros
Tinythread was leaking those.
2012-03-10 20:47:10 +01:00
Petr Mrázek 75113b715a Misc fixes for warnings... 2012-03-10 16:03:11 +01:00
Petr Mrázek cff654bca6 Track structures 2012-03-10 15:51:50 +01:00
Petr Mrázek 003a0f9eb8 Merge https://github.com/angavrilov/dfhack 2012-03-10 15:51:45 +01:00
Petr Mrázek 50b7db982f Fix zlib, protobuf.
Zlib is now found using CMake on linux and set to harcoded paths
on windows, yet uniform in use throughout the build system.

protobuf-lite now compiles under MSVC properly.
2012-03-10 15:31:46 +01:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Alexander Gavrilov b2737e2bed Pull out a colored text output interface out of the Console class. 2012-03-10 13:29:33 +04:00
Petr Mrázek c260aca3f1 Merge https://github.com/angavrilov/dfhack 2012-03-10 02:15:34 +01:00
Alexander Gavrilov 75c569b097 Add some experimental message definitions to the main library. 2012-03-09 21:42:22 +04:00
Alexander Gavrilov edf77cf270 Link protobuf to dfhack core as a shared library.
- Change protobuf libraries to build as DLLs.
- Move some stream features to the lite library.
- Install the lite library and use it from dfhack.

Note that:

- A couple of protobuf headers had to be tweaked.
- The lite library is used because the full one is
  absolutely incompatible with reloading plugins.
- Shutting down protobuf also can't be allowed.
2012-03-09 19:46:21 +04:00
Clayton Hughes 47bbe1a3ff Fixed up formatting, debug messages in new Windows Hotkey stuff. 2012-03-09 01:07:47 -08:00
Clayton Hughes 3d1ce32785 Windows now detects hotkeys using the correct keyboard layout. 2012-03-09 00:56:09 -08:00
Petr Mrázek 3598282ed7 Update readme, track df2mc and structures 2012-03-07 23:40:22 +01:00
Petr Mrázek b6df6c2eff Track structures 2012-03-07 21:02:46 +01:00
Alexander Gavrilov 9b071097de Fix advtools metal-detector
Trader items are now inside tables, and thus not in the block
item lists. Thus it is necessary to scan the global item vector
and look up blocks by coords.
2012-03-07 18:10:53 +04:00
Petr Mrázek f83db86258 Use tile buffers! 2012-03-05 02:24:02 +01:00
Petr Mrázek a45fc82743 First pass at windowing, track df2mc, stonesense 2012-03-05 01:34:04 +01:00
Petr Mrázek 6aa2a3e676 Track structures 2012-03-04 11:58:41 +01:00
Petr Mrázek 99abd4102d Merge https://github.com/quietust/dfhack 2012-03-04 11:58:37 +01:00
Petr Mrázek d33e9a9770 Sort layer materials in prospector by depth. 2012-03-03 23:18:12 +01:00
Quietust 2b2c30ac43 DEEP_ANY got renamed to SPECIAL 2012-03-03 16:03:35 -06:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Petr Mrázek 022822277d Fix the ugly Materials code... 2012-03-01 01:52:13 +01:00
Petr Mrázek 2682c54fce Fix horrible errors and make MSVC shut upt about non-issues. 2012-03-01 01:29:55 +01:00
Petr Mrázek c6fd508ee3 Fix possible source of vile errors. 2012-03-01 00:33:11 +01:00
Petr Mrázek a322b3ad87 Track structures 2012-02-29 17:44:51 +01:00
Petr Mrázek f0fc0d4428 Bump version to 0.34.03-r1, update docs to list new plugins. 2012-02-28 22:30:55 +01:00
Petr Mrázek a13717212a Track structures 2012-02-28 19:05:55 +01:00
Petr Mrázek d1a1c790ec Paint DFHack in corner if supported. 2012-02-28 18:19:13 +01:00
Petr Mrázek 95ac3db542 Fix normal hooks. 2012-02-28 12:59:02 +01:00
Petr Mrázek 731472a478 Add eggy hooks (linux only for now) 2012-02-28 03:37:56 +01:00
Petr Mrázek f8721c88b5 dev version. update structures, stonesense 2012-02-27 20:10:31 +01:00
Petr Mrázek 8afafd0430 Get rid of ntdll, update stonesense 2012-02-25 22:59:32 +01:00
Petr Mrázek 75bec0dfb2 fix spatter objects 2012-02-25 21:17:45 +01:00
Alexander Gavrilov ad7b9d42a1 Add a command for swapping body with another units in adventure mode.
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.

Note: the transient mode is a hack and may cause the game to crash
      if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Priit Laes 1299b0d4c6 Don't compile Lua on UNIX 2012-02-23 13:49:07 +02:00
Petr Mrázek 6696e79838 Disable 34.01 symbol tables 2012-02-23 09:02:10 +01:00
Petr Mrázek 2b761e450f Add the init file to builds, mention it in readme. 2012-02-23 08:57:11 +01:00
Petr Mrázek 2371b93b3d move sortable to top level 2012-02-22 23:22:41 +01:00
Petr Mrázek 390859dd98 Update xml 2012-02-22 22:58:33 +01:00
Petr Mrázek 58e3813d56 Fix more MSVC fail, make console recognize 'man' command. 2012-02-22 19:54:07 +01:00
Petr Mrázek a9c9ac98fe Silence some MSVC warnings. 2012-02-22 19:28:40 +01:00
Petr Mrázek 15cc08debc Fix the fail. 2012-02-22 19:02:06 +01:00
Petr Mrázek 0807baf0c0 Merge https://github.com/mikestewart/dfhack 2012-02-22 15:22:19 +01:00
Petr Mrázek 8ee27e182a Hidden weather command raw value override 2012-02-22 15:21:29 +01:00
Mike Stewart baea253578 Merge remote-tracking branch 'upstream/master' 2012-02-21 23:31:53 -08:00
Mike Stewart 14b471a459 Add ability menu/area map width reading and writing to the Gui module, and use the new information in follow to properly center the screen regardless of menu configuration. Also general fixing and cleanup in follow. 2012-02-21 23:30:44 -08:00
Petr Mrázek 34c9c2d663 Fix stonesense, MSVC fail 2012-02-21 18:30:31 +01:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00