Matthew Cline
6631f97a6a
More info on inorganic materials
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Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials. Prospector uses this to separete out vein
materials into ores, gems and other.
Offsets provided for both Linux and Windows, but only tested on Linux.
2011-07-20 06:18:50 -07:00
Petr Mrázek
0defcc9889
Making Items a bit more sane. It's still using Accessors though.
2011-07-20 10:41:13 +02:00
Warmist
f003a19e40
Functioncalling minilib
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Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-19 16:45:54 +03:00
Matthew Cline
5bb6c3e037
command clearvec: clear vector
...
Added command "clearvec" to plugin "vectors". Takes a list of addresses
of vectors (or pointers to vectors), and sets each vector to zero length
by setting it's end to it's start. Leaks memory, of course, but this
is just to poke at the game to see what happens when a vector's
contents disappear.
2011-07-19 01:17:11 -07:00
Petr Mrázek
00cf7bc39e
Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi
2011-07-18 16:28:06 +02:00
Petr Mrázek
84f74bc091
Added plugin loading/unloading/reloading. Many locks. Too many damn locks.
2011-07-18 16:22:49 +02:00
Petr Mrázek
38998a57ca
Merge pull request #107 from matthew-cline/TOPIC-vector
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Vectors plugin: searches memory for vectors
2011-07-17 13:06:18 -07:00
Matthew Cline
7d1d916570
Vectors plugin: searches memory for vectors
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Lists embeded STL vectors and pointers to STL vectors found in the given
memory range.
Linux only, enabled with BUILD_VECTORS cmake option.
2011-07-17 03:05:14 -07:00
Petr Mrázek
fdb5397a1d
Safer console shutdown.
2011-07-17 11:06:45 +02:00
Warmist
d0c2f3b9f5
Functioncall minilib testing
2011-07-17 12:00:29 +03:00
Warmist
6c75e8cd88
Merge branch 'dfapi' of git://github.com/peterix/dfhack into dfapi
...
Conflicts:
plugins/CMakeLists.txt
2011-07-17 00:11:21 +03:00
Warmist
fc68387ea3
Improved error checking (and flood protection)
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Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 22:23:44 +03:00
Warmist
e47d05eeb4
Full DFHack::Console to lua binding.
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Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 22:08:58 +03:00
Petr Mrázek
fdff604a44
Added missing texture for Qt plugin. It now builds properly on windows, but doesn't render in my VM...
2011-07-16 20:17:03 +02:00
Warmist
3106606a4e
OnTick working!
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Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 20:43:57 +03:00
Warmist
3afa35df61
Added lua c++ wrapper
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Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 19:29:46 +03:00
Petr Mrázek
d6d108dd34
Qt plugin fixes for windows, renamed interface to df_interface in Gui.
2011-07-16 18:10:08 +02:00
Warmist
7969a701c3
Lua integrated.
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Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 18:34:24 +03:00
Warmist
75cffcb347
First dfusion plugin commit
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Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 17:22:45 +03:00
Petr Mrázek
3f42479e77
Only build the qt plugin on linux
2011-07-16 15:34:29 +02:00
Petr Mrázek
70dbc3cef9
Test integrating a Qt app into a DFHack plugin. It was a success!
2011-07-16 12:26:31 +02:00
Petr Mrázek
83b190b5d8
Merge pull request #104 from matthew-cline/TOPIC-die
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Linux only plugin: use "die" command to kill game
2011-07-15 22:54:40 -07:00
Petr Mrázek
9eea07fb66
The console is now awesome when you use C++ streams too.
2011-07-16 00:15:20 +02:00
Petr Mrázek
459d48d75a
Made the linux console super awesome. The dfhack script won't LD_PRELOAD dfhack for gdb.
2011-07-15 15:55:01 +02:00
Petr Mrázek
3ecf244e67
Nuke linenoise. Now it's integrated in Console.
2011-07-14 12:21:07 +02:00
Petr Mrázek
d21b196766
Error printing call for Console, the NYAN CAT!
