Commit Graph

4207 Commits (8c0fccb406c363d76d9ff4431e42f288ee0acbab)

Author SHA1 Message Date
Petr Mrázek 873cbd8388 Make 'die' plugin a builtin, made the console interaction less confusing. 2011-07-20 20:58:19 +02:00
Petr Mrázek bdbf2c033c Merge pull request #109 from matthew-cline/TOPIC-clearvec
command clearvec: clear vector
2011-07-20 11:11:40 -07:00
Matthew Cline 6631f97a6a More info on inorganic materials
Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials.  Prospector uses this to separete out vein
materials into ores, gems and other.

Offsets provided for both Linux and Windows, but only tested on Linux.
2011-07-20 06:18:50 -07:00
Petr Mrázek 0defcc9889 Making Items a bit more sane. It's still using Accessors though. 2011-07-20 10:41:13 +02:00
Warmist f003a19e40 Functioncalling minilib
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-19 16:45:54 +03:00
Matthew Cline 5bb6c3e037 command clearvec: clear vector
Added command "clearvec" to plugin "vectors".  Takes a list of addresses
of vectors (or pointers to vectors), and sets each vector to zero length
by setting it's end to it's start.  Leaks memory, of course, but this
is just to poke at the game to see what happens when a vector's
contents disappear.
2011-07-19 01:17:11 -07:00
Petr Mrázek 00cf7bc39e Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-18 16:28:06 +02:00
Petr Mrázek 84f74bc091 Added plugin loading/unloading/reloading. Many locks. Too many damn locks. 2011-07-18 16:22:49 +02:00
Petr Mrázek 38998a57ca Merge pull request #107 from matthew-cline/TOPIC-vector
Vectors plugin: searches memory for vectors
2011-07-17 13:06:18 -07:00
Matthew Cline 7d1d916570 Vectors plugin: searches memory for vectors
Lists embeded STL vectors and pointers to STL vectors found in the given
memory range.

Linux only, enabled with BUILD_VECTORS cmake option.
2011-07-17 03:05:14 -07:00
Petr Mrázek fdb5397a1d Safer console shutdown. 2011-07-17 11:06:45 +02:00
Warmist d0c2f3b9f5 Functioncall minilib testing 2011-07-17 12:00:29 +03:00
Warmist 6c75e8cd88 Merge branch 'dfapi' of git://github.com/peterix/dfhack into dfapi
Conflicts:
	plugins/CMakeLists.txt
2011-07-17 00:11:21 +03:00
Warmist fc68387ea3 Improved error checking (and flood protection)
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 22:23:44 +03:00
Warmist e47d05eeb4 Full DFHack::Console to lua binding.
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 22:08:58 +03:00
Petr Mrázek fdff604a44 Added missing texture for Qt plugin. It now builds properly on windows, but doesn't render in my VM... 2011-07-16 20:17:03 +02:00
Warmist 3106606a4e OnTick working!
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 20:43:57 +03:00
Warmist 3afa35df61 Added lua c++ wrapper
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 19:29:46 +03:00
Petr Mrázek d6d108dd34 Qt plugin fixes for windows, renamed interface to df_interface in Gui. 2011-07-16 18:10:08 +02:00
Warmist 7969a701c3 Lua integrated.
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 18:34:24 +03:00
Warmist 75cffcb347 First dfusion plugin commit
Signed-off-by: Warmist <Warmist@gmail.com>
2011-07-16 17:22:45 +03:00
Petr Mrázek 3f42479e77 Only build the qt plugin on linux 2011-07-16 15:34:29 +02:00
Petr Mrázek 70dbc3cef9 Test integrating a Qt app into a DFHack plugin. It was a success! 2011-07-16 12:26:31 +02:00
Petr Mrázek 83b190b5d8 Merge pull request #104 from matthew-cline/TOPIC-die
Linux only plugin: use "die" command to kill game
2011-07-15 22:54:40 -07:00
Petr Mrázek 9eea07fb66 The console is now awesome when you use C++ streams too. 2011-07-16 00:15:20 +02:00
Petr Mrázek 459d48d75a Made the linux console super awesome. The dfhack script won't LD_PRELOAD dfhack for gdb. 2011-07-15 15:55:01 +02:00
Petr Mrázek 3ecf244e67 Nuke linenoise. Now it's integrated in Console. 2011-07-14 12:21:07 +02:00
Petr Mrázek d21b196766 Error printing call for Console, the NYAN CAT! 2011-07-14 11:15:23 +02:00
Matthew Cline 8ad6a56704 Linux only plugin: use "die" command to kill game
Since you can't do "Ctrl-Z kill -9 %1" from the console, instead just
give the "die" command to terminate the game without saving.  Linux
only, since _exit() probably doesn't work on Windows.

