Robob27
b5e6da3568
Remove unused import
2023-02-05 19:04:21 -05:00
Robob27
edbc9300d8
Remove unused function
2023-02-05 19:04:21 -05:00
Robob27
4e57464f21
Single line debug message
2023-02-05 19:04:21 -05:00
Robob27
c621c33b93
Initialize paused to false, cleanup comments
2023-02-05 19:04:21 -05:00
Robob27
8a08878fd6
Less messy pause display
2023-02-05 19:04:21 -05:00
Robob27
717b133d58
Move unpause detection back to feed
2023-02-05 19:04:21 -05:00
Robob27
d5ada27ed4
Remove unused variable
2023-02-05 19:04:21 -05:00
Robob27
6657fb59e5
Fix pausing and warnings
2023-02-05 19:04:21 -05:00
Robob27
2bf9b86c7b
Fix getCurFocus lua, use where appropriate in c++
2023-02-05 19:04:21 -05:00
Robob27
36e4bba779
Fixup prefix matching
2023-02-05 19:04:21 -05:00
Robob27
1c08b56a89
Proper prefix matching in hotkeys?
2023-02-05 19:04:21 -05:00
Robob27
14f1e4b52f
Per confirm pause maybe?
2023-02-05 19:04:21 -05:00
Robob27
a5de0fb0de
Add stockpile removal confirm
2023-02-05 19:04:21 -05:00
Robob27
576fcfbeab
Clean up some nesting
2023-02-05 19:04:21 -05:00
Robob27
a14de11a13
Clean up artifacts during render
2023-02-05 19:04:21 -05:00
Robob27
0c80eff087
Remove unnecessary using
2023-02-05 19:04:21 -05:00
Robob27
86b57380a6
fixup unnecessary changes, remove unnecessary stuff
2023-02-05 19:04:21 -05:00
Robob27
3da1964c53
Fix another warning, test force_full_display_count
2023-02-05 19:04:21 -05:00
Robob27
59db67e654
Remove unnecessary invalidate
2023-02-05 19:04:21 -05:00
Robob27
2cb9830404
Fix default mouse_button value
2023-02-05 19:04:21 -05:00
Robob27
4a0d542b5e
Add more confirms
2023-02-05 19:04:21 -05:00
Robob27
6e442a26ca
More WIP
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk Taylor
2daf1ceca5
make automelt resistent to morphed building ids
...
i.e. that no longer refer to valid stockiples, which can happen if the
persisted data is from another game
2023-02-04 12:56:19 -08:00
Myk Taylor
43d1a1563b
fix param parsing for setting targets
2023-02-03 15:27:01 -08:00
Myk Taylor
f2521c4a5c
protect against bad tree data
2023-02-03 12:52:50 -08:00
Myk Taylor
972df67eee
add more instrumentation to autochop
2023-02-03 12:26:01 -08:00
Myk Taylor
6831b1a1ae
reset the saved frame counter on new world
...
this allows the plugins to function normally even after one world is
exited and a different world with a lower frame counter is loaded
2023-02-03 00:08:38 -08:00
Myk Taylor
49246a60f3
properly cast for unsigned comparisons
2023-02-02 23:57:52 -08:00
Myk Taylor
8c7be9a8c2
don't use negative plant indices
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and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
Myk Taylor
aa2339d2aa
add cxxrandom back to the build
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and mark channel-safely as tested
2023-02-02 19:42:19 -08:00
Myk
987597e0af
add autolabor warning overlay widget
2023-02-02 15:37:36 -06:00
Myk
4df7898d18
link autolabor to lua for the overlay
2023-02-02 15:37:36 -06:00
Kelly Kinkade
16e6114a86
autolabor: realign labors, improve tick handling
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realigned the labor table to v50
changed onChange handler to run every 60 in-game ticks instead of every 60 render frames (no reason to run while paused lol)
2023-02-02 15:37:36 -06:00
Kelly Kinkade
d780dc6847
reenable autolabor for testing
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minimum required to make work:
* realign the job table
* add code to flip/flop the work detail enable flag
2023-02-02 15:37:36 -06:00
Rose
6e200b831e
Update plugins/autoclothing.cpp
...
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-02 13:33:30 -08:00
Rose
b36e5e1dff
Update plugins/autoclothing.cpp
...
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-02 13:33:20 -08:00
Rose
840f728c66
Merge remote-tracking branch 'DFHack/develop' into Autoclothing
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# Conflicts:
# docs/changelog.txt
2023-02-02 13:14:50 -08:00
Rose
ea22a23ab7
Clean up autoclothing for release.
