Commit Graph

77 Commits (8543121ecea578df33aabcfa5b2f2e3f1bb7ad66)

Author SHA1 Message Date
Kelly Martin ccbae58365 Set default beekeeper max to 1 in autolabor (see http://www.bay12games.com/dwarves/mantisbt/view.php?id=3981) 2012-05-12 11:21:12 -05:00
Alexander Gavrilov 1b5ce7b717 Merge remote-tracking branch 'ab9rf/master' 2012-05-05 19:26:56 +04:00
Alexander Gavrilov 5afe2ca002 Update dfhack for specific_ref. 2012-05-03 11:47:04 +04:00
Kelly Martin e7c55ab6e1 Also exclude trader from hauling when requested at depot. 2012-04-30 09:01:48 -05:00
Kelly Martin 7c606da636 Autolabor will exclude the trade broker from all labors if the "trader requested" flag is on at the trade depot. 2012-04-26 13:46:38 -05:00
Kelly Martin 53e0ba8b8d Actually write the noble penalty to the dwarf_info structure.... 2012-04-26 12:54:10 -05:00
Kelly Martin 5f5152f449 Autolabor: Instead of guessing who the nobles are based on noble skills, actually find out who they are and behave appropriately. Certain responsibilities are assigned various penalties to increase their holders' availability to perform noble functions. Also, holders of the "manage health" responsibility are always assigned the diagnose labor.
The responsibility penalties are first-approximation and will likely need tuning.
2012-04-26 09:38:25 -05:00
RossM 284ada9432 Better config persistence. 2012-04-05 20:34:06 -07:00
RossM 564150bb19 Persist autolabor config in the savefile. 2012-04-04 23:33:26 -07:00
RossM a76de8b777 Fix detection of military dwarves. Add overview comments explaining why
autolabor works how it does.
2012-04-03 23:26:15 -07:00
RossM 285afa2594 Autolabor tweaks. 2012-04-03 00:12:13 -07:00
RossM 288acf4b79 Tweak autolabor. 2012-04-02 23:40:56 -07:00
RossM 3bd499ff93 Limit number of dwarves assigned when idle dwarves are available. 2012-04-02 22:47:26 -07:00
RossM 1afd3d07ca Add commands to change how autolabor handles specific jobs, and to
list the current settings. Changes are not saved with the current
world (yet).
2012-04-02 22:12:06 -07:00
RossM ecb1ca0972 Large change to how autolabor assigns labors. Military dwarves and
children/nobles will never be assigned labors. Labor assignments are
more understandable.
2012-04-02 20:55:02 -07:00
Petr Mrázek 2b4044f3f2 Tweaks!
Check map presence in autolabor and fastdwarf onupdate() functions
Game state tracking in kittens plugin now respects on/off switch
2012-04-01 03:46:17 +02:00
Petr Mrázek 61fe605676 Merge https://github.com/RossM/dfhack 2012-03-30 20:30:28 +02:00
RossM 590ea629f3 Don't try to give labors to merchant guards or dead dwarves. 2012-03-30 10:01:33 -07:00
Petr Mrázek 0c2c94fa92 Remove random bad asserts 2012-03-29 20:18:14 +02:00
Petr Mrázek 69b1bbe59e Turn sorting lambdas into functors in autolabor. 2012-03-29 20:00:26 +02:00
Kelly Martin 453141920f Merge remote-tracking branch 'upstream/master' 2012-03-28 23:22:28 -05:00
Kelly Martin fea34bfdde autolabor: set reequip flag when appropriate. also tweaked scoring to reduce job clumping. 2012-03-28 21:57:08 -05:00
Petr Mrázek d82120a3db More fixes
Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Kelly Martin 166392af62 Make autolabor accept "enable" and "disable" as well as "0" or "1".
Add ability to set target number of miners in autolabor with "autolabor miners".
2012-03-28 10:25:36 -05:00
unknown 1566ae034f Fix crash in autolabor that happens when all dorfs decide to tipple at the same time 2012-03-27 21:39:06 -05:00
Petr Mrázek 7fe5fc9a90 autolabor fixage 2012-03-24 01:33:29 +01:00
Petr Mrázek e90da2bff1 Move autolabor to main plugin folder 2012-03-24 01:29:09 +01:00