|  simon | 77f7b1a494 | Memory offsets for 31.04 windows | 2010-05-18 18:25:37 +02:00 | 
				
					
						|  simon | 3e57950228 | New memory values skeleton | 2010-05-17 15:49:28 +02:00 | 
				
					
						|  simon | df90c6be2c | New world module, sporting right now date readings | 2010-05-12 15:27:51 +02:00 | 
				
					
						|  simon | db1decea0a | Creature birth date and time is now read | 2010-05-12 14:41:43 +02:00 | 
				
					
						|  simon | 76dddb8419 | Support for the TLCM_TIMING attribute in color descriptors | 2010-05-12 14:21:31 +02:00 | 
				
					
						|  simon | a7fb5efb28 | default race attributes values are now decoded and displayed | 2010-05-10 13:11:46 +02:00 | 
				
					
						|  Petr Mrázek | c32d9d6d8e | Merge branch 'master' of http://github.com/doomchild/dfhack | 2010-05-06 22:41:11 +02:00 | 
				
					
						|  simon | d435313632 | Body parts are decoded Color modifiers parts are decoded | 2010-05-05 13:48:01 +02:00 | 
				
					
						|  simon | 0c0eaa66d8 | Eyes color are now decoded | 2010-05-05 12:57:05 +02:00 | 
				
					
						|  RusAnon | 735b49e776 | Some changes for mingw | 2010-05-05 20:33:44 +11:00 | 
				
					
						|  simon | 99b0d7dc1e | Color modifiers are now decoded for castes | 2010-05-05 11:17:40 +02:00 | 
				
					
						|  simon | 2356e49768 | proper offsets for sex and caste (they are different things) | 2010-05-04 16:47:40 +02:00 | 
				
					
						|  simon | 32176875f9 | preliminary improvement system | 2010-05-04 16:46:15 +02:00 | 
				
					
						|  U-glouglou\simon | f46a7f1213 | Basic code for item handling, now it should be tested :) | 2010-05-02 10:35:23 +02:00 | 
				
					
						|  simon | 9f939687ec | Some generic material is decoded, although not well | 2010-04-30 17:42:31 +02:00 | 
				
					
						|  simon | c8d0f391fa | Offset for race extracts | 2010-04-30 17:03:41 +02:00 | 
				
					
						|  simon | 7b35f976e5 | material types are extracted from items ! | 2010-04-30 16:17:10 +02:00 | 
				
					
						|  simon | 860b0a67af | Merge commit 'origin' into bartavelle | 2010-04-29 18:13:43 +02:00 | 
				
					
						|  simon | f0406f408e | tentative item reading stuff | 2010-04-29 17:00:34 +02:00 | 
				
					
						|  Petr Mrázek | c0ae0840db | stones.py sort-of works | 2010-04-28 23:48:50 +02:00 | 
				
					
						|  Petr Mrázek | df3efe23fb | Fix creature moods on 0.31.01 and 0.31.02 | 2010-04-27 20:18:46 +02:00 | 
				
					
						|  simon | ff9a4d6091 | test description of metal bars | 2010-04-26 17:33:17 +02:00 | 
				
					
						|  simon | bc08be3cbb | Another flag is useful here | 2010-04-26 17:19:20 +02:00 | 
				
					
						|  simon | 2188ab1122 | Add support for reading those strange flags in the mood materials | 2010-04-26 15:34:07 +02:00 | 
				
					
						|  simon | 2c4aa5a970 | fixed offset | 2010-04-26 15:20:27 +02:00 | 
				
					
						|  simon | b59b552f93 | Mood reading preliminary support | 2010-04-26 13:23:57 +02:00 | 
				
					
						|  U-glouglou\simon | 80d10a9748 | mood offset | 2010-04-23 20:12:32 +02:00 | 
				
					
						|  Petr Mrázek | ddc2dd354d | operator precedence! | 2010-04-23 04:00:41 +02:00 | 
				
					
						|  simon | 494cc49b51 | new offsets and data related to mood | 2010-04-21 16:12:14 +02:00 | 
				
					
						|  simon | 06cb869940 | an appearance vector location | 2010-04-21 11:00:10 +02:00 | 
				
					
						|  simon | 0b782333ca | offsets for RGB color descriptors, and shapes | 2010-04-20 18:25:15 +02:00 | 
				
					
						|  Petr Mrázek | 8676ba5f07 | Extremely basic map feature reading, lives in vector check ... | 2010-04-20 04:37:45 +02:00 | 
				
					
						|  simon | 1ff7f6e478 | Add civilization support : * field in creature structure
* offset of the player civilization id | 2010-04-19 14:36:21 +02:00 | 
				
					
						|  simon | 9705e05d8c | Creature tile description support Reading of the tile character and colors in the race structure, plus
offsets in Memory.xml.
Upgrade of creaturedump | 2010-04-19 11:23:11 +02:00 | 
				
					
						|  Petr Mrázek | 3268b26852 | Veindig can now dig stairs to reach veins on different z-levels | 2010-04-19 04:42:27 +02:00 | 
				
					
						|  Petr Mrázek | 96b42f8ac1 | Fix linux crashes. | 2010-04-19 00:32:50 +02:00 | 
				
					
						|  Petr Mrázek | caa482fbd1 | Support for reading/writing temperature, extended veinlook | 2010-04-17 15:30:25 +02:00 | 
				
					
						|  Petr Mrázek | 59cdbeefe7 | catsplosion ported, doesn't work | 2010-04-15 13:04:58 +02:00 | 
				
					
						|  Petr Mrázek | ab3a842fdb | Support for creature castes | 2010-04-14 22:12:02 +02:00 | 
				
					
						|  Petr Mrázek | e8a3106b10 | Plant/Wood materials reading fixed. | 2010-04-14 12:16:56 +02:00 | 
				
					
						|  Petr Mrázek | 2594cd4eb3 | Fix language vector for 0.31.03 | 2010-04-13 23:21:31 +02:00 | 
				
					
						|  Petr Mrázek | 81cf60c0e0 | Fixes to creature offsets. Needs more checking. | 2010-04-13 07:36:16 +02:00 | 
				
					
						|  Petr Mrázek | 88a3d96ef6 | 0.31.03 support. Creature soul offsets need a bit of work it seems. | 2010-04-13 05:46:26 +02:00 | 
				
					
						|  Petr Mrázek | e85b429127 | Throw exceptions on memory read errors! Fix reading creatures that have no soul. | 2010-04-13 03:11:26 +02:00 | 
				
					
						|  Petr Mrázek | 549b845738 | Custom buildings (tested) | 2010-04-13 00:03:29 +02:00 | 
				
					
						|  Petr Mrázek | da0602dbb1 | Dirty bit for creature equipment pickup on labor setting | 2010-04-12 18:19:53 +02:00 | 
				
					
						|  Petr Mrázek | 6ba2804b68 | Creature traits, added back map occupancy. | 2010-04-12 00:48:25 +02:00 | 
				
					
						|  Petr Mrázek | 80ad47c82c | Fix 'building_windmillstst' | 2010-04-11 13:32:35 +02:00 | 
				
					
						|  Petr Mrázek | 5ef87773be | Infinite loop fix related to block events. Added traction bench to known buildings. | 2010-04-11 13:03:00 +02:00 | 
				
					
						|  Petr Mrázek | d96d2018a8 | Hotkey reading | 2010-04-11 02:32:50 +02:00 |