Commit Graph

324 Commits (aa64dea61d093f0ba829223498864838b27eb547)

Author SHA1 Message Date
myk002 9817106c30
add --exclude option for ls 2022-10-05 13:30:14 -07:00
myk002 bb52e7bac8 list tools in categories with tags builtin 2022-09-13 23:17:19 -07:00
myk002 a053cce444
update the "requires interactive terminal" message
to make it more user friendly
2022-07-27 16:30:14 -07:00
pre-commit-ci[bot] a567665ab2 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2022-07-24 05:41:41 +00:00
myk002 5f56d79235
move dfhack.history to dfhack-config/dfhack.history 2022-07-23 21:55:49 -07:00
myk002 cb3e537b38
fix help message when trying to run a plugin name 2022-07-22 20:57:19 -07:00
myk002 0858b95c40
print help from helpdb on CR_WRONG_USAGE 2022-07-22 17:45:48 -07:00
myk002 8173f6dd02
Merge remote-tracking branch 'upstream/develop' into docs 2022-07-18 10:59:00 -07:00
myk002 e926e1116e
replace more Core cpp code with calls to helpdb
also document devel/dump-rpc builtin
2022-07-14 13:19:30 -07:00
lethosor 4cdb0ff138
Merge branch 'rm-old-modules' into develop 2022-07-12 11:23:10 -04:00
myk002 328d839f19
support backtick as a keybinding
and bind it to gui/launcher
2022-07-11 17:23:56 -07:00
Myk e899510b8b
Use helpdb to implement help and ls built-in commands and dfhack.script_help() (#2242)
* use helpdb to implement the help and ls builtins

* use helpdb to implement dfhack.script_help()
2022-07-10 20:17:54 -07:00
Myk 28e15162a5
reorganize init scripts into dfhack-config (#2232)
* reorganize init scripts into dfhack-config

allows player init scripts to build on defaults instead of replace them
this also moves the init scripts out of the main df directory

