lethosor
a383cc9a30
Fix diggingInvaders compilation errors ( #1145 , GCC 4.8)
2017-08-06 21:01:36 -04:00
Kelly Kinkade
90dd9e932e
exclude on-duty military personnel from health labor check
2017-07-20 03:54:00 -05:00
lethosor
c5fad31a4c
Fix indentation
2017-07-12 16:55:50 -04:00
lethosor
bdc746f3f1
Replace broken include guard
2017-07-12 16:53:09 -04:00
lethosor
018f3be70a
Merge remote-tracking branch 'JapaMala/master' into develop
2017-07-12 16:52:30 -04:00
Ben Lubar
f963d89e12
Merge branch 'develop' into plugin-orders
2017-07-11 15:12:40 -05:00
lethosor
070dfa1865
Merge branch 'develop' of dfhack/dfhack into develop
2017-07-05 23:57:35 -04:00
lethosor
2d07e5edea
Add new "pathable" plugin
2017-07-05 23:54:55 -04:00
Japa
03772a6899
Don't support windmill direction on old DF
2017-07-04 21:10:59 +05:30
Japa
8a0777bb1e
Add stdint.h to the buildingreader header.
2017-07-04 20:51:25 +05:30
Ben Lubar
069cea675c
Split import and clear into two commands. Use for-each loops for clarity. Closes #965 .
2017-07-02 16:00:45 -05:00
Ben Lubar
7b3ce20167
Add orders plugin for managing manager orders.
2017-07-02 14:02:55 -05:00
Quietust
fd68971ac5
Fix silly error in strangemood plugin - missing "break;" statements in deep material item searches
2017-07-02 07:31:31 -06:00
Japa
96dd5799f7
Add compatibility defines for 0.34.11
2017-06-30 01:00:31 +05:30
Ben Lubar
967ab4ab1e
autolabor: Fix an array bounds overrun when assigning haulers while traders are active.
2017-06-27 13:47:33 -05:00
lethosor
fe8be90992
Add "tweak burrow-name-cancel" to fix bug 1518
...
http://www.bay12games.com/dwarves/mantisbt/view.php?id=1518
Closes #526
2017-06-25 16:42:30 -04:00
lethosor
10e13c532a
Add "tweak cage-butcher" and some extra Building module functions
...
* Buildings::markedForRemoval()
* Buildings::getCageOccupants()
Closes #906
2017-06-25 15:27:21 -04:00
Japa Illo
c9b5df8989
Merge develop
2017-06-24 11:00:14 +05:30
Japa Illo
52b9a8f4ad
Added a function to get a subset of the plant raws.
2017-06-24 10:52:09 +05:30
lethosor
bf8e65311b
Update submodules
2017-06-23 12:43:38 -04:00
Japa
31dbb792ca
Added a function to get a partial creature raw list.
2017-06-23 19:54:22 +05:30
Japa Illo
a2f6c80298
Add compatibility defines to remotefortressreader.cpp
2017-06-23 16:02:30 +05:30
lethosor
ae809afde7
Add Gui::refreshSidebar()
...
This handles feeding CURSOR_DOWN_Z and CURSOR_UP_Z properly, avoiding issues
when on the lowest z-level.
2017-06-23 00:02:21 -04:00
Japa
ac0134568e
Don't read empty rooms, and update version
2017-06-22 23:57:04 +05:30
Japa
34f55cec29
Merge remote-tracking branch 'origin/master'
2017-06-22 20:29:21 +05:30
Japa
0348de4880
Add a command to get the current RemoteFortressReader version
2017-06-22 20:29:10 +05:30
Japa Illo
9ae50279a1
Moved the version define into a header file, and fixed removing designations that are alreaddy converted to jobs.
2017-06-20 15:46:03 +05:30
Japa Illo
48f5fd7a39
Fix missing room info on sent buildings.
2017-06-20 11:06:37 +05:30
Japa Illo
96f9faea28
Merge remote-tracking branch 'DFHack/develop'
2017-06-20 10:51:52 +05:30
Japa Illo
3da9176c76
Update submodules
2017-06-20 10:51:41 +05:30
lethosor
65382473f7
Ruby: stop cpp_new from truncating vtable pointers
...
This fixes a crash in levers.rb, for instance.
2017-06-10 17:22:52 -04:00
lethosor
1321a64613
Remove lots of old/unused functions from the Units module
2017-06-10 17:21:34 -04:00
lethosor
acf50b755f
tweak hotkey-clear: fix label position
2017-06-08 11:20:56 -04:00
lethosor
a19e268923
Make re-invoking command-prompt hide the current prompt
2017-06-07 15:00:30 -04:00
lethosor
c3d5663320
Ruby: use Gui module to get selected unit
...
This allows "exterminate it" to work from command-prompt, among other things.
Fixes #1100
2017-06-06 23:34:34 -04:00
lethosor
b2f05834d9
buildingplan: fix an issue preventing some numbers from being used in names
2017-06-03 18:25:49 -04:00
lethosor
9f18cb5bdc
resume: use map y dimension and fix off-by-one error
2017-06-03 11:24:23 -04:00
lethosor
5278856b37
mousequery: Fix parameters to getDepthAt()
2017-06-02 15:39:23 -04:00
lethosor
62c9f2695a
automaterial: use uicommon.h, draw to map
2017-06-02 15:00:51 -04:00
lethosor
43c4a88068
Move some checks in paintTile/readTile after hooks are called
2017-06-02 00:40:14 -04:00
lethosor
044b3a0789
resume: use uicommon and draw to map
2017-06-01 16:19:11 -04:00
lethosor
2681392e27
siege-engine: use map tiles
2017-05-31 12:12:52 -04:00
Japa
9f2eaf35f1
Merge remote-tracking branch 'DFHack/develop'
2017-05-31 19:52:53 +05:30
lethosor
2905376042
Fix multiple issues with the confirm plugin
...
- Only allow one confirmation to be open at once. This avoids situations where
pressing "s" would open another confirmation instead of the settings screen
(e.g. in the trade screen), and allows all confirmations to be implemented
without priorities specified.
- Fix #821 : close any active confirmations when they are disabled.
- Some misc. cleanup, C++11 features
- Fixed a memory leak
2017-05-27 00:26:14 -04:00
lethosor
49ea61562f
uicommon: remove nullptr definition
...
This is available in GCC 4.8+ and MSVC 2015
2017-05-25 18:06:51 -04:00
Japa Illo
addbb1a94f
(Hopefully) send active-state wil all applicable buildings.
2017-05-25 15:38:31 +05:30
Japa
2d6dab0f24
Add a special case for retraction bridge direction
2017-05-23 21:41:34 +05:30
Japa
3f98cd3da0
Add active state to some building types.
2017-05-22 22:03:12 +05:30
lethosor
22de28c3ed
embark-tools sand: hide indicator when it overlaps with confirmation window
2017-05-19 11:49:25 -04:00
lethosor
b92095190f
Update stonesense, scripts, xml
2017-05-18 20:52:41 -04:00