Myk Taylor
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4572ec3d09
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allow getMousePos to return out of bounds coordinates
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2023-11-06 06:01:15 -08:00 |
Myk Taylor
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42298b4d2e
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show how many work animals a unit has when assigning
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2023-11-05 03:09:30 -08:00 |
Myk Taylor
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539caf3dba
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handle inactive burrows when assigning/clearing units
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2023-11-05 01:18:21 -08:00 |
Myk Taylor
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49d4a40761
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return untranslated name as the readable name
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2023-11-05 01:27:40 -07:00 |
Myk Taylor
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49dcd95a42
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add focus string for linking levers
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2023-11-02 15:58:00 -07:00 |
Myk Taylor
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604eb47f87
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implement burrow name matching with ignoring plus
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2023-11-02 13:55:08 -07:00 |
Myk Taylor
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940f7de0d2
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implement autogrow and update docs
also fix bad state tracking in EventManager for the JobStarted event
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2023-11-02 12:44:37 -07:00 |
Myk
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374a3878cc
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Merge pull request #3933 from myk002/myk_walk
[Maps] add api for getting the walkability group of a tile
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2023-10-30 16:22:11 -07:00 |
Myk Taylor
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19480f41ca
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add api for getting the walkability group of a tile
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2023-10-29 16:36:02 -07:00 |
Myk Taylor
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5f6cfcdbe7
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don't special case vermin; fallback on caste instead
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2023-10-28 10:25:26 -07:00 |
Myk Taylor
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4e864ae2dc
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adjust price of vermin swarms
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2023-10-27 22:23:51 -07:00 |
Myk Taylor
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44ac9f4c8f
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optionally highlight the zoom target tile
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2023-10-27 03:45:31 -07:00 |
Kelly Kinkade
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d859a9f420
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more adjustments to make gcc happy
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2023-10-16 11:27:55 -05:00 |
Kelly Kinkade
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74dffc5f52
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add a `default:` to make gcc happy
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2023-10-16 11:17:33 -05:00 |
Kelly Kinkade
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a09f122d7e
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implement simulated `Items::getCapacity`
in support of `combine`, see #3307
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2023-10-16 11:08:36 -05:00 |
Myk
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b128b904eb
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Update Translation.cpp
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2023-10-15 21:56:36 -07:00 |
Myk
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eab10080db
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Revert "use df's translate_name function if available"
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2023-10-15 21:54:50 -07:00 |
Kelly Kinkade
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2d20e790b6
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Merge branch 'develop' into translate-name
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2023-10-14 11:22:59 -05:00 |
Myk Taylor
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87af3281fb
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use generic baby/child names when race doesn't have something specific
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2023-10-14 04:22:43 -07:00 |
Myk Taylor
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43b0c3e10d
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add more detailed focus strings for the nobles info screen
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2023-10-13 14:33:06 -07:00 |
Myk Taylor
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75e7e6462d
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add focus strings for viewscreen_worldst
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2023-10-10 16:40:20 -07:00 |
Myk Taylor
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61e4432424
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label war and hunt trained animals in readable names
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2023-10-09 17:24:13 -07:00 |
Myk Taylor
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34bbf4cce9
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add more focus strings for justice screens
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2023-10-08 13:44:45 -07:00 |
Myk
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5c5fa341a8
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Merge pull request #3849 from myk002/myk_info_search
search overlay for CREATURES info panels
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2023-10-07 19:15:50 -07:00 |
Myk Taylor
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d0ffd78479
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more focus string details for location selector
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2023-10-07 19:04:19 -07:00 |
Myk Taylor
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37ad0c3e6f
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add more focus string details for info panels
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2023-10-07 12:10:52 -07:00 |
Kelly Kinkade
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34b86772d8
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use df's translate_name function if available
requires dfhack/df-structures#666 (included)
needs testing on linux
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2023-10-03 17:44:43 -05:00 |
Myk Taylor
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5d295400d2
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centralize management of mouse state
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2023-10-01 16:28:18 -07:00 |
Najeeb Al-Shabibi
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bb9829eb51
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Merge branch 'develop' into eventmanager_cleanup
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2023-09-29 14:54:29 +01:00 |
Myk Taylor
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13f83d2f95
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protect against bad values in TranslateName
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2023-09-28 16:35:29 -07:00 |
Najeeb Al-Shabibi
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70ff728fba
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manageJobStartedEvent handle moved to inner loop and iterates from previous in linked list in case it is removed. fix a bug with item change events and using invalidated stack pointer as item data. swapped order of destroyed and created building event calls, and a couple other improvements
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2023-09-28 16:19:32 +01:00 |
Najeeb Al-Shabibi
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78bea2a550
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fixed a typo brain fart moment
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2023-09-27 23:34:19 +01:00 |
Najeeb Al-Shabibi
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f5aab7ee45
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pulled event handler calls out of the loops over global vectors to avoid potential iterator invalidation by an event callback, and did some tidying
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2023-09-27 20:55:22 +01:00 |
Myk Taylor
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5c670d20db
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align mouse button semantics to DF
we, um, had it backwards
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2023-09-27 20:55:22 +01:00 |
Myk Taylor
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6ad724b483
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add detailed focus strings for setupdwarfgame
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2023-09-27 20:55:22 +01:00 |
Myk
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da77be29be
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Merge pull request #3816 from myk002/myk_remousify
align mouse button semantics to DF
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2023-09-26 19:09:23 -07:00 |
Myk Taylor
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eefd38c66c
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align mouse button semantics to DF
we, um, had it backwards
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2023-09-26 03:52:24 -07:00 |
Myk Taylor
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932f3324d3
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add detailed focus strings for setupdwarfgame
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2023-09-26 03:45:15 -07:00 |
shevernitskiy
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ae67ec05de
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remove doubled check
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2023-09-24 13:01:31 +03:00 |
shevernitskiy
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d2bc834fa9
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fix exception on close, dummy surface refcount
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2023-09-24 11:44:04 +03:00 |
shevernitskiy
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bd4d831582
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add flag for dummy & resolve conflicts
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2023-09-24 11:44:04 +03:00 |
shevernitskiy
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25cc778fce
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review refactor
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2023-09-24 11:44:04 +03:00 |
shevernitskiy
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770402a292
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erase from delayed when deleteHandle()
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2023-09-24 11:44:04 +03:00 |
shevernitskiy
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033a849de2
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Apply suggestions from code review
Co-authored-by: Myk <myk.taylor@gmail.com>
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2023-09-24 11:44:04 +03:00 |
shevernitskiy
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469a97f781
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review
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2023-09-24 11:44:04 +03:00 |
shevernitskiy
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5b34ac63e1
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fix for gcc
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2023-09-24 11:44:03 +03:00 |
shevernitskiy
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6f26650255
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reserved texpos range
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2023-09-24 11:44:03 +03:00 |
lethosor
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3af118dce9
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Check that SDL_ShowSimpleMessageBox has been bound first
This function can be called before DFSDL is initialized
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2023-09-21 01:18:56 -04:00 |
lethosor
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aa6c4094c5
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Use SDL_ShowSimpleMessageBox in Core::fatal()
This allows the message to be displayed consistently in a dialog on all platforms.
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2023-09-21 01:13:07 -04:00 |
Myk Taylor
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a61b8d11d0
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Revert "use osyncstream for writing to gamelog.txt"
This reverts commit 4695b8c86d .
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2023-09-17 21:38:48 -07:00 |