Japa
b8d2ceb23b
Made the low water check actually use floats.
2013-06-24 05:35:16 +05:30
Japa
2da136116d
Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
2013-06-24 05:10:01 +05:30
Japa
30697ee115
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-24 03:58:23 +05:30
Japa
a2cef2d86a
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-24 03:58:07 +05:30
Warmist
736f9e85fc
Fixed skylight
2013-06-24 01:26:25 +03:00
Warmist
8c9de79812
Small fixes
2013-06-24 00:53:39 +03:00
Warmist
f5f1328678
Merge branch 'master' of git://github.com/JapaMala/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-24 00:53:03 +03:00
Japa
fe41504952
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
Still broken. Needs boundary checking.
2013-06-24 03:11:46 +05:30
Warmist
3d6f4d3478
Added transparency to ice walls
2013-06-24 00:36:43 +03:00
Warmist
6cd926b67e
fix for map_block lights, fix for gem window color, dimmed the plant lights.
2013-06-24 00:10:52 +03:00
Japa
c675ca467a
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
2013-06-24 02:35:03 +05:30
Warmist
06915aeded
Fixed unload/disable crash. Added glowing plants.
2013-06-23 23:56:01 +03:00
Warmist
82deeafe89
Torches for statues, candles on the tables.
2013-06-23 22:28:26 +03:00
Warmist
0473f89fa2
Update water a bit.
2013-06-23 21:49:17 +03:00
Warmist
84ed3797d4
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-23 21:46:58 +03:00
Japa
fd0c053a80
Added some more operators to the cell color class.
2013-06-24 00:14:06 +05:30
Warmist
1361b38f27
Merge branch 'master' of git://github.com/JapaMala/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-23 21:35:13 +03:00
Warmist
4f7df238ea
Fixed non-circular light. Do not show hidden tiles.
2013-06-23 21:29:03 +03:00
Japa
f415ea2100
Made windows transmit colored light.
2013-06-23 23:51:25 +05:30
Warmist
cb6130066d
Performance improvements, added flickering cursor light.
2013-06-23 20:45:05 +03:00
Japa
140371a0c7
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 22:05:02 +05:30
Warmist
2c49c9e83c
C++ version of light engine.
2013-06-23 19:25:42 +03:00
Japa
25ab75137b
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 15:27:04 +05:30
Warmist
e3ee876a11
New line algo for lights
2013-06-23 12:20:35 +03:00
Japa
be953ba4ab
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 12:07:14 +05:30
Warmist
76f4c51a29
Another file forgotten
2013-06-23 09:36:04 +03:00
Japa
bea2cd74d6
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 11:50:09 +05:30
Warmist
b35ea4d10c
Fixed bug.
2013-06-23 09:19:29 +03:00
Japa
77a301db27
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 02:45:14 +05:30
Warmist
4cc14641ac
Implemented lua interface.
2013-06-22 17:40:52 +03:00
Warmist
906864feaa
Added help for truecolor light testing thing. Also added colors.
2013-06-22 14:14:35 +03:00
Warmist
c273377284
Forgot to add the plugin itself. Also some improvements
2013-06-22 13:29:58 +03:00
Warmist
ea6a264fe2
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
2013-06-22 03:45:42 +03:00
Warmist
ebc51f1bd3
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
2013-06-21 22:47:23 +03:00
Japa
dc78f16e2b
Added a simple unity project that connects to DF and pulls a list of plugins.
2013-06-17 23:53:36 +05:30
Quietust
8c6881beb6
Cleanup
2013-06-14 14:46:10 -05:00
Quietust
4193d9b5b3
Add new plugin for cleaning up construction building materials
2013-06-14 14:40:02 -05:00
jj
dd739313b1
ruby: tweak item_isfree
2013-04-30 18:38:52 +02:00
Alexander Gavrilov
f3e357d161
Fix detection of GET_MATERIAL_FROM_REAGENT results in workflow.
...
Dereference pointer to strings. Also just return undefined
material instead of skipping the product if it still fails.
2013-04-30 19:42:51 +04:00
Petr Mrázek
18a91ef221
Merge https://github.com/ab9rf/dfhack
...
Conflicts:
library/xml
plugins/stonesense
2013-04-24 18:00:40 +02:00
Petr Mrázek
c39f4bc182
Fix build bug in automaterial.
2013-04-24 17:49:18 +02:00
Petr Mrázek
222c61ab25
Merge branch 'IsoRemote' of https://github.com/JapaMala/dfhack
2013-04-24 17:36:22 +02:00
Petr Mrázek
2e379c4d3f
Merge https://github.com/Falconne/dfhack
...
Conflicts:
plugins/CMakeLists.txt
plugins/stonesense
2013-04-24 17:24:03 +02:00
Petr Mrázek
df6355a092
Merge https://github.com/jjyg/dfhack
2013-04-24 16:24:14 +02:00
Petr Mrázek
0efbc74ac2
Merge https://github.com/quietust/dfhack
...
Conflicts:
NEWS
2013-04-24 16:21:59 +02:00
Petr Mrázek
aad5296f91
Merge branch 'master' of https://github.com/rampaging-poet/dfhack
2013-04-24 16:14:30 +02:00
Petr Mrázek
3e59794733
Merge branch 'master' of https://github.com/cherrydev/dfhack
...
Conflicts:
Readme.html
2013-04-24 16:13:27 +02:00
Robert Heinrich
ce47033190
fix in zone UI filters: lower case 'f' conflicted as hotkey with toggling between pit and pond in the pit screen. So now the filter keys use upper case letters instead.
2013-04-24 23:37:05 +12:00
Robert Heinrich
024a3d766b
Added some more commands to autobutcher UI script.
...
Changed autobutcher behavior a bit:
now protected units count towards the target quota,
units available for adoption are considered as protected.
Added filters for caged, male and female to assignement UI
for cages, pastures and pits.
2013-04-24 23:37:05 +12:00
Robert Heinrich
fd265b37d6
Added lua GUI front-end for autobutcher.
2013-04-24 23:37:05 +12:00