Commit Graph

8330 Commits (9ca79d050dc5741dc8ee3063e8ad0a44ae89a861)
 

Author SHA1 Message Date
lethosor 1bb90f6436 Update required libs for Linux in Compile.rst 2018-05-09 22:47:42 -04:00
lethosor 8e76c612f6 Add SDL to RFR libs on Linux 2018-05-09 21:48:27 -04:00
lethosor c510e7d7a0 Merge branch 'linux-linker-check-defined' (cleaned) into develop 2018-05-09 21:40:15 -04:00
lethosor 77ee74be50 Only require symbols to be defined in plugins
Core uses some unresolved symbols on Linux
2018-05-09 21:36:51 -04:00
lethosor 5b2cc7dc6e Linux: Check for unresolved symbols at link time 2018-05-09 21:36:39 -04:00
Daniel Brooks a550c81628 update the CMakeList to link the blueprint plugin against the lua library 2018-05-09 18:25:26 -07:00
Daniel Brooks b127522992 Merge branch 'develop' into allow-calling-blueprint-from-lua 2018-05-09 12:55:17 -07:00
lethosor cd717a4fe8 Fix stockpiles header in Plugins.rst 2018-05-09 10:39:14 -04:00
lethosor b95e8f433a Update changelog, scripts 2018-05-09 10:37:03 -04:00
lethosor 2ada907420 Move stockpiles option (load/save) below stocks/autodump/etc
Fixes #1161
2018-05-09 10:33:41 -04:00
lethosor ead0092765 Ignore added stockpile keys when renaming stockpiles
Fixes #1267
2018-05-09 10:25:55 -04:00
lethosor 2a52582c1f Add Gui::inRenameBuilding 2018-05-09 10:23:05 -04:00
Daniel Brooks 1eac476db7 add a note to the docs 2018-05-08 16:04:35 -07:00
Daniel Brooks d15f87715e update comments 2018-05-08 13:04:14 -07:00
Daniel Brooks 554814920b this allows the blueprint plugin to be called from lua 2018-05-08 11:42:41 -07:00
lethosor c4c450a494 Merge branch 'develop' of gh:dfhack/dfhack into develop 2018-05-07 09:14:18 -04:00
lethosor 4fe55639be Update version/submodules to 0.44.10-alpha1 2018-05-07 00:25:21 -04:00
Quietust d2f59c5f90 Update Contributing (IDA Freeware 7.0, cl-linux-debug being 32-bit only)
Also add my IDC script for doing RTTI on 64-bit Windows binaries
2018-05-06 10:26:14 -06:00
lethosor 32d83be84a Add some recent stuff to changelog.txt 2018-05-05 16:36:16 -04:00
lethosor f4088dbd28 Update xml, scripts 2018-05-05 16:09:20 -04:00
lethosor b266c7322f Make fpause pause worldgen
Closes #1256
2018-05-05 16:08:06 -04:00
lethosor b0c007cae6 Add some build scripts for sublime 2018-05-05 16:05:26 -04:00
lethosor 0904e8aa93 Merge branch 'gui-autogems' into develop 2018-05-05 15:45:06 -04:00
lethosor c9d7f433a9 Update docs for autogems UI 2018-05-05 15:39:16 -04:00
lethosor 9d7feaf39d autogems: load blacklist from autogems.json
Closes #1027
2018-05-05 12:49:06 -04:00
lethosor 60d1c270c2 Display autogems config option 2018-05-04 23:07:21 -04:00
Ben Lubar 69373e367c
Merge pull request #1261 from BenLubar/pull-request-test
Replace submodule URLs with relative URLs so they will be downloaded via the same transport as the main repo (HTTPS or SSH, usually)
2018-04-24 11:41:21 -05:00
Ben Lubar 8f609d0ddf
Replace submodule URLs with relative URLs
They will be downloaded via the same transport as the main repo (HTTPS or SSH, usually)
2018-04-23 18:56:29 -05:00
AtomicChicken c58ffdb922
Added function to remove syndrome wound data
The presence of syndrome data in unit.syndromes.active generates corresponding wound data in unit.body.wounds. This wound data acts to produce all of the syndrome's actual effects, including but not limited to flag changes, interaction abilities, body transformation and display name alterations. Wound data persists when syndrome data is cleared from unit.syndromes.active. Since syndrome-util did not touch wound data at all, the erase function was completely ineffective at actually removing syndromes.

Note that syndromes also generate a bunch of data in the historical figure information of units. I have observed that this historical data is sufficient to restore the syndrome in a unit following map reload (at least in adventure mode), so its clearance (which needs to also include any corresponding interaction effects) will have to be addressed in a future update. As is, syndrome erasure remains incomplete.
2018-04-20 17:14:03 +02:00
lethosor a708b0b303 Add some includes in DataDefs.h 2018-04-19 21:11:43 -04:00
lethosor 5cd8aa0458 Update downloads to 0.44.09 2018-04-19 12:35:00 -04:00
lethosor 3b2112a56e Update scripts/exterminate 2018-04-19 12:14:08 -04:00
Lethosor 48690a3ea1
Merge pull request #1254 from lethosor/complex-enum
Complex enum metadata
2018-04-18 22:12:17 -04:00
lethosor 2bf9632000 Merge remote-tracking branch 'origin/develop' into complex-enum 2018-04-11 10:23:32 -04:00
Japa 0ea35a6e93 Merge remote-tracking branch 'lethsor/master' into remote_reader 2018-04-11 18:28:41 +05:30
Lethosor c0787f065b
Merge pull request #1253 from BenLubar/warnings-fix
Fix MSVC and GCC warnings in DFHack and core plugins
2018-04-10 18:53:34 -04:00
Ben Lubar f9ad71f682
Fix fencepost error in autolabor/autohauler/labormanager.
https://github.com/DFHack/dfhack/pull/1253#pullrequestreview-110903215
2018-04-10 13:29:00 -05:00
lethosor b0e1ae93ea Add next_item, _complex for complex enums 2018-04-09 19:46:12 -04:00
lethosor 9398262654 Make enum attrs work for complex enums (lever_target_type) 2018-04-09 16:12:03 -04:00
lethosor 7da8793172 Set last_item_value properly for complex enums 2018-04-09 16:11:47 -04:00
lethosor c1dd21730d Fix complex enum ipairs for first element 2018-04-09 11:27:02 -04:00
lethosor 61539bf345 Lua: implement key lookup and ipairs for complex enums 2018-04-09 11:04:37 -04:00
lethosor ae6b8a16e8 Handle most complex enum metadata on the C++ side 2018-04-09 03:00:58 -04:00
lethosor 165167defe Update scripts 2018-04-07 10:47:25 -04:00
Ben Lubar afc2c476bb
Fix remaining warnings on Windows. 2018-04-06 21:22:48 -05:00
Ben Lubar 67de61a1fe
Fix GCC warnings in stonesense. 2018-04-06 18:18:48 -05:00
Ben Lubar 1dd6625270
Fix remaining warnings in supported plugins 2018-04-06 14:17:34 -05:00
Ben Lubar a7dfacd1c5
Fix warnings in supported plugins. 2018-04-06 01:25:21 -05:00
Ben Lubar f3038fef09
Mark static functions in uicommon as "static inline" to remove the warning if they are not used. 2018-04-05 16:51:10 -05:00
Ben Lubar 7aee061258
Ignore warnings in plugin protobufs. 2018-04-05 16:50:28 -05:00