Alexander Gavrilov
990a69ce9b
Add hotkey commands to destroy items under cursor, and a specific item.
2012-01-14 21:13:30 +04:00
Alexander Gavrilov
a31542862a
Add utility functions to retrieve the selected job/unit/item.
...
Units can be selected via 'u', 'j', 'v' and 'k'; full-screen
unit details view not supported.
Items can be selected via 't', 'k', 'v'->inventory.
Also, when viewing a container item full-screen, the selected
contained item or unit is returned; never the container itself.
The api is used in rename to allow setting nicknames for
arbitrary units, including animals and enemies.
2012-01-14 19:31:43 +04:00
Alexander Gavrilov
53e9a1659b
Add automatic drybucket and melting to workflow.
2012-01-12 20:07:53 +04:00
Alexander Gavrilov
9a86087db5
Add timeouts when a job is cancelled, and color the command output.
2012-01-11 20:04:04 +04:00
Alexander Gavrilov
7f5aa4de62
Support the most important job types in workflow.
2012-01-10 17:23:37 +04:00
Petr Mrázek
571498ea21
Vermin tweaks.
2012-01-10 00:45:43 +01:00
Petr Mrázek
1652e99a0b
Merge https://github.com/angavrilov/dfhack
2012-01-09 20:43:55 +01:00
Petr Mrázek
263bed7d95
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/xml
2012-01-09 20:43:31 +01:00
Alexander Gavrilov
c3d564dc7a
Count items matching constraints, and suspend/resume jobs based on it.
2012-01-09 21:25:55 +04:00
Alexander Gavrilov
ba338be350
Allow specifying constraints on item amounts, and match jobs to them.
2012-01-09 19:20:28 +04:00
Alexander Gavrilov
3e147fe902
Modify the workflow plugin to protect all repeat jobs when enabled.
2012-01-09 17:29:28 +04:00
Alexander Gavrilov
50386f66a3
Update structures and implement modifying the job_item item type.
2012-01-09 16:20:17 +04:00
Alexander Gavrilov
ea790f1346
Move a few functions into the core, and add some more.
2012-01-08 20:02:12 +04:00
Petr Mrázek
f31d7c792a
Merge https://github.com/warmist/dfhack
2012-01-08 16:21:23 +01:00
Petr Mrázek
175b3ed060
Fix getplants - duplicate variable.
2012-01-08 16:18:31 +01:00
Petr Mrázek
3a8bc4dbb5
Merge https://github.com/quietust/dfhack
2012-01-08 16:17:28 +01:00
Alexander Gavrilov
64a9a49ec0
Merge remote-tracking branch 'origin/master'
2012-01-08 16:19:58 +04:00
Petr Mrázek
8a46386502
Dissolve vermin module.
2012-01-08 06:59:52 +01:00
Quietust
fd2563d0d5
Cleanup "getplants" plugin, minimize reliance on modules
2012-01-07 23:31:23 -06:00
Quietust
c484d7ceae
Cleanup "fixwagons" plugin
2012-01-07 23:28:37 -06:00
Quietust
153efe9a69
Cleanup "drybuckets" plugin, minimize reliance on modules
2012-01-07 23:05:45 -06:00
Quietust
2ccb15524b
Cleanup "cleaners" plugin, minimize reliance on modules
2012-01-07 23:04:31 -06:00
Petr Mrázek
72016d9188
Buildings aren't a module anymore, fix probe segfaults.
2012-01-08 02:22:13 +01:00
Alexander Gavrilov
87009c0535
Add a plugin that protects specific repeat jobs from disappearing.
...
If they do disappear, they are re-added in a suspended state.
2012-01-07 21:47:23 +04:00
Alexander Gavrilov
f5e121a196
Move a bunch of stuff from the jobutils plugin into the core.
2012-01-07 19:21:07 +04:00
Warmist
571c249522
Fixed crash with dfusion migrants plugin.
2012-01-06 10:25:58 +02:00
Warmist
3115fb17c7
Merge branch 'master' of git://github.com/peterix/dfhack
2012-01-06 10:24:46 +02:00
Tim Walberg
890824dd38
Merge patch with new dig patterns for vdig plugin
...
Signed-off-by: Petr Mrázek <peterix@gmail.com>
2012-01-06 02:27:27 +01:00
Petr Mrázek
8312c39ab1
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/CMakeLists.txt
2012-01-06 02:15:12 +01:00
Petr Mrázek
a2cad00dbb
Remove GetCustomWorkshopType, custom workshop types are now saner.
2012-01-06 01:08:30 +01:00
Petr Mrázek
756b8131c1
Small fix in Buildings, update stonesense.
2012-01-06 00:09:49 +01:00
Petr Mrázek
72a4698968
Merge https://github.com/angavrilov/dfhack
2012-01-05 23:54:33 +01:00
Petr Mrázek
78a98de37e
Fix MSVC builds, break buildings :D
2012-01-05 23:39:14 +01:00
Alexander Gavrilov
687245abd9
Allow setting job item materials.
2012-01-05 22:04:05 +04:00
Warmist
d612db0935
Added binding to suspend/resume (engine.suspend and engine.resume in lua)
2012-01-05 10:58:53 +02:00
Alexander Gavrilov
4a59690968
Don't print empty parentheses without any flags to fill them.
2012-01-04 20:22:56 +04:00
Alexander Gavrilov
284009e873
Add a hotkey command to duplicate jobs in workshops.
2012-01-04 19:39:38 +04:00
Alexander Gavrilov
99dda069de
Update data definitions.
2012-01-04 18:46:39 +04:00
Petr Mrázek
86464b99cc
Remove DfVector, break MSVC builds until further notice.
2012-01-04 01:45:11 +01:00
Alexander Gavrilov
1d1cd63800
Implement printing job details.
2012-01-03 22:56:05 +04:00
Alexander Gavrilov
f8814909a9
Move the MaterialInfo class to the main library.
2012-01-03 19:25:55 +04:00
Quietust
2af3b49e09
Add "regrass" plugin, regrows grass for pre-0.31.19 fortresses
2012-01-02 20:13:27 -06:00
Alexander Gavrilov
326c58f793
Add a plugin to tweak inorganic materials in jobs.
...
It also auto-seeks in the build item list if used in that context.
2012-01-02 18:46:24 +04:00
Alexander Gavrilov
6476d61e59
Update structure definitions & add the fixwagons plugin from Q.
2012-01-01 23:05:45 +04:00
Petr Mrázek
f35cdb84cd
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/Core.cpp
library/PluginManager.cpp
library/include/Core.h
library/include/PluginManager.h
library/modules/Gui.cpp
plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Alexander Gavrilov
b652ec4132
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Petr Mrázek
1284b30f79
Merge https://github.com/angavrilov/dfhack
2011-12-31 01:40:08 +01:00
Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
53346328e8
Notify plugins about game being loaded or unloaded.
...
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00