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* escape asterisks in docs

* remove unneeded dfhack.init file creation for test

* write the test init script to the new init dir

* create the init dir before trying to write a file

* rename default init files for clarity

* Update changelog

* Update docs/changelog.txt

Co-authored-by: Alan <lethosor@users.noreply.github.com>

* Try to get buildmaster to work with old branches

* Update changelog

* get keybindings from all init scripts

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix spacing in changelog

* split default loading into its own file

* update docs with new changes

* update help text wording in default init files

* Apply suggestions from code review

Co-authored-by: Alan <lethosor@users.noreply.github.com>

* Alphabetize changelog

* Update onMapLoad.default.init

* Update onMapLoad.init

* Update Core.rst

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2022-07-10 08:54:55 -07:00
lethosor 739871bc0f
Remove Hooks-egg.cpp and related code and configuration options 2022-06-29 23:35:14 -04:00
lethosor 4c7caa2658
Remove unneeded dependencies on modules/Graphic.h 2022-06-29 23:35:13 -04:00
lethosor 8bb047fcc6
Remove Notes module
Only used in a devel plugin that prints notes, and can be easily replaced
with `ui.waypoints.points`
2022-06-29 23:35:13 -04:00
Myk 257e7a3dfd
[core] Debug logging facelift (#2060)
* route 'Loading script...' messages through the debug logging framework
  * they are now controllable via debugfilter. to turn off, add this to your dfhack.init file: debugfilter set Warning core script
* clarify debug logging docs
* prevent DEBUG messages from being compiled out of the binary
* recolor INFO messages so they blend into existing console output
* add configuration interface for log message header elements so they are individually configurable. all default to off
2022-03-30 14:46:09 -07:00
myk002 a7085ea36b report to the console and stderr when we run inits 2022-02-25 12:59:38 -08:00
myk002 192dfd51ee
clear modstate on window focus
this fixes the issue where the alt modstate was getting stuck on systems
that don't send standard keyup events after alt-tab. for example, in KDE
Plasma (on Gentoo, at least), the keyup event when alt is released after
alt-tab contains an incorrect keycode (NUMLOCK instead of L_ALT), which
was preventing us from correctly clearing the alt modstate.
2021-08-06 07:10:42 -07:00
lethosor 2332009825
Merge remote-tracking branch 'myk002/myk_enable_luacov' into develop 2021-03-28 00:38:36 -04:00
myk002 916a10d717
exempt lua test files from docstring requirements
and don't display them with 'ls'
2021-03-07 08:52:45 -08:00
myk002 49b34b52f5
update docs 2021-03-07 08:16:25 -08:00
myk002 418a8c5d21
propagate luacov debug hook through coroutines 2021-03-07 08:16:24 -08:00
lethosor ce7772a1c2
Add Filesystem::restorecwd()
This allows restoring the working directory to its original value, which may not actually be the DF root. See #1671, dfhack/scripts#152
2020-10-14 21:22:53 -04:00
Myk Taylor 48d4013bcb don't list subdirectories named 'internal'
instead of just specifically for lua files with a '-internal.lua' suffix
2020-07-24 22:07:16 -07:00
Myk Taylor b200219967 support for splitting lua scripts into parts
without polluting the output of #DFHack ls
2020-07-20 23:04:23 -07:00
Myk Taylor 16cfd34678 recurs-ify default config copying logic
I refactored Filesystem::listdir_recursive to support removing the path
prefix from the returned files list. There are no current calls that
make use of the prefix parameter, so I converted it into a boolean.
Current usages will use the new default parameter and will not see any
changed behavior.
2020-07-18 22:22:37 -07:00
lethosor 24cebbda58 Fix segfault when setting DFHACK_HEADLESS but not PRINT_MODE:TEXT
endwin() is unhappy if initscr() wasn't called
2020-04-28 21:38:47 -04:00
Ben Lubar fa574cfbec
allow dfhack-run to output colors.
refactor Console-posix to avoid having a parameter equivalent to not calling the function at all.
2020-03-06 15:02:03 -06:00
Ben Lubar 69611ab325
exit if a fatal startup error is encountered while in headless mode (#1491) 2020-02-09 18:05:09 -06:00
lethosor 2ef46562c8 Avoid calling doSaveData twice when unloading a world
This was happening because of a switch to viewscreen_game_cleanerst and back to
viewscreen_savegamest when saving
2019-08-23 20:45:35 -04:00
lethosor 100e584c34 Fix saving persistent data on regular save 2019-08-23 20:30:06 -04:00
lethosor 07575095fd Merge branch 'develop' into persist 2019-08-22 22:00:50 -04:00
Pauli 49f3de979f Make ServerMain and ServerConnection data race free
RemoteServer and PluginManager side would need complete redesign to be
data race free and concurrent. But as that would be unlikely to be
required from DFHack I decided simpler solution that is fixing data
ownership to a thread and all ServerConnection share a single lock which
allows access to PluginManager and Core.
2019-07-18 23:05:11 -04:00
Pauli 0605b9601c Make Core::started thread safe 2019-07-18 23:05:11 -04:00
Pauli 0ed5c8db39 Fix data race between threaded init and EventManager
The initial run_dfhack_init loads shared state information that is used
by EventManager when state changes. There is a small risk that
EventManager can handle events while run_dfhack_init is still running.
2019-07-18 23:04:40 -04:00
lethosor 5b11d14c6c Rename save/load to "save data"/"load data" 2019-05-29 19:52:03 -04:00
lethosor ceebef5fe2 Merge branch 'develop' into persist 2019-05-28 21:08:16 -04:00
lethosor 13c6bfc1b2 Merge remote-tracking branch 'sgayda2/memory_fixes' into develop 2018-12-22 11:54:31 -05:00
Ben Lubar 10267f3e70
Only save on the first frame of the save screen. 2018-08-26 19:11:41 -05:00
Ben Lubar a672ffcb95
Use viewscreen_savegamest instead of viewscreen_optionst 2018-08-26 19:05:44 -05:00
Ben Lubar 4e690df96a
Add Persistence module.
Alter World to use Persistence instead of storing data in historical figures.

Fake historical figures will be converted to the new format when a world is loaded.

Added plugin_save and plugin_load functions to the plugin API.

Made the weird int7/int28 code that was in the old persistence API slightly safer.
2018-08-26 18:27:58 -05:00
lethosor 063602349c Add a basic test library and a couple GUI module tests (squashed)
Also modified Core/Console a bit to get this to actually produce output on
Travis (DFHACK_DISABLE_CONSOLE now allows console output, just not input)

Squashed merge from lethosor/tests
2018-07-18 14:29:13 -04:00
Stoyan Gaydarov 38cccdb0f4 Update the module create calls to return unique_ptrs 2018-07-14 19:55:25 -07:00
Stoyan Gaydarov 6f90273bb6 More usage of smart pointers throughout core and version info. 2018-07-14 19:55:25 -07:00
Stoyan Gaydarov 699f864110 use dts::make_unique instead of new 2018-07-14 19:51:46 -07:00
Stoyan Gaydarov 12c8046f90 Some memory management changes for Core 2018-07-14 19:51:46 -07:00
lethosor 7afa3690bf Add support for DFHACK_BUILD_ID
Used for BuildMaster builds, for example
2018-07-11 11:47:55 -04:00
lethosor fa8c6724f6 Merge remote-tracking branch 'suokko/dlsym_libgraphics' into develop 2018-07-10 12:25:11 -04:00
lethosor dd3c04eb26 Merge remote-tracking branch 'suokko/windows_crash_after_die' into develop 2018-07-10 11:57:10 -04:00