zilpin
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3d5169901c
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minor bug fixes
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2011-07-18 16:34:35 -04:00 |
zilpin
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de24b01a69
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-fix pillar tile types to be TILE_SMOOTH instead of TILE_NORMAL.
-Added working (though clumsy) draw tile tool.
-Began lumberjack and veinswap tools.
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2011-07-13 23:44:37 -04:00 |
Petr Mrázek
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a459ee8137
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Added 'glowing barrier' to the known tile types.
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2011-05-26 05:51:04 +02:00 |
Petr Mrázek
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61dea59e29
|
Fix a big heap of warnings.
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2011-05-15 22:24:40 +02:00 |
Petr Mrázek
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3318487ad9
|
Untested item deletion mode for the autodump tool.
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2011-04-30 04:48:28 +02:00 |
Petr Mrázek
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456a979244
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Fun with tiletypes. Expect explosions.
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2011-04-28 23:00:52 +02:00 |
Petr Mrázek
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67ea981dc3
|
Big ugly deuglyfication of DFTileTypes and its use in the tools.
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2011-04-17 13:06:19 +02:00 |
Petr Mrázek
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8439b3fa7d
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Required fixes for properly exporting the new symbols.
|
2010-11-19 02:40:38 +01:00 |
Petr Mrázek
|
c13b7c035f
|
Fix weather tool/offsets for 31.18. Added a file I missed.
|
2010-11-19 01:14:41 +01:00 |
Petr Mrázek
|
04b71f154c
|
Fun and games. Also turning old DFWindow class into a module tracked by Context.
|
2010-05-26 12:24:45 +02:00 |
Petr Mrázek
|
b710ed687a
|
Moving stuff around, part 2
|
2010-05-26 06:48:23 +02:00 |
Petr Mrázek
|
c26da9b84c
|
More DF 2010 reorganization
|
2010-04-02 16:46:33 +02:00 |
Petr Mrázek
|
6cb7c4a636
|
optimizations
|
2009-11-22 14:43:53 +00:00 |
Petr Mrázek
|
4f279680b5
|
using D pointer, a proper interface
|
2009-11-11 03:37:28 +00:00 |
Petr Mrázek
|
876dcbf7cc
|
base support for creatures
|
2009-10-23 01:39:19 +00:00 |
Petr Mrázek
|
80240a8719
|
tweak to not upset KDevelop semantic analysis
|
2009-10-04 22:32:31 +00:00 |
Petr Mrázek
|
8e72f2af0e
|
Visual Studio compatibility patch from jifodus
|
2009-10-04 13:08:20 +00:00 |
Petr Mrázek
|
e85df7cfc0
|
fix tile type badness
|
2009-09-21 21:41:19 +00:00 |
Petr Mrázek
|
921802ce00
|
sync
|
2009-09-18 11:31:56 +00:00 |
Petr Mrázek
|
fac88478bd
|
code moved from khazad
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2009-09-14 00:02:46 +00:00 |