Created the catsplosion utility
parent
4287abbc94
commit
c4f1c3d212
@ -1,83 +1,88 @@
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# don't use this file directly. use the one in the root folder of the project
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# this is required to ensure we use the right configuration for the system.
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IF(UNIX)
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add_definitions(-DLINUX_BUILD)
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ENDIF(UNIX)
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# attachtest - 100x attach/detach, suspend/resume
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ADD_EXECUTABLE(dfattachtest attachtest.cpp)
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TARGET_LINK_LIBRARIES(dfattachtest dfhack)
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# a benchmark program, reads the map 1000x
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ADD_EXECUTABLE(dfexpbench expbench.cpp)
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TARGET_LINK_LIBRARIES(dfexpbench dfhack)
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# creaturedump - basic creature dump - a test of the creature related exports
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ADD_EXECUTABLE(dfcreaturedump creaturedump.cpp)
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TARGET_LINK_LIBRARIES(dfcreaturedump dfhack)
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# buildingsdump - dump buildings and their raw data filtered by type
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ADD_EXECUTABLE(dfbuildingsdump buildingsdump.cpp)
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TARGET_LINK_LIBRARIES(dfbuildingsdump dfhack)
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# materialtest - just list the first material of each type
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ADD_EXECUTABLE(dfmaterialtest materialtest.cpp)
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TARGET_LINK_LIBRARIES(dfmaterialtest dfhack)
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# position - check the DF window and cursor parameters
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ADD_EXECUTABLE(dfposition position.cpp)
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TARGET_LINK_LIBRARIES(dfposition dfhack)
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# suspendtest - test if suspend works. df should stop responding when suspended by dfhack
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ADD_EXECUTABLE(dfsuspend suspendtest.cpp)
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TARGET_LINK_LIBRARIES(dfsuspend dfhack)
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# itemdump - dump the item under the cursor
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ADD_EXECUTABLE(dfitemdump dfitemdump.cpp)
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TARGET_LINK_LIBRARIES(dfitemdump dfhack)
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# hotkeynotedump - dumps the hotkeys and notes for the loaded map
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# Author: belal
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ADD_EXECUTABLE(dfhotkeynotedump hotkeynotedump.cpp)
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TARGET_LINK_LIBRARIES(dfhotkeynotedump dfhack)
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# findnameindexes
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# Author: belal
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ADD_EXECUTABLE(dffindnameindexes findnameindexes.cpp)
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TARGET_LINK_LIBRARIES(dffindnameindexes dfhack)
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# settlementdump - dumps the settlements on the loaded map
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# Author: belal
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ADD_EXECUTABLE(dfsettlementdump settlementdump.cpp)
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TARGET_LINK_LIBRARIES(dfsettlementdump dfhack)
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# veccheck - read vector values at address
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ADD_EXECUTABLE(dfvecc veccheck.cpp)
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TARGET_LINK_LIBRARIES(dfvecc dfhack)
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IF(UNIX)
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# veinlook - look at the map... sort of
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ADD_EXECUTABLE(dfveinlook veinlook.cpp)
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TARGET_LINK_LIBRARIES(dfveinlook dfhack ncursesw)
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ENDIF(UNIX)
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# renamer - change the custom names and professions of creatures, sends keys to df directly
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ADD_EXECUTABLE(dfrenamer renamer.cpp)
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TARGET_LINK_LIBRARIES(dfrenamer dfhack)
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IF(UNIX)
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install(TARGETS
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dfattachtest
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dfbuildingsdump
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dfcreaturedump
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dfitemdump
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dfexpbench
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dfmaterialtest
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dfposition
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dfrenamer
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dfsuspend
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dfveinlook
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RUNTIME DESTINATION bin
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)
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ENDIF(UNIX)
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# don't use this file directly. use the one in the root folder of the project
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# this is required to ensure we use the right configuration for the system.
