Commit Graph

3873 Commits (6fd306b5586aa1b90c83d6904fe5d1d65795b18e)
 

Author SHA1 Message Date
Petr Mrázek 99760d5ae0 Merge branch 'master' of git://github.com/nmlittle/dfhack into test 2010-03-25 23:33:43 +01:00
NMLittle 504730c260 another temp code for review 2010-03-25 17:32:04 -05:00
NMLittle 0b1c3ea469 another temp code for review 2010-03-25 17:31:43 -05:00
NMLittle 9acf33d80f another temp code for review 2010-03-25 17:12:05 -05:00
Petr Mrázek 77e217158d Fix for shim lib 2010-03-25 23:07:43 +01:00
NMLittle 57689b18ab another temp code for review 2010-03-25 17:04:29 -05:00
NMLittle da6874d725 another temp code for review 2010-03-25 16:59:46 -05:00
NMLittle ba5ebf9efb another temp code for review 2010-03-25 16:53:35 -05:00
unknown 811233746c partially working now, does not have a compile error 2010-03-25 16:48:09 -05:00
unknown f231f23332 Putting in some broken code to get a peer review 2010-03-25 16:29:05 -05:00
Petr Mrázek dbeb342c6a Make the python wrapper compile again 2010-03-25 22:13:56 +01:00
Petr Mrázek 822265443c Make the API a bit saner about the used data types and structures 2010-03-25 21:37:09 +01:00
belal 7ad2debf40 The real content of this is just adding effects vector offsets for all the linux versions. There are lots of changes though because I used my addtoXML script to add the offsets and XML::Twig removes whitespaces, and changed the indentation of the files 2010-03-25 10:39:09 -04:00
belal 9cbdb27432 Change windows d11 to have the correct base of d10, rather than d9 2010-03-25 09:45:32 -04:00
Petr Mrázek 12ad14ada1 Merge branch 'effects_offsets' of git://github.com/belal/dfhack 2010-03-25 12:43:56 +01:00
Petr Mrázek 8b29e02a20 Fix for stupid error on Windows 2010-03-25 10:10:23 +01:00
Petr Mrázek 8543d09c39 More messing with cmake and veinlook 2010-03-23 23:53:46 +01:00
Petr Mrázek 1ad9dfea11 Auto-find ncurses libs and include files for veinlook 2010-03-23 21:35:14 +01:00
Petr Mrázek 9e5dcb7e81 Updated precompiled shim libs 2010-03-23 17:44:01 +01:00
Petr Mrázek 13fcdb8b8f Fix one more InitReadNames call 2010-03-23 00:37:35 +01:00
Petr Mrázek efadfe98b2 Add some more exception handling to InitRead API methods 2010-03-23 00:35:23 +01:00
belal bc29b2d6c0 effects vector for all windows 40d# versions and 40d 2010-03-22 15:32:04 -04:00
Petr Mrázek 24d969791b Fixes for d18 and 19 on Linux 2010-03-22 15:14:36 +01:00
Zhentar c4f1c3d212 Created the catsplosion utility 2010-03-21 16:22:02 -05:00
Zhentar 4287abbc94 Add pregnancy and blood stuff to the creature struct 2010-03-21 15:47:24 -05:00
Petr Mrázek 849fafdc87 Effects vector for d17-d19_2 on Windows. 2010-03-21 14:33:02 +01:00
Petr Mrázek 353ca44d31 Effect vector for windows 40d16, don't try to use it with versions>40d16! 2010-03-21 13:22:59 +01:00
Petr Mrázek 71f8474e11 Added reading/writing support for effects like mist
Veinlook shows effects for it's middle block
Veinlook now uses wide-character ncurses
2010-03-20 17:30:13 +01:00
Petr Mrázek c283197b71 Flush input in veinlook, so it doesn't 'lag' so bad 2010-03-18 20:05:32 +01:00
Petr Mrázek d2afd21318 Stop synchronous suspend from eating CPU cycles.
Untested on windows.
Breaks the SHM protocol. New SHM server library is required.
2010-03-18 19:55:01 +01:00
Petr Mrázek e18828e466 s/Intimitador/Intimidator/ in Memory.xml 2010-03-17 01:34:40 +01:00
Petr Mrázek 65cf2fabda Merge branch 'master' of git://github.com/belal/dfhack 2010-03-16 22:12:50 +01:00
Petr Mrázek df4de4a333 Detach in API destructor 2010-03-16 22:12:05 +01:00
belal 1797fef7b4 add correct offsets for squad_name artifact_name and mood to linux creatures, and update the creature vectors to use the proper address 2010-03-16 13:21:17 -04:00
Petr Mrázek a2972af971 Add missing hothey_size hexval on 40d2+ 2010-03-16 13:21:16 -04:00
belal 917bbf6c4a Fixed findnameindexes.cpp and added a description of its purpose, it wasn't working because someone had commented out the body, which makes it hard to function. 2010-03-15 18:18:05 -04:00
Petr Mrázek ff27cdb2f3 Merge branch 'master' of git://github.com/belal/dfhack 2010-03-15 17:18:27 +01:00
Petr Mrázek 8b0173ae05 Add missing hothey_size hexval on 40d2+ 2010-03-15 16:51:49 +01:00
belal a2eb3a6892 add iostream to DFProcess.h include, std:: prefix to the output line, DT was getting mad about them not being defined 2010-03-14 20:28:36 -04:00
belal 76939afe50 fix incorrect squad name offset 2010-03-14 20:05:11 -04:00
Petr Mrázek e4dc165954 Merge branch 'shm-multi' 2010-03-14 23:17:54 +01:00
Petr Mrázek 5fe279d8ec Added a cache mechanism to vtable lookups
Fixed python bindings (build, not actual functionality)
Fixed building subtypes on linux
2010-03-14 22:58:28 +01:00
Petr Mrázek 34a2f238b0 Merge branch 'version_compatiblity' of git://github.com/belal/dfhack 2010-03-14 20:15:54 +01:00
belal 607bad2bf8 Fix settlement offsets for 40d, everything should work of 40d now 2010-03-14 13:32:19 -04:00
belal 12abef8ace used different creature vector than before, this is the correct one, the old one was missing some creatures, and the current_creature index was not right, also found the offsets for mood and artifacts for 40d
Everything should work now from 40d,40d2->40d19 on windows, linux was already done before

I also modified creaturedump.cpp to show mood and aritifacts if a creature has one, also the mood is now a int rather than a uint, as we check for -1
2010-03-14 13:21:52 -04:00
Petr Mrázek d0531c2925 Add class entries to meta-40d for stonesense 2010-03-14 13:37:39 +01:00
Petr Mrázek 2bd68b9c58 Fix out of bounds vector access in itemdesignator/itemdump 2010-03-14 00:36:09 +01:00
Petr Mrázek 48edd3a1ea Updated precompiled shm libs 2010-03-13 18:09:44 +01:00
Petr Mrázek 310669737e Port multiple client SHM to Windows 2010-03-13 17:44:36 +01:00
belal 17e81ddcce fixed merge for creaturedump.cpp 2010-03-13 09:09:14 -05:00