lethosor
f46d3d137f
Allow multiple contexts to be specified when adding keybindings
2015-08-06 20:41:54 -04:00
lethosor
cc5045d6df
Fix Alt-E/U/N bindings on OS X
2015-07-29 10:32:19 -04:00
lethosor
f387eb2960
Fix an issue where Ctrl-*-A and Ctrl-*-Z keybindings were not properly detected
2015-07-29 09:35:09 -04:00
lethosor
27295a9b6f
Log DFHack and save-specific information on world (un)load events
2015-07-23 23:24:00 -04:00
lethosor
ee7a2c7db7
Add git commit information to libdfhack-version
...
git is run every time 'make' is run, but the generated include file
is only updated when necessary. Plugins will be loaded successfully
if their DFHack version matches core's (assuming OpenLibrary()
succeeds), but will produce a warning if their git commit doesn't
match core's.
2015-06-24 19:32:45 -04:00
lethosor
5bb5d87ad8
Install default dfhack-config files
...
Files from the "dfhack-config" source directory are now installed to
"dfhack-config/default" and copied to "dfhack-config" on startup if
they don't already exist. Previously, config files weren't available
at all unless they were manually installed (93c9a41
).
2015-06-18 08:59:01 -04:00
lethosor
96f3bdafb4
Implement an internal command to interrupt running Lua scripts
...
This inserts a debug hook that runs every 256 instructions by
default, which has a minimal impact on performance.
2015-05-24 19:06:01 -04:00
lethosor
42a6cfaee6
Improve Lua enable/disable error handling
2015-05-08 18:03:19 -04:00
lethosor
eaf282c18e
Allow lua scripts to be enabled and disabled with built-in commands
2015-05-08 18:03:19 -04:00
lethosor
4b124bc022
Avoid including DFHackVersion.h in PluginManager.h
...
Changes to DFHackVersion.h previously required recompiling nearly all
of the DFHack core.
2015-04-03 14:02:14 -04:00
lethosor
786581689f
Move get_dfhack_version() to a separate namespace and add a few other version-related functions
2015-04-02 16:37:58 -04:00
lethosor
331be2b589
Make "keybinding list" accept a context
...
See #588
2015-03-30 19:03:16 -04:00
lethosor
1591e67bf2
Replace backslashes with forward slashes in command names
2015-03-06 16:53:57 -05:00
lethosor
0c09feae5b
Prevent backslashes from being used in command names
2015-02-27 18:46:29 -05:00
lethosor
0f77a1a578
Move DFHack version to a separate (static) library
...
This allows the DFHack version to be changed without recompiling
everything
2015-02-19 12:08:23 -05:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
lethosor
56dfc66309
Implement map load/unload scripts and allow additional scripts to be registered
2015-02-11 15:03:47 -05:00
lethosor
15d3b7831f
hide/show: Provide feedback on unsupported platforms
2015-02-08 09:30:40 -05:00
lethosor
a1691b6777
Merge remote-tracking branch 'warmist/console-hide' into develop
...
Conflicts:
library/Console-darwin.cpp
2015-02-08 09:20:05 -05:00
lethosor
bebceffa5f
Add Filesystem::listdir()
2015-01-28 19:15:58 -05:00
expwnent
4c5b6a5282
For multiline comments, delete the backslash instead of changing it to a space.
2015-01-26 19:24:31 -05:00
expwnent
1993c5fb1b
Added support for multiline commands inside dfhack.init and the script command.
2015-01-26 17:18:30 -05:00
lethosor
fd1ba80e1f
Change MOD_* to DFH_MOD_*
...
MOD_* constants are defined in Winuser.h on Windows
2015-01-17 09:05:45 -05:00
lethosor
077d149d64
Expose key modifier state to C++/Lua
2015-01-11 12:51:02 -05:00
Eric Wald
a1c9f85a64
Repairing the stuck Alt key
...
SDL has been reporting the modifier key state incorrectly after alt-tabbing between the DF and DFHack windows.
Fixes issue #448 , though more testing is warranted.
2014-12-28 21:43:48 -07:00
lethosor
a003ce7394
Print fatal errors to stdout on Linux/OS X
2014-11-17 15:12:33 -05:00
expwnent
4e38ec95b3
Merge pull request #354 from eswald/duplicate-onload
...
Removing duplicate world and map loading events.
2014-11-02 03:32:36 -05:00
lethosor
e41a33ddea
Allow console to be disabled by setting an environment variable
2014-10-06 17:10:33 -04:00
Eric Wald
6c9b94bcef
Removing duplicate world and map loading events.
...
Saving a game in progress now goes through an extra viewscreen before reaching the condition that had been used to indicate whether the world was still valid, causing the core to emit bogus WORLD_LOADED, MAP_LOADED, MAP_UNLOADED, and WORLD_UNLOADED events. Adding that viewscreen to the list of loading/saving screens prevents those duplicate events from firing.
Granted, if the game_cleaner viewscreen ever gets hit in play, this fix will cause more bogus events...
2014-09-30 23:02:35 -06:00
lethosor
34d4537a11
Support for global onLoadWorld.init/onUnloadWorld.init scripts
2014-09-08 15:52:17 -04:00
Alexander Gavrilov
0182e0c980
Fix SC_WORLD_LOADED/UNLOADED now that loading and saving takes many frames.
...
During the loading or saving screen, consider the map and world as not
loaded, because they are likely only partially valid. This fixes errors
from the log-region script.
2014-07-28 08:57:55 +04:00
Alexander Gavrilov
4902c577b3
Fix some crashes when running without globals and update structures.
2014-07-24 23:10:37 +04:00
Quietust
9435d8f4d9
Fix crashes caused by missing globals
2014-07-21 19:14:43 -05:00
expwnent
3c06f3bada
Allowed per-save script folders.
2014-07-07 08:50:40 -04:00
Alexander Gavrilov
8a3050a1c0
Notify the user when dfhack.init is missing, and fall back to example.
2014-06-28 17:08:14 +04:00
Warmist
dedd7e4185
Adds new console methods and commands to hide/show console. Only on windows (for now?)
2014-05-26 18:42:04 +03:00
jj
6ad8d128ba
use non-interactive console when calling dfhack.init in TEXT mode
2014-01-27 15:36:25 +01:00
jj
6b6164c099
call dfhack.init even in TEXT mode
2014-01-27 14:51:22 +01:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj
84033bd586
ruby: dont list ruby scripts when ruby plugin is disabled
2013-10-07 14:32:47 +02:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
jj
6f5c03b912
core: generate SC_WORLD_LOADED for arena too
2013-07-07 23:36:22 +02:00
expwnent
1b260fe549
Made the per save onLoad and onUnload script use the right separator character for different operating systems.
2013-06-10 15:55:54 -04:00
expwnent
9f6638432f
When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init.
2013-06-10 00:45:46 -04:00
Petr Mrázek
27f23746bd
Do not use autocompletion to second-guess the user.
2013-03-14 06:43:38 +01:00
expwnent
fa78d6ccfc
Merge branch 'recent' into eventManager-unstable
...
Conflicts:
library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent
cf619a519e
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
2012-12-14 22:14:38 -05:00
expwnent
747723187f
EventManager: first draft.
2012-12-14 21:05:38 -05:00
jj
662d3101c7
ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
2012-12-11 17:25:51 +01:00
jj
a1eeb02a1b
autocomplete command names from the console
2012-12-07 01:34:04 +01:00