Myk Taylor
460b1e8eaf
adjust code to new tree root type
2023-04-11 10:14:28 -07:00
20k
598354d9d4
getbiometype naming, docs
2023-01-21 20:33:40 +00:00
Ryan Williams
b1e118384e
Update Maps.cpp
2022-05-30 16:26:30 -07:00
Josh Cooper
9c9a7ef99a
Adds consistent interface signatures for Maps module
2022-04-21 19:40:58 -07:00
lethosor
d1f0edd33b
Apply initial pre-commit config
2022-04-12 14:48:19 -04:00
myk002
5b960b97bc
fix comment for Maps::getSize(); add getTileSize()
2021-07-30 13:09:12 -07:00
Ryan Williams
c5e7a54d97
Rename to getPlantAtTile; remove extra variables
2021-06-23 23:03:22 -07:00
Ryan Williams
b64e28253f
Update Maps.cpp
2021-06-22 20:03:18 -07:00
Kelly Kinkade
02f047e9f1
a pox on whitespace
2018-09-11 18:41:32 -05:00
Kelly Kinkade
3817773b5a
eliminate stray whitespace
2018-09-11 17:32:33 -05:00
Kelly Kinkade
338572d270
resolve uninitialized variable warning
2018-08-16 12:15:56 -05:00
Kelly Kinkade
59d70d6687
Add function to infer biome type to Maps module
...
This moves code intended to infer biome type currently living in a
couple of plugins into the Maps module, so that this code can be shared
more easily by multiple plugins, as discussed in #1392 .
2018-08-15 20:28:18 -05:00
Pauli
6a151353e3
Use automatic return type for index_tile
2018-06-18 16:23:57 +03:00
lethosor
1ba5477b63
Add designation priority support to MapCache and dig plugin
...
Fixes #481
2018-01-21 19:27:16 -05:00
Quietust
33a43c5bfd
update structures
2017-11-04 07:50:47 -06:00
lethosor
27343e3253
Add unit and tile visibility functions
2017-06-10 21:54:08 -04:00
David Corbett
acdb369aa8
Avoid non-trivial bitfield constructors
2016-12-09 13:41:14 -05:00
lethosor
e965f5318f
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
Quietust
deee486b81
Update Maps::SortBlockEvents to include spoors and item spatters
2014-08-20 10:51:58 -05:00
Quietust
97de21357c
First pass for 0.40 compatibility; still lots left to do, but this will at least build
2014-07-21 13:18:29 -05:00
JapaMala
a14caa53d0
Fixed mapcache reading plants in for 0.40.01 onwards.
2014-07-20 16:41:20 +05:30
Quietust
57fbb1004b
Assorted cleanup
2014-04-23 08:23:34 -05:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
expwnent
9d3ee11349
Merge branch 'diggingInvaders' into 0.34.11-r4
...
Conflicts:
scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
Alexander Gavrilov
ea36233dff
Split MapCache code from Maps.cpp
2013-10-07 16:58:10 +04:00
expwnent
57c42e3927
Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches.
2013-06-10 15:43:14 -04:00
expwnent
08114cf574
diggingInvaders: more fixes. Still a few issues with ramps probably.
2013-05-31 20:39:43 -04:00
expwnent
f8261348ff
Merge branch 'master' into diggingInvaders
...
Also make edgeCost.cpp compile because I stopped midsentence for some reason.
Conflicts:
library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent
3ffbef2396
Merge branch 'canStepBetween' into recent
2013-01-05 18:10:29 -05:00
expwnent
f8abd5c595
StepBetween: renamed stuff back to the way it was. Thought I had already done that.
2013-01-05 18:09:50 -05:00
expwnent
6622e9e06f
Merge branch 'canStepBetween' into recent
...
Conflicts:
library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent
144e0b4dcb
Digging Invaders: merged eventManager and recent.
2013-01-02 11:26:30 -05:00
expwnent
7972902c81
stepBetween: named a few things better, and fixed a lot.
2012-12-19 20:30:37 -05:00
expwnent
22837af8d7
canWalkBetween: fixed bug involving ramps.
2012-12-17 00:25:14 -05:00
expwnent
1a6a09281b
canWalkBetween: forgot a case with ramps.
2012-12-16 23:37:15 -05:00
expwnent
d2be8f18e1
canWalkBetween: forgot a case with stairs.
2012-12-16 23:30:35 -05:00
expwnent
01e5e93825
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
2012-12-16 23:26:50 -05:00
jj
ebc2625d97
ditch the unused Vegetation module
2012-12-06 23:47:25 +01:00
Quietust
3f2e583746
Naming consistency
2012-11-16 15:35:34 -06:00
Alexander Gavrilov
5396a67465
Some tweaking and edited NEWS.
2012-10-06 12:40:46 +04:00
Petr Mrázek
8812238bf6
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Alexander Gavrilov
eaddd0e646
Try shutting up a few random warnings.
2012-09-29 12:47:41 +04:00
Quietust
46321a6a01
Rename world_data.unk_204 to feature_map
2012-09-12 13:41:59 -05:00
Alexander Gavrilov
c971a819de
Experimental creation of map blocks in gui/liquids script.
2012-09-06 22:45:19 +04:00
Alexander Gavrilov
3713c5ea9e
Add some APIs required by steam engine to the core.
2012-09-02 14:10:58 +04:00
Alexander Gavrilov
f1915915b4
Follow change in xml again.
2012-08-27 23:03:02 +04:00
Alexander Gavrilov
32d6257c70
DF code analysis uncovered another item-related flag to clear.
...
It turns out, buildings cache their 'site is blocked' state,
and won't actually recheck until the flag is cleared.
2012-05-20 21:58:43 +04:00
Alexander Gavrilov
87ec1de891
Improve lua api for tile biome access.
2012-05-13 13:58:41 +04:00
Alexander Gavrilov
60bb486aba
Add api for enabling liquid and temperature updates for blocks.
...
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00