2011-07-14 11:15:23 +02:00
Matthew Cline
8ad6a56704
Linux only plugin: use "die" command to kill game
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Since you can't do "Ctrl-Z kill -9 %1" from the console, instead just
give the "die" command to terminate the game without saving. Linux
only, since _exit() probably doesn't work on Windows.
Need to set cmake option BUILD_KILL_GAME to ON to compile this plugin.
2011-07-13 23:52:06 -07:00
Petr Mrázek
96153a7b05
Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi
2011-07-14 04:06:12 +02:00
Petr Mrázek
792d272fbf
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
Matthew Cline
d7213da5a3
Fix colonies to use new console output stuff
2011-07-13 17:36:39 -07:00
Petr Mrázek
a40153a8e1
Merge pull request #98 from matthew-cline/TOPIC-vermin
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Vermin module and colonies plugin
2011-07-13 04:24:38 -07:00
Petr Mrázek
630b746cfe
Integrate linenoise into Console - Linux part
2011-07-13 11:45:30 +02:00
Matthew Cline
d1170d54c3
Vermin module and colonies plugin
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This is the start of the vermin module. Right now it just gets a list
of the positions at which vermin are created (spawn points). Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible. The address of the spawn points vector
is only provided for Linux 0.31.25
The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Petr Mrázek
3a67a4d3c7
Added linenoise library to allow line editing in the terminal.
2011-07-12 12:13:14 +02:00
Petr Mrázek
aeeece5c5f
Made kittens plugin optional, and disabled by default.
2011-07-12 00:07:59 +02:00
Petr Mrázek
4015586d89
Eliminated the core suspend latency, possibly added a heap of race conditions. Added vdig.
2011-07-11 22:23:13 +02:00
Petr Mrázek
3850954449
Hotkey input works on windows/under wine. Added skeleton for the veindigger plugin.
2011-07-10 21:07:14 +02:00
Petr Mrázek
5209162403
reveal - shorter commands, reversed safe and hell mode (safe is now default)
2011-07-09 13:52:00 +02:00
Petr Mrázek
d894ef0ffa
Hotkey UI for linux.
2011-07-09 11:33:58 +02:00
Petr Mrázek
d865ff1014
Forgot suspend and resume in cleanmap, leading to race conditions and segfaults.
2011-07-07 13:09:17 +02:00
Petr Mrázek
367d79bcfa
Weather plugin to mirror the weather tool.
2011-07-07 10:57:57 +02:00
Petr Mrázek
8b298f8d91
More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
...
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek
4cd80fa5d4
Only warn user when needed.
2011-07-06 12:52:16 +02:00
Petr Mrázek
8318213b97
Safe version of reveal (no hell)
2011-07-06 12:26:45 +02:00
Petr Mrázek
56a409d9a4
sync, some map data structures, commented out some dead code
2011-07-06 11:13:36 +02:00
Petr Mrázek
b1d4163095
Fixed prospector, added the command list back, removed the plugin init console spam.
2011-06-27 04:49:56 +02:00
Petr Mrázek
00ddb45dbd
Added optional plugin_onupdate function, called each Core update.
2011-06-27 02:13:01 +02:00
Petr Mrázek
722531f590
Added destructor code for PluginManager, console color reset funstion.
2011-06-25 08:05:17 +02:00
Petr Mrázek
6fd7d42f00
Plugin manager, reworked kittens and reveal.
2011-06-25 05:35:29 +02:00
Petr Mrázek
0bb097296a
Prospector prints text again. Plugin lookup is better (ignores more non-library files)
2011-06-24 02:48:56 +02:00
Petr Mrázek
857decbcce
Plugins go into a folder, disabled console close button on windows because of bugs.
2011-06-22 18:04:22 +02:00
Petr Mrázek
f8cdd95b09
Console revamp - linux part.
2011-06-22 08:14:21 +02:00
Petr Mrázek
b41ab40bb6
Prospector plugin tool thing. How to pass them parameters?
2011-06-20 05:08:21 +02:00
Petr Mrázek
c6dc4900d2
Very basic plugin system.
2011-06-20 04:29:38 +02:00
Petr Mrázek
f2b91d3269
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00