expwnent
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87469c3313
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skill-change.lua
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2014-07-03 20:03:22 -04:00 |
expwnent
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008c398dd5
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Tweak reaction-trigger.lua.
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2014-07-03 19:40:33 -04:00 |
expwnent
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c9ac09ac48
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spawn-flow.lua
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2014-07-03 19:22:01 -04:00 |
expwnent
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4be41eb1ed
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projectile-trigger.lua
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2014-07-03 18:28:05 -04:00 |
expwnent
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1815b09f19
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Tweak outside-only.lua.
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2014-07-03 17:38:40 -04:00 |
expwnent
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72a0a9acf2
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moddable-gods.lua script
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2014-07-03 17:33:38 -04:00 |
expwnent
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83b0886296
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Tweak item-trigger.lua
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2014-07-03 16:57:56 -04:00 |
expwnent
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e072f4b2db
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Tweak interaction-trigger.lua
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2014-07-03 16:50:35 -04:00 |
expwnent
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2b2d397056
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Tweak invader-item-destroyer.lua.
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2014-07-03 16:44:34 -04:00 |
expwnent
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84818eaa35
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Tweak interaction-trigger.lua
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2014-07-03 16:39:46 -04:00 |
expwnent
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e4c449c3c2
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Tweak force.lua.
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2014-07-03 16:33:26 -04:00 |
expwnent
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b817205fd6
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Tweak add-syndrome, create-item.
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2014-07-03 16:30:28 -04:00 |
expwnent
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7b057629dc
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Tweak anonymous-script.
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2014-07-03 16:14:57 -04:00 |
expwnent
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e28a42b848
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Fixed a problem with syndromeUtil, renamed to syndrome-util, and made add-syndrome use proper conventions.
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2014-07-03 15:18:00 -04:00 |
expwnent
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85c81cc69f
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modtools/transform-unit.lua warning.
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2014-07-03 15:16:45 -04:00 |
expwnent
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d6bbb6808b
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item-trigger tweaks.
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2014-07-03 14:38:29 -04:00 |
expwnent
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ff71199931
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modtools/invader-item-destroyer.lua: destroy invader items when they die
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2014-07-03 14:37:47 -04:00 |
expwnent
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376bcc6020
|
create-item script
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2014-07-03 12:40:07 -04:00 |
expwnent
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57880759e5
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Add modtools/syndrome-trigger.
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2014-07-03 08:58:43 -04:00 |
expwnent
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07c5a272a3
|
Tweaks.
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2014-07-03 08:58:20 -04:00 |
expwnent
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91bb830127
|
Tweak item-trigger.
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2014-07-03 08:17:17 -04:00 |
expwnent
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e38b9c4d11
|
Tweaked item-trigger.
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2014-07-03 08:10:55 -04:00 |
expwnent
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09b8e9d66e
|
modtools/transform-unit.lua
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2014-07-03 07:22:08 -04:00 |
expwnent
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49bb468a0d
|
Added scripts/modtools/interaction-trigger.
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2014-07-03 06:02:39 -04:00 |
expwnent
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d048335a80
|
Tweaked item-trigger.
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2014-07-03 06:01:58 -04:00 |
expwnent
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ebde2c2094
|
Update triggers to deal with nonsilent dfhack.run_command.
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2014-07-01 02:15:38 -04:00 |
expwnent
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9a4fd03e42
|
added anonymous-script.lua so item/reaction-trigger commands do not have to make a file for every trigger for simple operations
|
2014-07-01 01:38:56 -04:00 |
expwnent
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2ed7960f96
|
Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names.
|
2014-07-01 00:55:52 -04:00 |
expwnent
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f4c948054e
|
Tweaked item-trigger.
|
2014-07-01 00:02:19 -04:00 |
expwnent
|
f58e659193
|
item-trigger: trigger scripts based on equipping items, unequipping items, and striking enemies with items. Select item by type, material, or by *contaminant* material.
|
2014-06-30 08:16:10 -04:00 |
expwnent
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801d521093
|
reaction-trigger now uses standard args.
|
2014-06-30 04:29:42 -04:00 |
expwnent
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c2890173d0
|
invasion-now is redundant with force, so I removed it.
|
2014-06-30 04:07:33 -04:00 |
expwnent
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cd9abacf34
|
Made modtools/force use standard argument processing.
|
2014-06-30 04:06:25 -04:00 |
expwnent
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5811f07a1f
|
attackTrigger -> attack-trigger
|
2014-06-30 03:42:56 -04:00 |
expwnent
|
1a9f9374de
|
attackTrigger now uses standard arguments.
|
2014-06-30 03:41:23 -04:00 |
expwnent
|
10c001b1f4
|
Moved outside-only where it belongs.
|
2014-06-30 03:18:12 -04:00 |
expwnent
|
0aa2dc149f
|
Converted outsideOnly plugin to Lua script.
|
2014-06-30 02:21:58 -04:00 |
expwnent
|
ed90ccf5ea
|
Added reaction-trigger.lua to replace autoSyndrome.
|
2014-06-29 06:12:54 -04:00 |
expwnent
|
a54ad7e5a0
|
Moved attackTrigger where it belongs.
|
2014-06-28 23:00:40 -04:00 |
expwnent
|
19310c32b3
|
Merge remote-tracking branch 'origin/scriptOrganization' into scriptOrganization
|
2014-06-28 22:57:47 -04:00 |
expwnent
|
72acd7bdf6
|
attackTrigger: call scripts when a unit attacks another with weapons of a given type or weapons of a given material.
|
2014-06-28 04:39:04 -04:00 |
expwnent
|
f12aa3665b
|
Removed the temporary lua events because EventManager does them better.
|
2014-06-28 02:46:08 -04:00 |
expwnent
|
9a8b1d04fa
|
Added functionality to repeat.lua so that you can make the thing that's repeating not happen right away.
|
2014-06-27 06:23:04 -04:00 |
expwnent
|
2827861edf
|
Fixed minor error in growthbug.
|
2014-06-27 06:09:01 -04:00 |
expwnent
|
0db0244d08
|
Added add-syndrome script to modtools and fixed syndromeUtil so it actually works. This should make it so that event hooks only have to be able to run scripts instead of run scripts and add syndromes.
|
2014-06-27 05:47:52 -04:00 |
expwnent
|
0f5bbd5631
|
Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
|
2014-06-27 03:46:22 -04:00 |
expwnent
|
187ce3c58b
|
Fixed the organization of my new lua modules. They now go in library/lua instead of where plugin lua modules go. Updated scripts accordingly.
|
2014-06-27 02:43:05 -04:00 |
expwnent
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61d73cc6c2
|
Prevented infinite loop on incorrect syntax in repeat script.
|
2014-06-27 01:46:00 -04:00 |
expwnent
|
66098c2bb4
|
Fixed wrong documentation on repeating scripts.
|
2014-06-27 01:40:36 -04:00 |
expwnent
|
596ab0e1b8
|
Added many forum scripts, and a makeshift onReport/onStrike event that will be merged into eventful/EventManager later.
|
2014-06-26 08:36:57 -04:00 |