2023-02-02 13:06:14 -08:00
Myk Taylor
5a1c3c7aa8
remove unused vars copypastad from seedwatch
2023-02-01 22:30:56 -08:00
Myk
c312a88bea
Merge pull request #2773 from myk002/myk_nestboxes
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[nestboxes] update and simplify; persist state
2023-02-01 17:50:07 -08:00
Myk Taylor
fd4b0d7233
update and simplify nestboxes; persist state
2023-02-01 04:58:23 -08:00
Myk Taylor
febb2bf030
use actual item and unit positions
2023-02-01 04:24:42 -08:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
Myk
18da23af09
Merge pull request #2755 from ab9rf/autohauler
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remove autohauler
2023-01-29 20:04:14 -08:00
Myk
a0b3656c45
Merge pull request #2737 from johncosker/merge-autoslab
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Implement autoslab engraving feature
2023-01-29 19:46:41 -08:00
Kelly Kinkade
40e69bfa3f
remove autohauler
...
autohauler just doesn't make sense in v50
2023-01-29 20:38:39 -06:00
John Cosker
3f9f785589
Update doc and remove unused enum
2023-01-29 21:34:47 -05:00
Rose
c9ddb4d943
There was one more place for autoclothing to crash.
2023-01-29 17:51:10 -08:00
Rose
c79b95ec33
Don't crash autoclothing if a dwarf has a broken inventory item.
2023-01-29 17:48:23 -08:00
Myk Taylor
2b3160b1b9
fix typos
2023-01-29 17:39:48 -08:00
Myk Taylor
61f3325860
update sample plugin code
...
status -> config
don't make cycle ticks configurable. nobody does that
2023-01-29 17:35:02 -08:00
Rose
75c560d9e1
Add in a strictness parameter to Autoclothing. It's not used yet.
2023-01-29 17:19:21 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
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Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk Taylor
f1e8ee1b0a
use new API in autochop
2023-01-29 16:28:56 -08:00
John Cosker
26f6820198
Address review comments, hopefully fix linux build
2023-01-29 18:16:26 -05:00
Myk Taylor
2a3710202a
use new icons in pathable
2023-01-29 00:35:34 -08:00
gearsix
339e742471
Merge branch 'develop' into getplants-fixes
2023-01-28 22:09:30 +00:00
Myk
5f90756677
Merge pull request #2734 from myk002/myk_tiletypes
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Expose tiletype setting from the tiletypes plugin to lua
2023-01-28 11:55:04 -08:00
John Cosker
09c71bceeb
Fix dig plugin and enable building it
2023-01-28 10:06:48 -05:00
John Cosker
b9b8b36652
Sort header includes per guidelines
2023-01-27 20:08:33 -05:00
John Cosker
37b5be1f35
Implement autoslab engraving feature ( #1 )
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* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Myk Taylor
f700ef90b8
expose tiletype setting to Lua
2023-01-27 13:38:49 -08:00
gearsix
6726b567a1
issue #2043 - `designate` now marks trees (regardless of if ripe).
...
The `ripe` call was returning false on tree tiles, resulting in an
inability to designate trees for chopping with `getplants`.
This change adds a check to see if the tile is a tree or not and
if it is, then the ripe check is ignored.
2023-01-27 14:48:24 +00:00
gearsix
6e1ab8d67b
issue #1805 - made getplants input case-insensitive
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Now `toUpper` is called on user input when it's added to `plantNames`
to ensure it matches the ID fields which are all in upper-case.
2023-01-27 14:44:32 +00:00
Myk Taylor
998a63a979
allow overlay widgets to specify a default enabled state
...
and make relevant library widgets enabled by default
and remove the default overlay.json config file
2023-01-26 00:53:57 -08:00
Myk
5283cb1e72
Merge pull request #2716 from myk002/myk_channel_safely
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fix build errors with channel-safely
2023-01-24 19:01:46 -08:00
Myk Taylor
4e35895cf4
fix build errors with channel-safely
2023-01-24 18:48:23 -08:00
Kelly Kinkade
cbcd68317d
tailor: increased check frequency
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do bookkeepers work faster now? could be
2023-01-24 19:28:17 -06:00
Myk
25658592cb
Merge pull request #2472 from cppcooper/channel-safely
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Updates Channel safely
2023-01-24 17:05:40 -08:00
Josh Cooper
739263eb59
Re-introduces channel-safely plugin to the build
2023-01-24 16:25:41 -08:00
Myk
83c89cfaa9
Merge pull request #2705 from myk002/myk_zscreen_redux
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Implement new ZScreen semantics
2023-01-24 11:14:43 -08:00
Kelly Kinkade
f640d15355
tailor: avoid bad key exception in std::map
2023-01-23 22:40:54 -06:00
Myk Taylor
8b98ba5042
allow windows to be defocused instead of pinned
2023-01-23 17:40:16 -08:00
Josh Cooper
89eefd006f
Implements plugin: channel-safely v1.2.2
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minor changes only
The largest change is moving a df::map_block* declaration to an outer loop
2023-01-23 14:24:24 -08:00
Josh Cooper
ae8291b952
Implements plugin: channel-safely v1.2.1
...
