support backtick as a keybinding

and bind it to gui/launcher
develop
myk002 2022-07-11 17:23:56 -07:00
parent a5da3c18f9
commit 328d839f19
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GPG Key ID: 8A39CA0FA0C16E78
3 changed files with 7 additions and 2 deletions

@ -8,6 +8,8 @@
# Generic dwarfmode bindings #
##############################
keybinding add ` gui/launcher
# show all current key bindings
keybinding add Ctrl-F1 hotkeys
keybinding add Alt-F1 hotkeys

@ -107,8 +107,8 @@ To set keybindings, use the built-in ``keybinding`` command. Like any other
command it can be used at any time from the console, but bindings are not
remembered between runs of the game unless re-created in `dfhack.init`.
Currently, any combinations of Ctrl/Alt/Shift with A-Z, 0-9, or F1-F12 are
supported.
Currently, any combinations of Ctrl/Alt/Shift with A-Z, 0-9, F1-F12, or ``\```
are supported.
Possible ways to call the command:

@ -2558,6 +2558,9 @@ static bool parseKeySpec(std::string keyspec, int *psym, int *pmod, std::string
if (keyspec.size() == 1 && keyspec[0] >= 'A' && keyspec[0] <= 'Z') {
*psym = SDL::K_a + (keyspec[0]-'A');
return true;
} else if (keyspec.size() == 1 && keyspec[0] == '`') {
*psym = SDL::K_BACKQUOTE;
return true;
} else if (keyspec.size() == 1 && keyspec[0] >= '0' && keyspec[0] <= '9') {
*psym = SDL::K_0 + (keyspec[0]-'0');
return true;