expwnent
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5865579b23
|
EventManager: got rid of print statement.
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2013-01-02 19:26:37 -05:00 |
expwnent
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a8b0a7e695
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EventManager: got rid of silly print statement.
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2013-01-02 19:25:24 -05:00 |
expwnent
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8c4e63e0cd
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Merge branch 'eventManager' into trueTransformation
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2013-01-02 19:24:14 -05:00 |
expwnent
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6d2773856a
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EventManager: fixed a few things.
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2013-01-02 19:23:40 -05:00 |
expwnent
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d4afa4b6e4
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True Transformation: turn into something temporarily, then permanently transform into another creature. If you try to do that with a syndrome, you can't do it recursively.
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2013-01-02 19:21:25 -05:00 |
expwnent
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0f2b9a3524
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Merge branch 'trueTransformation' into trueTransformation2
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2013-01-02 18:31:15 -05:00 |
expwnent
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4e4e382b8f
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EventManager: added syndrome event.
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2013-01-02 18:30:15 -05:00 |
expwnent
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03650dbdbd
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True transformation. Temp commit.
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2013-01-02 17:32:11 -05:00 |
Warmist
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8b5e847dfa
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New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops.
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2013-01-02 23:43:38 +02:00 |
expwnent
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38ef75418a
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AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
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2013-01-02 14:09:16 -05:00 |
expwnent
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5e2877be23
|
AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
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2013-01-02 13:47:59 -05:00 |
expwnent
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bf0f0e910b
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Merge branch 'eventManager' into autoSyndrome
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2013-01-02 12:40:20 -05:00 |
expwnent
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f680ef7ee3
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Made git ignore vim swap files.
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2013-01-02 11:30:06 -05:00 |
expwnent
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c3b2ae2137
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EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
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2013-01-02 11:07:56 -05:00 |
expwnent
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fa78d6ccfc
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Merge branch 'recent' into eventManager-unstable
Conflicts:
library/modules/Job.cpp
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2013-01-02 03:16:45 -05:00 |
expwnent
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b320fb25f3
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AutoSyndrome: added smart arguments for location, worker id, and reaction id.
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2013-01-02 00:07:23 -05:00 |
expwnent
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4e99841862
|
EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
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2013-01-01 22:22:31 -05:00 |
expwnent
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0572e87d7b
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SkyEternal: allocates new z-levels of sky as needed, or on request.
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2012-12-31 13:57:59 -05:00 |
Warmist
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e4f4943b10
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-12-23 12:34:05 +02:00 |
expwnent
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a4dc79565a
|
AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
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2012-12-22 00:13:07 -05:00 |
Alexander Gavrilov
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bb3a491d68
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Implement a per-save lua init script.
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2012-12-21 14:00:50 +04:00 |
Warmist
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786149a630
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Added new event to eventful: onWorkshopFillSidebarMenu
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2012-12-21 00:42:15 +02:00 |
expwnent
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7972902c81
|
stepBetween: named a few things better, and fixed a lot.
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2012-12-19 20:30:37 -05:00 |
expwnent
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a93c0223a2
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EventManager: unstable. Temp commit.
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2012-12-18 20:28:30 -05:00 |
expwnent
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555c754636
|
EventManager: added construction and building events.
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2012-12-18 18:34:38 -05:00 |
expwnent
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22837af8d7
|
canWalkBetween: fixed bug involving ramps.
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2012-12-17 00:25:14 -05:00 |
expwnent
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1a6a09281b
|
canWalkBetween: forgot a case with ramps.
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2012-12-16 23:37:15 -05:00 |
expwnent
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d2be8f18e1
|
canWalkBetween: forgot a case with stairs.
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2012-12-16 23:30:35 -05:00 |
expwnent
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01e5e93825
|
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
|
2012-12-16 23:26:50 -05:00 |
expwnent
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78aab90f3a
|
EventManager: whitespace.
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2012-12-16 16:27:08 -05:00 |
expwnent
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0b157974f5
|
Merge branch 'eventManager' into autoSyndrome
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2012-12-16 15:40:08 -05:00 |
expwnent
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3951d4d204
|
EventManager: made it safe to register/unregister while events are being triggered.
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2012-12-16 15:39:39 -05:00 |
expwnent
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75db99a3c7
|
autoSyndrome: deleted an unused constant.
|
2012-12-15 18:52:05 -05:00 |
expwnent
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3e5537e321
|
autoSyndrome: made it use EventManager.
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2012-12-15 18:47:51 -05:00 |
expwnent
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dae162a0b4
|
Merge branch 'eventManager' into autoSyndrome
|
2012-12-15 18:18:59 -05:00 |
expwnent
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d4d8e69556
|
EventManager: Allowed absolute time registration.
|
2012-12-15 18:08:59 -05:00 |
expwnent
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935058f0a5
|
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
|
2012-12-15 17:43:41 -05:00 |
expwnent
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86e002f3ff
|
EventManager: added item creation event.
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2012-12-15 16:49:13 -05:00 |
expwnent
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b0314755e0
|
EventManager: added unit death event.
|
2012-12-15 14:40:11 -05:00 |
Warmist
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4af6b728b7
|
Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
|
2012-12-15 13:27:16 +02:00 |
expwnent
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155a4d044c
|
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
|
2012-12-14 23:29:28 -05:00 |
expwnent
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cf619a519e
|
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
|
2012-12-14 22:14:38 -05:00 |
expwnent
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747723187f
|
EventManager: first draft.
|
2012-12-14 21:05:38 -05:00 |
Warmist
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08f454cc81
|
Removed old reactionhooks.lua
|
2012-12-14 16:41:59 +02:00 |
Warmist
|
e46d434c25
|
Missing lua file for eventful.
|
2012-12-14 16:33:26 +02:00 |
expwnent
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af7f11fdfa
|
autoSyndrome: made the syndrome logic make more sense.
|
2012-12-13 11:30:37 -05:00 |
jj
|
bba96494f3
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ruby: add unit_hostiles to list hostiles units (duh)
|
2012-12-13 17:20:21 +01:00 |
expwnent
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a28fc65e6d
|
autoSyndrome now deals with creature_class.
|
2012-12-13 11:13:56 -05:00 |
expwnent
|
3a541e26be
|
autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job.
|
2012-12-12 23:01:05 -05:00 |
jj
|
19ff6962bc
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slayrace: typo
|
2012-12-13 01:47:58 +01:00 |