- Removes insta-dig feature (too many problems, rarely worked)
- Fixes a segmentation fault introduced in v1.2
- Improves manage_group readability/nesting
- Improves manage_one readability/nesting
Update docs/plugins/channel-safely.rst
Co-authored-by: Myk <myk002@yahoo.com>
Fixes some formatting consistency
2023-01-23 14:24:23 -08:00
Josh Cooper
a4bf266770
Implements plugin: channel-safely v1.2
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- Updates rst documentation
- Adds feature: risk-averse
- Revises ChannelManager::manage_group
- Now performs analysis of group designations
- If any designation has fall space, designations are analyzed for accessibility (a weighted score of how many ways it can be accessed)
- If a designation has no fall space, but cannot be accessed it will be "dig_now"'ed
- accessibility scores are stored for the management phase
- Management loop has been extended
- iff no cave-in candidates exist, then perform simple management (as requested)
- if candidates do exist, then we must check if our current position is one
- if the current position is a cave-in candidate it must also be within range (+2) of the least access
- if the candidate is in range or on the dignow queue, then we activate the designation and modify the dig priority according to distance from least_access
- if not a candidate, or the other checks failed, then we set the designation to marker mode
2023-01-23 14:24:23 -08:00
Josh Cooper
540faff88f
Implements plugin: channel-safely v1.1.2b
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- Updates rst documentation
- Adds troubleshooting section
- Renames the monitor feature to monitoring
- Adds cave-in helper functions
- ChannelJobs::has_cavein_conditions()
- ChannelJobs::possible_cavein()
- find_dwarf() ~ finds the nearest dwarf or the first one that has a path to a position
- Moves dignow/resurrect to inlines.h
- Improves management of regular dig designations
- Adds df::job* tracking back into ChannelJobs to simplify cancellations
- Updates/improves debug logging
- Switches unordered structures with ordered in some locations to have ordered debugging information
- Simplifies ChannelManager::manage_group()
- Fixes up ChannelManager::manage_one()
- the return value is now useful even if unused
2023-01-23 14:24:23 -08:00
Eamon Bode
8750707948
Update plugins/automelt.cpp
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Co-authored-by: Myk <myk.taylor@gmail.com>
2023-01-23 16:32:47 -05:00
eamondo2
c5ce1b1766
Fix build complaints
2023-01-23 16:20:37 -05:00
eamondo2
386546126e
fix GH suggest, cache found building
2023-01-23 16:14:49 -05:00
Eamon Bode
fc861f1328
Merge branch 'develop' into automelt
2023-01-23 14:20:48 -05:00
eamondo2
7536426929
trailing whitespace trim
2023-01-23 13:36:12 -05:00
eamondo2
6592cadc09
Bugfixes, resolved CTD issue.
2023-01-23 13:35:26 -05:00
Myk Taylor
38e6e0a747
ensure orders overlay is on the correct panel
...
even when the total screen size is very small
2023-01-23 08:01:45 -08:00
Myk Taylor
d7e0dcfcf8
use new frames for hotkey hotspot
2023-01-23 04:03:41 -08:00
Myk Taylor
9aaa55cd7f
add textures and frames for various use cases
2023-01-23 03:58:51 -08:00
eamondo2
44d8ce2bdc
whitespace fix
2023-01-23 01:58:57 -05:00
eamondo2
78c6b3683e
Changes as per GH suggestions. Doc updates.
2023-01-23 01:56:33 -05:00
eamondo2
8f7788ec20
Merge branch 'develop' into automelt
2023-01-22 20:32:43 -05:00
Myk
f2c2fffac5
Merge branch 'develop' into myk_click_logo
2023-01-22 17:10:27 -08:00
Myk
ab10b84de4
Merge pull request #2693 from myk002/myk_revert_always_enabled
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remove unused always_enabled attribute for overlays
2023-01-22 17:10:04 -08:00
Myk Taylor
f0d44342d8
first attempt at a manager orders overlay
2023-01-22 03:08:36 -08:00
eamondo2
9bcd9c27bf
Fix build failure
2023-01-22 04:55:14 -05:00
eamondo2
2e6ba64f56
Hopefully fix end-of-file-fixer complaint
2023-01-22 04:46:35 -05:00
eamondo2
84f7fc85da
trim trailing whitespace
2023-01-22 04:44:33 -05:00
Eamon Bode
e5cbc7fd3c
Merge branch 'develop' into automelt
2023-01-22 04:40:10 -05:00
eamondo2
969f8162a8
Further updates from comments/review.
2023-01-22 04:39:41 -05:00
eamondo2
6585055ed2
fixes, global item counts
2023-01-22 04:13:23 -05:00
Myk Taylor
b84bce719d
remove unused always_enabled attribute for overlays
...
it was made for gui/pathable, but that became a ZScreen
this option made me uncomfortable for overlays. it didn't seem like the
right user experience
2023-01-22 01:07:30 -08:00