so they are more distinct. even I got confused about the difference
between the quickfort library guide (which is about blueprints, but
listing the pre-made onces) and the
quickfort blueprint guide (which is about blueprints, but editing them)
- shift seventh dwarf from craftsdwarf to farmer
- give starting miners some skill in engraving to make smoothing the
cistern go faster
- update embark suggestions and sample profile accordingly
- widen clearcutting area for surface fort so trees don't overhang the
roof
- move wax from the cookables stockpile to the industry goods pile
- move coins from goods to metal
- move sheets from goods to textiles
- move the alias syntax and usage docs from dfhack-config/quickfort/aliases.txt to a proper guide written in RST. Add examples and more details.
- move the alias library docs from data/quickfort/aliases-common.txt to the new guide
- reorder aliases in aliases-common to match the order in the docs
- factor out the character used to enter the stockpile config screen so we can use the same aliases for stockpiles and hauling routes (use 's' for stockpiles and '{Enter}' for hauling routes)
- reference the new guide in the quickfort user guide
- do an editorial pass of the quickfort user guide
- change name to "Quickfort Blueprint Guide", but only in the text, not the filename, so we don't change the URL
- add `quickfort-blueprint-guide` as a label, in addition to the existing `quickfort-user-guide`
- changed table-like lists to actual tables
- changed "grid" tables into "simple" tables where possible
- used ':kbd:' markers whenever we refer to a single character
- turned Meta blueprints and Notes blueprints sections into subsections of a new "Other blueprint modes" section, in preparation for a few new modes coming in -r5.
- updated out-of date caveat about bookcases, display furniture, and offering places not being supported