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IF(UNIX)
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add_definitions(-DLINUX_BUILD)
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ENDIF(UNIX)
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# attachtest - 100x attach/detach, suspend/resume
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ADD_EXECUTABLE(dfattachtest attachtest.cpp)
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TARGET_LINK_LIBRARIES(dfattachtest dfhack)
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# a benchmark program, reads the map 1000x
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ADD_EXECUTABLE(dfexpbench expbench.cpp)
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TARGET_LINK_LIBRARIES(dfexpbench dfhack)
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# creaturedump - basic creature dump - a test of the creature related exports
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ADD_EXECUTABLE(dfcreaturedump creaturedump.cpp)
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TARGET_LINK_LIBRARIES(dfcreaturedump dfhack)
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# buildingsdump - dump buildings and their raw data filtered by type
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ADD_EXECUTABLE(dfbuildingsdump buildingsdump.cpp)
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TARGET_LINK_LIBRARIES(dfbuildingsdump dfhack)
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# materialtest - just list the first material of each type
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ADD_EXECUTABLE(dfmaterialtest materialtest.cpp)
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TARGET_LINK_LIBRARIES(dfmaterialtest dfhack)
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# position - check the DF window and cursor parameters
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ADD_EXECUTABLE(dfposition position.cpp)
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TARGET_LINK_LIBRARIES(dfposition dfhack)
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# suspendtest - test if suspend works. df should stop responding when suspended by dfhack
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ADD_EXECUTABLE(dfsuspend suspendtest.cpp)
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TARGET_LINK_LIBRARIES(dfsuspend dfhack)
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# itemdump - dump the item under the cursor
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ADD_EXECUTABLE(dfitemdump dfitemdump.cpp)
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TARGET_LINK_LIBRARIES(dfitemdump dfhack)
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# hotkeynotedump - dumps the hotkeys and notes for the loaded map
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# Author: belal
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ADD_EXECUTABLE(dfhotkeynotedump hotkeynotedump.cpp)
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TARGET_LINK_LIBRARIES(dfhotkeynotedump dfhack)
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# findnameindexes
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# Author: belal
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ADD_EXECUTABLE(dffindnameindexes findnameindexes.cpp)
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TARGET_LINK_LIBRARIES(dffindnameindexes dfhack)
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# settlementdump - dumps the settlements on the loaded map
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# Author: belal
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ADD_EXECUTABLE(dfsettlementdump settlementdump.cpp)
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TARGET_LINK_LIBRARIES(dfsettlementdump dfhack)
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# veccheck - read vector values at address
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ADD_EXECUTABLE(dfvecc veccheck.cpp)
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TARGET_LINK_LIBRARIES(dfvecc dfhack)
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# catsplosion - Makes every cat pregnant, and almost due...
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# Author: Zhentar
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ADD_EXECUTABLE(dfcatsplosion catsplosion.cpp)
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TARGET_LINK_LIBRARIES(dfcatsplosion dfhack)
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IF(UNIX)
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# veinlook - look at the map... sort of
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ADD_EXECUTABLE(dfveinlook veinlook.cpp)
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TARGET_LINK_LIBRARIES(dfveinlook dfhack ncursesw)
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ENDIF(UNIX)
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# renamer - change the custom names and professions of creatures, sends keys to df directly
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ADD_EXECUTABLE(dfrenamer renamer.cpp)
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TARGET_LINK_LIBRARIES(dfrenamer dfhack)
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IF(UNIX)
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install(TARGETS
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dfattachtest
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dfbuildingsdump
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dfcreaturedump
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dfitemdump
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dfexpbench
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dfmaterialtest
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dfposition
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dfrenamer
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dfsuspend
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dfveinlook
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RUNTIME DESTINATION bin
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)
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ENDIF(UNIX)
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@ -0,0 +1,79 @@
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// Catsplosion
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// By Zhentar
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// This work of evil makes every cat, male or female, grown or kitten, pregnant and due within 2 in-game hours...
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#include <iostream>
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#include <climits>
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#include <integers.h>
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#include <vector>
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using namespace std;
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#include <DFTypes.h>
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#include <DFHackAPI.h>
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#include <DFMemInfo.h>
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#include <DFProcess.h>
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vector<DFHack::t_matgloss> creaturestypes;
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DFHack::memory_info *mem;
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DFHack::Process *proc;
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uint32_t creature_pregnancy_offset;
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int fertilizeCat(DFHack::API & DF, const DFHack::t_creature & creature)
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{
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if(string(creaturestypes[creature.type].id) == "CAT")
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{
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proc->writeDWord(creature.origin + creature_pregnancy_offset, rand() % 100 + 1);
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return 1;
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}
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return 0;
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}
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int main (void)
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{
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DFHack::API DF("Memory.xml");
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if(!DF.Attach())
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{
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cerr << "DF not found" << endl;
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return 1;
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}
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proc = DF.getProcess();
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mem = DF.getMemoryInfo();
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creature_pregnancy_offset = mem->getOffset("creature_pregnancy");
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if(!DF.ReadCreatureMatgloss(creaturestypes))
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{
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cerr << "Can't get the creature types." << endl;
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return 1;
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}
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uint32_t numCreatures;
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if(!DF.InitReadCreatures(numCreatures))
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{
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cerr << "Can't get creatures" << endl;
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return 1;
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}
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int cats=0;
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for(uint32_t i = 0; i < numCreatures; i++)
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{
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DFHack::t_creature temp;
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DF.ReadCreature(i,temp);
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cats+=fertilizeCat(DF,temp);
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}
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cout << cats << " cats impregnated." << endl;
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DF.FinishReadCreatures();
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DF.Detach();
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#ifndef LINUX_BUILD
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cout << "Done. Press any key to continue" << endl;
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cin.ignore();
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#endif
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return 0;
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}
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