Mike Stewart
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2524f81ae0
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Fix tile materials in mapexport.
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2012-02-20 19:32:58 -08:00 |
Mike Stewart
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166213c150
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Fix protobuf files to mirror changes to tiletype enums
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2012-02-19 20:35:45 -08:00 |
Mike Stewart
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1b3d517a61
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Fixed material output -- material_type and material_index were being used backwards.
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2012-02-12 18:39:43 -08:00 |
Mike Stewart
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e5b2c78122
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Added plant and material export to mapexport, and made constructions have the proper material.
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2012-02-04 13:05:41 -08:00 |
Mike Stewart
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5c550b9e2f
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Made mapexport put out some (but certainly not all) tile materials.
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2012-01-30 21:12:35 -08:00 |
Mike Stewart
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05c37af4c9
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Mapexport now puts stuff out to a binary file compressed with zlib. Added liquid type and flow size to output as well.
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2012-01-28 23:55:42 -08:00 |
Mike Stewart
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b89cd43b85
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More work on getting the map exporter up to speed.
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2012-01-27 17:32:52 -08:00 |
Mike Stewart
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f02f4510dd
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Added very basic export functionality to mapexport, taken almost directly from prospector. Only tile shapes are exported for now.
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2012-01-20 14:51:51 -08:00 |
Mike Stewart
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bf60f5975a
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Cleaned up the protobuf and mapexport build scripts a lot, and added two more simple proto files to store map geometry information.
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2012-01-20 11:21:29 -08:00 |
Mike Stewart
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fb41e457c4
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Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow.
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2012-01-19 22:15:51 -08:00 |