Need to set cmake option BUILD_KILL_GAME to ON to compile this plugin.
2011-07-13 23:52:06 -07:00
Petr Mrázek 96153a7b05 Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-14 04:06:12 +02:00
Petr Mrázek 792d272fbf Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Matthew Cline d7213da5a3 Fix colonies to use new console output stuff 2011-07-13 17:36:39 -07:00
Petr Mrázek a40153a8e1 Merge pull request #98 from matthew-cline/TOPIC-vermin
Vermin module and colonies plugin
2011-07-13 04:24:38 -07:00
Petr Mrázek 630b746cfe Integrate linenoise into Console - Linux part 2011-07-13 11:45:30 +02:00
Matthew Cline d1170d54c3 Vermin module and colonies plugin
This is the start of the vermin module.  Right now it just gets a list
of the positions at which vermin are created (spawn points).  Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible.  The address of the spawn points vector
is only provided for Linux 0.31.25

The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Petr Mrázek 3a67a4d3c7 Added linenoise library to allow line editing in the terminal. 2011-07-12 12:13:14 +02:00
Petr Mrázek aeeece5c5f Made kittens plugin optional, and disabled by default. 2011-07-12 00:07:59 +02:00
Petr Mrázek 4015586d89 Eliminated the core suspend latency, possibly added a heap of race conditions. Added vdig. 2011-07-11 22:23:13 +02:00
Petr Mrázek 3850954449 Hotkey input works on windows/under wine. Added skeleton for the veindigger plugin. 2011-07-10 21:07:14 +02:00
Petr Mrázek 5209162403 reveal - shorter commands, reversed safe and hell mode (safe is now default) 2011-07-09 13:52:00 +02:00
Petr Mrázek d894ef0ffa Hotkey UI for linux. 2011-07-09 11:33:58 +02:00
Petr Mrázek d865ff1014 Forgot suspend and resume in cleanmap, leading to race conditions and segfaults. 2011-07-07 13:09:17 +02:00
Petr Mrázek 367d79bcfa Weather plugin to mirror the weather tool. 2011-07-07 10:57:57 +02:00
Petr Mrázek 8b298f8d91 More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek 4cd80fa5d4 Only warn user when needed. 2011-07-06 12:52:16 +02:00
Petr Mrázek 8318213b97 Safe version of reveal (no hell) 2011-07-06 12:26:45 +02:00
Petr Mrázek 56a409d9a4 sync, some map data structures, commented out some dead code 2011-07-06 11:13:36 +02:00
Petr Mrázek b1d4163095 Fixed prospector, added the command list back, removed the plugin init console spam. 2011-06-27 04:49:56 +02:00
Petr Mrázek 00ddb45dbd Added optional plugin_onupdate function, called each Core update. 2011-06-27 02:13:01 +02:00
Petr Mrázek 722531f590 Added destructor code for PluginManager, console color reset funstion. 2011-06-25 08:05:17 +02:00
Petr Mrázek 6fd7d42f00 Plugin manager, reworked kittens and reveal. 2011-06-25 05:35:29 +02:00
Petr Mrázek 0bb097296a Prospector prints text again. Plugin lookup is better (ignores more non-library files) 2011-06-24 02:48:56 +02:00
Petr Mrázek 857decbcce Plugins go into a folder, disabled console close button on windows because of bugs. 2011-06-22 18:04:22 +02:00
Petr Mrázek f8cdd95b09 Console revamp - linux part. 2011-06-22 08:14:21 +02:00
Petr Mrázek b41ab40bb6 Prospector plugin tool thing. How to pass them parameters? 2011-06-20 05:08:21 +02:00
Petr Mrázek c6dc4900d2 Very basic plugin system. 2011-06-20 04:29:38 +02:00
Petr Mrázek f2b91d3269 Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00