Warmist
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70880897f6
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Added sun time manipulation, updated helpstring.
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2014-03-07 20:06:45 +02:00 |
Warmist
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7c0a734c97
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Added building size. Removed material flags (on by default)
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2014-03-07 20:06:18 +02:00 |
Japa
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70e1320e6f
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removed something I had for testing.
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2014-03-07 20:06:18 +02:00 |
Warmist
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740e3ebc51
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Implemented building support.
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2014-03-07 20:06:16 +02:00 |
Warmist
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3433eb15fb
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fixed (?) ice and made dragon blood glow a little.
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2014-03-07 20:06:16 +02:00 |
Japa
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5b0cb86278
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Made the lighting engine multithreaded.
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2014-03-07 20:06:15 +02:00 |
Warmist
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354ec37046
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MAXIMUM SPEED UPDATE!!!!!
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2014-03-07 20:06:12 +02:00 |
Warmist
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048395a2cd
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Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
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2014-03-07 20:06:12 +02:00 |
Japa
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13228855eb
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added square light volume, and automatic light radius.
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2014-03-07 20:05:52 +02:00 |
Japa
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b015149ac1
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Added cmake info for the config lua.
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2014-03-07 20:05:51 +02:00 |
Japa
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0551661db2
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Added more advanced sun light calculation
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2014-03-07 20:05:51 +02:00 |
Warmist
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dceec6c6c7
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Plantfix, viewport height fix, and fov viewport fix.
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2014-03-07 20:05:47 +02:00 |
Warmist
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4ccc95bc97
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Major rewrite of opacity calculation.
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2014-03-07 20:05:47 +02:00 |
Warmist
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74bed5529b
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Made light plugin read configuration file (rendermax.lua)
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2014-03-07 20:04:02 +02:00 |
jj
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20d4707b00
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rendermax: lights off when sleeping
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2014-03-07 20:03:59 +02:00 |
jj
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de8a76e37f
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rendermax: sunlight travels down stairs
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2014-03-07 20:03:59 +02:00 |
Warmist
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4d7a7425d0
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Prelimenary work on advmode
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2014-03-07 20:03:56 +02:00 |
Japa
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4abff416d9
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Some performance fixes and tweaks. Opaque blocks can now emit light.
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2014-03-07 20:03:56 +02:00 |
jj
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9a8ee755f8
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rendermax: basic daylight
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2014-03-07 20:03:52 +02:00 |
jj
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2058a822a3
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rendermax: make citizen glow
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2014-03-07 20:03:17 +02:00 |
Japa
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0a413e179e
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Made the low water check actually use floats.
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2014-03-07 20:03:17 +02:00 |
Japa
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31de296f31
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Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
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2014-03-07 20:03:16 +02:00 |
Warmist
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f173810e2a
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Fixed skylight
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2014-03-07 20:03:14 +02:00 |
Warmist
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2195c4fe28
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Small fixes
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2014-03-07 20:03:12 +02:00 |
Warmist
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f745de3aff
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Added transparency to ice walls
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2014-03-07 20:03:10 +02:00 |
Warmist
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83265efaa8
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fix for map_block lights, fix for gem window color, dimmed the plant lights.
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2014-03-07 20:03:06 +02:00 |
Warmist
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ee7902c529
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Fixed unload/disable crash. Added glowing plants.
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2014-03-07 20:02:08 +02:00 |
Warmist
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471eb9c02d
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Torches for statues, candles on the tables.
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2014-03-07 20:01:19 +02:00 |
Warmist
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1c4b5c2d38
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Update water a bit.
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2014-03-07 20:01:18 +02:00 |
Warmist
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b3ba3b9107
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Fixed non-circular light. Do not show hidden tiles.
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2014-03-07 20:01:10 +02:00 |
Warmist
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f92e4c91b8
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Performance improvements, added flickering cursor light.
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2014-03-07 20:00:39 +02:00 |
Japa
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14c494dbfe
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Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
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2014-03-07 19:58:32 +02:00 |
Japa
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2fef60708d
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Added some more operators to the cell color class.
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2014-03-07 19:58:32 +02:00 |
Japa
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04f2d4ea58
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Made windows transmit colored light.
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2014-03-07 19:58:31 +02:00 |
Warmist
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a19200fbfe
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C++ version of light engine.
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2014-03-07 19:58:30 +02:00 |
Warmist
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4ce951f5b9
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light.lua: more help, changed screen exit key to '`'. Made it recalculate only when needed.
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2014-03-07 19:58:29 +02:00 |
Warmist
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1ce43c6cc4
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Light now fallsoff according to tile contents (water for now only)
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2014-03-07 19:58:29 +02:00 |
Warmist
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446b4b9d50
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New line algo for lights
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2014-03-07 19:58:28 +02:00 |
Warmist
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eb999cd0ad
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Another file forgotten
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2014-03-07 19:58:27 +02:00 |
Warmist
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843237d1c9
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Fixed bug.
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2014-03-07 19:58:27 +02:00 |
Warmist
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6e57c6446d
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Added light script. Can be ran with "static" to recalculate only on '~' press.
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2014-03-07 19:58:26 +02:00 |
Warmist
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39da5babee
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Implemented lua interface.
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2014-03-07 19:58:25 +02:00 |
Warmist
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584640f12c
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Added help for truecolor light testing thing. Also added colors.
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2014-03-07 19:58:24 +02:00 |
Warmist
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f68852b721
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Forgot to add the plugin itself. Also some improvements
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2014-03-07 19:58:24 +02:00 |
Warmist
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55d845992c
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rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
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2014-03-07 19:58:23 +02:00 |
Warmist
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dec0b202ee
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Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
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2014-03-07 19:58:22 +02:00 |
Warmist
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64ff24f27f
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Added building filter to advfort.
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2014-03-07 19:58:21 +02:00 |
Alexander Gavrilov
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36b09c950d
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Actually export to lua a few functions that are documented as available.
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2014-02-28 09:41:04 +04:00 |
Quietust
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72eb366997
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Merge changes, also fix Windows build (missing header)
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2014-02-27 15:58:15 -06:00 |
Quietust
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dd268d43d9
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Merge branch 'master' of https://github.com/jjyg/dfhack
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2014-02-27 15:49:18 -06:00 |