Commit Graph

4025 Commits (8741983aaa9ef166234b4a7de7011e6596ebebc9)
 

Author SHA1 Message Date
expwnent 5865579b23 EventManager: got rid of print statement. 2013-01-02 19:26:37 -05:00
expwnent a8b0a7e695 EventManager: got rid of silly print statement. 2013-01-02 19:25:24 -05:00
expwnent 8c4e63e0cd Merge branch 'eventManager' into trueTransformation 2013-01-02 19:24:14 -05:00
expwnent 6d2773856a EventManager: fixed a few things. 2013-01-02 19:23:40 -05:00
expwnent d4afa4b6e4 True Transformation: turn into something temporarily, then permanently transform into another creature. If you try to do that with a syndrome, you can't do it recursively. 2013-01-02 19:21:25 -05:00
expwnent 0f2b9a3524 Merge branch 'trueTransformation' into trueTransformation2 2013-01-02 18:31:15 -05:00
expwnent 4e4e382b8f EventManager: added syndrome event. 2013-01-02 18:30:15 -05:00
expwnent 03650dbdbd True transformation. Temp commit. 2013-01-02 17:32:11 -05:00
Warmist 8b5e847dfa New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops. 2013-01-02 23:43:38 +02:00
expwnent 38ef75418a AutoSyndrome: added an option to delete boiling rocks as they are created (on by default). 2013-01-02 14:09:16 -05:00
expwnent 5e2877be23 AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes. 2013-01-02 13:47:59 -05:00
expwnent bf0f0e910b Merge branch 'eventManager' into autoSyndrome 2013-01-02 12:40:20 -05:00
expwnent f680ef7ee3 Made git ignore vim swap files. 2013-01-02 11:30:06 -05:00
expwnent c3b2ae2137 EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. 2013-01-02 11:07:56 -05:00
expwnent fa78d6ccfc Merge branch 'recent' into eventManager-unstable
Conflicts:
	library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent b320fb25f3 AutoSyndrome: added smart arguments for location, worker id, and reaction id. 2013-01-02 00:07:23 -05:00
expwnent 4e99841862 EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
2013-01-01 22:22:31 -05:00
expwnent 0572e87d7b SkyEternal: allocates new z-levels of sky as needed, or on request. 2012-12-31 13:57:59 -05:00
Warmist e4f4943b10 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-12-23 12:34:05 +02:00
expwnent a4dc79565a AutoSyndrome: allowed for triggering DFHack commands from in game reactions. 2012-12-22 00:13:07 -05:00
Alexander Gavrilov bb3a491d68 Implement a per-save lua init script. 2012-12-21 14:00:50 +04:00
Warmist 786149a630 Added new event to eventful: onWorkshopFillSidebarMenu 2012-12-21 00:42:15 +02:00
expwnent 7972902c81 stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
expwnent a93c0223a2 EventManager: unstable. Temp commit. 2012-12-18 20:28:30 -05:00
expwnent 555c754636 EventManager: added construction and building events. 2012-12-18 18:34:38 -05:00
expwnent 22837af8d7 canWalkBetween: fixed bug involving ramps. 2012-12-17 00:25:14 -05:00
expwnent 1a6a09281b canWalkBetween: forgot a case with ramps. 2012-12-16 23:37:15 -05:00
expwnent d2be8f18e1 canWalkBetween: forgot a case with stairs. 2012-12-16 23:30:35 -05:00
expwnent 01e5e93825 Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. 2012-12-16 23:26:50 -05:00
expwnent 78aab90f3a EventManager: whitespace. 2012-12-16 16:27:08 -05:00
expwnent 0b157974f5 Merge branch 'eventManager' into autoSyndrome 2012-12-16 15:40:08 -05:00
expwnent 3951d4d204 EventManager: made it safe to register/unregister while events are being triggered. 2012-12-16 15:39:39 -05:00
expwnent 75db99a3c7 autoSyndrome: deleted an unused constant. 2012-12-15 18:52:05 -05:00
expwnent 3e5537e321 autoSyndrome: made it use EventManager. 2012-12-15 18:47:51 -05:00
expwnent dae162a0b4 Merge branch 'eventManager' into autoSyndrome 2012-12-15 18:18:59 -05:00
expwnent d4d8e69556 EventManager: Allowed absolute time registration. 2012-12-15 18:08:59 -05:00
expwnent 935058f0a5 EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. 2012-12-15 17:43:41 -05:00
expwnent 86e002f3ff EventManager: added item creation event. 2012-12-15 16:49:13 -05:00
expwnent b0314755e0 EventManager: added unit death event. 2012-12-15 14:40:11 -05:00
Warmist 4af6b728b7 Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?) 2012-12-15 13:27:16 +02:00
expwnent 155a4d044c EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. 2012-12-14 23:29:28 -05:00
expwnent cf619a519e EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. 2012-12-14 22:14:38 -05:00
expwnent 747723187f EventManager: first draft. 2012-12-14 21:05:38 -05:00
Warmist 08f454cc81 Removed old reactionhooks.lua 2012-12-14 16:41:59 +02:00
Warmist e46d434c25 Missing lua file for eventful. 2012-12-14 16:33:26 +02:00
expwnent af7f11fdfa autoSyndrome: made the syndrome logic make more sense. 2012-12-13 11:30:37 -05:00
jj bba96494f3 ruby: add unit_hostiles to list hostiles units (duh) 2012-12-13 17:20:21 +01:00
expwnent a28fc65e6d autoSyndrome now deals with creature_class. 2012-12-13 11:13:56 -05:00
expwnent 3a541e26be autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job. 2012-12-12 23:01:05 -05:00
jj 19ff6962bc slayrace: typo 2012-12-13 01:47:58 +01:00