Alexander Gavrilov
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a4799a384b
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Catch C++ exceptions in dfhack.buildings.setSize
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2012-09-18 20:45:59 +04:00 |
Alexander Gavrilov
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57b72831ca
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Overhaul the concept of lua 'class' initialization yet again.
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2012-09-18 20:30:25 +04:00 |
Alexander Gavrilov
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d70a79deb9
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Follow changes in XML defs.
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2012-09-18 13:11:11 +04:00 |
Alexander Gavrilov
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be928a9dc5
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Fix a data structure integrity bug in VMethodInterposeLinkBase.
This causes assertion failure and abort later on.
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2012-09-18 10:40:14 +04:00 |
Alexander Gavrilov
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36e44c682c
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Add a plugin implementing 'add spatter to item' reactions.
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2012-09-17 21:15:51 +04:00 |
Alexander Gavrilov
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c1e20c6f05
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Follow changes to structures.
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2012-09-17 12:47:18 +04:00 |
Alexander Gavrilov
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811c096c0e
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Vaporize liquids from barrels, and destroy bin contents in siege engine.
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2012-09-14 20:22:49 +04:00 |
Alexander Gavrilov
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24772f4dbc
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Add an api function for destroying items.
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2012-09-14 18:49:02 +04:00 |
Alexander Gavrilov
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d22591e240
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Fix a file descriptor leak and a crash in linux getMemRanges.
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2012-09-14 12:35:55 +04:00 |
Quietust
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1d8c9a6a5f
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Merge https://github.com/danaris/dfhack
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2012-09-13 14:30:44 -05:00 |
Timothy Collett
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24b93ea61f
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Library location fixing script
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2012-09-13 14:58:52 -04:00 |
Quietust
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46321a6a01
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Rename world_data.unk_204 to feature_map
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2012-09-12 13:41:59 -05:00 |
Alexander Gavrilov
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f06f9af6b8
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Throw items from bins around in siege engine, like minecarts do.
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2012-09-12 20:57:25 +04:00 |
Alexander Gavrilov
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7c71aeab5f
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Add function for making item projectiles.
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2012-09-12 18:17:42 +04:00 |
Alexander Gavrilov
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3a075f4bc7
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Trivial siege engine aiming at units, with logic in lua.
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2012-09-11 19:17:24 +04:00 |
Timothy Collett
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ccefd02ee3
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Merge branch 'master' of git://github.com/angavrilov/dfhack
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2012-09-10 11:56:23 -04:00 |
Timothy Collett
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96abc903ab
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Merge branch 'master' of http://github.com/peterix/dfhack
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2012-09-10 11:54:56 -04:00 |
Timothy Collett
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274d6038ad
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
Timothy Collett
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270351f510
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Merge branch 'master' of https://github.com/danaris/dfhack
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2012-09-10 09:18:24 -04:00 |
Alexander Gavrilov
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9679b7729c
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Clean up the movement speed calculation function and move into the core.
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2012-09-09 17:04:58 +04:00 |
Alexander Gavrilov
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ec3d489bda
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Move curse-affected attribute value getters to the core.
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2012-09-09 12:51:08 +04:00 |
Alexander Gavrilov
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a36fe25e72
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Finish the effective skill computation function, and move to core.
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2012-09-09 12:27:40 +04:00 |
Alexander Gavrilov
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94b729579e
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Reindent to remove tabs.
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2012-09-09 10:53:08 +04:00 |
warmist
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8e0f3e3bce
|
Added ListBox to gui.dialogs
A listbox class. Can be either filled with table of strings, or string+callback tables. Needs some code revision :)
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2012-09-09 02:28:07 +03:00 |
Alexander Gavrilov
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fb88aad51d
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Reverse-engineer unit speed computation from DF code.
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2012-09-08 21:07:18 +04:00 |
Alexander Gavrilov
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bfa6ed3e08
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Support setting the target area for the siege engine.
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2012-09-08 13:46:02 +04:00 |
Alexander Gavrilov
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325e294af2
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Start the siege engine plugin with code to highlight obstacles on screen.
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2012-09-07 19:54:32 +04:00 |
Alexander Gavrilov
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e925d8f4d9
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Add an API function for reading tiles from the screen buffers.
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2012-09-07 11:36:45 +04:00 |
Alexander Gavrilov
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c971a819de
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Experimental creation of map blocks in gui/liquids script.
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2012-09-06 22:45:19 +04:00 |
Alexander Gavrilov
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d5ea05ebb8
|
Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
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2012-09-06 12:37:29 +04:00 |
Alexander Gavrilov
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8d876cc7d9
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
Alexander Gavrilov
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57086ac56e
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Add stock MessageBox and InputBox dialog screens for lua scripts.
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2012-09-05 19:45:45 +04:00 |
Alexander Gavrilov
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27f169e298
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Provide a partial application utility function to lua.
Implemented in C++ for efficiency.
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2012-09-05 17:37:36 +04:00 |
Alexander Gavrilov
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3b8e3d1459
|
Fix wrong assumptions in lua wrapper for BitArray.
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2012-09-02 17:18:01 +04:00 |
Alexander Gavrilov
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3713c5ea9e
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Add some APIs required by steam engine to the core.
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2012-09-02 14:10:58 +04:00 |
Alexander Gavrilov
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8536785d1d
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Boilers made out of unsuitable materials should explode!
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2012-09-01 20:46:34 +04:00 |
Alexander Gavrilov
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e0097d8d43
|
Fix access to unnamed bits in bitfields, and allow hook.apply(false)
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2012-09-01 11:25:24 +04:00 |
Alexander Gavrilov
|
0f1be28637
|
Follow xml changes.
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2012-09-01 00:17:08 +04:00 |
Alexander Gavrilov
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750eefe48a
|
Follow unconditional JMP chains in MSVC vmethod ptr detection.
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2012-08-30 19:28:53 +04:00 |
Alexander Gavrilov
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8a617edb10
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Support "ls -a" to list scripts in subdirs.
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2012-08-29 19:03:53 +04:00 |
Alexander Gavrilov
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f1915915b4
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
Alexander Gavrilov
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5fed060d7d
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Follow field rename in xml.
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2012-08-27 16:01:11 +04:00 |
Alexander Gavrilov
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b2bdc199cb
|
Fix NULL pointer access in ~virtual_identity.
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2012-08-26 22:43:18 +04:00 |
Alexander Gavrilov
|
3402a3cd5d
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Fix a deadlock problem between suspend in (un)load, and onupdate.
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2012-08-26 14:43:14 +04:00 |
Alexander Gavrilov
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7f1e4b46bc
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Implement inheritance-aware vmethod interposing.
I.e. overwriting the vmethod in all vtables that use it, not only one.
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2012-08-26 14:43:14 +04:00 |
Alexander Gavrilov
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41ad42d0fd
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Expose the liquids plugin engine to lua, and make a wrapper gui script.
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2012-08-25 10:37:03 +04:00 |
Petr Mrázek
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9154564e71
|
Sync up submodules
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2012-08-24 21:56:16 +02:00 |
Alexander Gavrilov
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8359e80b23
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Expose a few API functions to lua, and implement a room browser overlay.
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2012-08-24 18:26:18 +04:00 |
Alexander Gavrilov
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d52c54cc76
|
Pull some minor stuff from mechanisms into main libs.
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2012-08-24 13:49:22 +04:00 |
Alexander Gavrilov
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296f82b02f
|
Try using the Objective-C 'alloc + init' idiom for lua screen objects.
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2012-08-24 13:28:34 +04:00 |