Petr Mrázek
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a7f3258018
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Get rid of SHM in modules.
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2011-03-18 17:58:48 +01:00 |
Petr Mrázek
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d75c940958
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Kill Position module everywhere.
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2011-03-18 11:45:37 +01:00 |
Petr Mrázek
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e1b80e6f33
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Massive tool and wrapper fixage.
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2011-03-18 11:38:37 +01:00 |
Petr Mrázek
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a6c724bfb5
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Module rearrangement and doxygen documentification. API break.
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2011-03-18 11:09:26 +01:00 |
Petr Mrázek
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b94ddf50d0
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Eliminated silly dependency cascade within the library. Some documentation tweaks.
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2011-03-18 08:53:59 +01:00 |
doomchild
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5cbc9e5918
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added Maps_ReadLocalFeatures
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2011-03-14 14:59:31 -05:00 |
doomchild
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d347713860
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Merge remote branch 'upstream/master'
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2011-03-14 09:54:19 -05:00 |
doomchild
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c5e9f67389
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added ReadVegetation implementation
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2011-03-11 16:58:42 -06:00 |
doomchild
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870be3a1e7
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added tree buffer allocators
renamed a couple of allocators for consistency
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2011-03-11 16:58:22 -06:00 |
Petr Mrázek
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4e3a66fcd8
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-11 22:38:25 +01:00 |
doomchild
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b9e8aa8952
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Materials_getRaceEx finally works as expected
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2011-03-11 14:10:51 -06:00 |
doomchild
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49b7f8acb5
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fixed a couple of bad return values
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2011-03-11 14:10:22 -06:00 |
Petr Mrázek
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c223bb858f
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Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
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2011-03-11 03:09:45 +01:00 |
doomchild
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5bd51c2e08
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updated to use the allocator callbacks correctly
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2011-03-09 12:26:04 -06:00 |
doomchild
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187a8a0578
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added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
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2011-03-09 12:22:00 -06:00 |
Petr Mrázek
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bbbea3d023
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-06 23:57:22 +01:00 |
Petr Mrázek
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9e62ee6e75
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Maps + Materials for 31.20. Still many broken offsets!
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2011-03-06 20:27:40 +01:00 |
doomchild
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2c9016d2f2
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added checks for allocator callback being null
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2011-03-03 14:17:09 -06:00 |
doomchild
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4cf037d5d3
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changed a couple of argument types to be more explicit
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2011-03-03 14:15:38 -06:00 |
Petr Mrázek
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f307d2c4c3
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Merge https://github.com/doomchild/dfhack
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2011-03-03 17:51:27 +01:00 |
Petr Mrázek
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6f7a8e3af5
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Export fail removal - sa_feature, other minor changes
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2011-03-03 17:50:17 +01:00 |
doomchild
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f4be3ef4fe
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updated to use t_gamemodes struct in Read/WriteGameMode calls
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2011-03-03 10:18:27 -06:00 |
Petr Mrázek
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680fe2981e
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Merge branch 'master' of https://github.com/tomprince/dfhack
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2011-03-03 16:56:38 +01:00 |
Petr Mrázek
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552180d430
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-03 16:24:26 +01:00 |
Petr Mrázek
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faea954da1
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Now with less endless loops.
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2011-03-02 22:43:46 +01:00 |
Petr Mrázek
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777e997da2
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Make vein reading a little saner.
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2011-03-02 22:36:02 +01:00 |
Petr Mrázek
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3ff4e2c43e
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Get rid of 'unknown vein' spam.
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2011-03-02 22:32:08 +01:00 |
Tom Prince
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a82e249205
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Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
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2011-03-01 17:29:27 -05:00 |
Petr Mrázek
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267bc1d446
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Game/Control mode improvements. Use dfposition to check them.
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2011-03-01 22:18:26 +01:00 |
doomchild
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0b77744905
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added game mode reader
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2011-03-01 14:38:55 -06:00 |
doomchild
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bdb0ebd8ea
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added grass vein and world construction readers
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2011-03-01 14:38:18 -06:00 |
Petr Mrázek
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b1061d0f94
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Game mode reading, removed some include paths
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2011-03-01 06:59:23 +01:00 |
Petr Mrázek
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c6a402c2b8
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One more vein type. No ready for use.
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2011-02-27 20:43:44 +01:00 |
Petr Mrázek
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254aec1787
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Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
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2011-02-27 13:59:45 +01:00 |
Petr Mrázek
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d6592502cc
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No need to start Buildings for reading the custom types
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2011-02-25 03:13:50 +01:00 |
Petr Mrázek
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9f5ee8a790
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Many fixes, still many to go.
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2011-02-18 02:51:17 +01:00 |
Petr Mrázek
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02e6e46d5f
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Grass veins
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2011-02-17 01:54:45 +01:00 |
Petr Mrázek
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72fd88cff3
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Windows base map offsets
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2011-02-17 01:18:27 +01:00 |
Petr Mrázek
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eb1a0b6b22
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A little cleanup in Context.cpp, started work on 31.19
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2011-02-16 19:29:16 +01:00 |
Petr Mrázek
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ad5e207276
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make veinlook work with less offsets (maybe)
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2011-02-15 00:45:37 +01:00 |
Petr Mrázek
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e958b8432a
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More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
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2011-02-12 10:26:36 +01:00 |
Petr Mrázek
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ac91f46b6c
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Merged patches from Rainer Keller
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2010-11-17 20:50:50 +01:00 |
Petr Mrázek
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9ac7c1a9f2
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memory.xml invalidation (untested)
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2010-11-08 00:10:59 +01:00 |
Petr Mrázek
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457b331be7
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Small fixes
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2010-11-03 10:45:29 +01:00 |
reverb
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4edd33e13a
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Fix crash when deallocating items module
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2010-10-28 17:22:56 -05:00 |
reverb
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5e507163b8
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Material fix, custom reaction items seem to work again with offset update and bars work
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2010-10-27 22:30:58 -05:00 |
reverb
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df012b4bae
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Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types.
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2010-10-25 16:15:14 -05:00 |
unknown
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ba88c86670
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dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier
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2010-10-19 05:07:07 -05:00 |
Petr Mrázek
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b3121b898d
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Urrgh. Seriously.
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2010-10-07 01:23:35 +02:00 |
Petr Mrázek
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ec032240aa
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Merge branch 'master' of http://github.com/belal/dfhack
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2010-09-24 19:07:38 +02:00 |