Commit Graph

3383 Commits (6abec116b5494cd493b6034884a9224c2819d06f)

Author SHA1 Message Date
DFHack-Urist via GitHub Actions 15a11d1a39 Auto-update submodules
library/xml: master
scripts: master
2022-05-10 07:22:46 +00:00
Tim Siegel 55e4008925
MiscUtils: teach word_wrap() to optionally preserve whitespace 2022-05-09 13:42:11 -04:00
myk002 585888c2d3
update version, changelog, modules for 0.47.05-r5 2022-05-04 17:21:31 -07:00
DFHack-Urist via GitHub Actions d4ba946d2b Auto-update submodules
library/xml: master
scripts: master
2022-05-03 07:18:10 +00:00
DFHack-Urist via GitHub Actions 5f1d2a08e4 Auto-update submodules
library/xml: master
scripts: master
2022-05-01 13:33:50 +00:00
DFHack-Urist via GitHub Actions 7120988044 Auto-update submodules
library/xml: master
scripts: master
2022-05-01 07:17:58 +00:00
DFHack-Urist via GitHub Actions 9643246b18 Auto-update submodules
library/xml: master
2022-04-30 19:20:07 +00:00
DFHack-Urist via GitHub Actions e9a2de08cd Auto-update submodules
library/xml: master
2022-04-30 07:17:43 +00:00
Myk e2fb15a3a5
add dwarfmode.MenuOverlay:renderMapOverlay() (#2119)
* add dwarfmode.MenuOverlay:renderMapOverlay()

* ensure we move with the viewport when bounds_rect is nil
2022-04-29 20:32:22 -07:00
Myk 24dd4d8ac0
Update init files (#2117)
* update example init files

replace onLoad.init-example with documentation on how to create scripts that run on world/map load
it was confusing to show it being loaded with sc-script since it gets autorun anyway if it is just named properly

* update changelog

* add quickfort keybinding

* move standard tweaks from dreamfort init to main
2022-04-29 20:24:09 -07:00
myk002 e603fee3ce
move sidebar mode management code to init
from onAboutToShow(). this allows the frames to be calculated correctly
during widget instantiation. otherwise widgets can end up with -1 width
2022-04-29 12:10:05 -07:00
myk002 af47434f52
protect against 0 width in string:wrap() 2022-04-29 11:29:19 -07:00
Tachytaenius b9c36c1e63
Added custom-raw-tokens utility (#2038)
* Added (chain) for [CHAIN_METAL_TEXT] armours in gui/materials.lua used by gui/create-item-- again (oops)

* Added customRawData utility

* Oops, whitespace

* Revised rawStringsFieldNames

* Dialed down on lua trickery and fixed wrongly formatted changelog entry

* Fixed changelog in wrong place and made customRawData a proper module

* Fixed not caching not-present tags, revised examples and fixed error

* Fixed whitespace. Changing settings in editor!

* customRawData docs

* Added getCreatureTag for respecting caste tags, "fixed" bizarre caching error (quotes because I don't even know what was causing it) and updated docs

* Added line limiting for docs, I guess

* Added missing string convert argument

* docs indent fix, code block fix, and revision

* Major revision

* gdi, docs error

* Another? But... huh.

* ...

* Made requested changes

* Whoops

* Rearrange docs lines

* Followed example, should fix linter issues

* fix typo. linted offline this time......

* Make it so that last instance of tag is what is read from

* Added requested change

* eventful key change

* i to lenArgs

* change eventful key

* add test for broken caste selection

* Major redesign

* tags --> tokens

* Added plant growth behaviour and did some requested changes

* More error handling

* fix docs

* Added basic error suppression

* Docs clarification.

* Docs registering example and fix error

* Strip errors on frame after onWorldLoad, not on map load

* Revert "Strip errors on frame after onWorldLoad, not on map load"

This reverts commit e20a0ef8d3743f79d961077f46910b77b16f36b9.

* Revert "Docs registering example and fix error"

This reverts commit 9c848c54c3f84e0ecc1dc421137c8a8b4a52280d.

* Revert "Docs clarification."

This reverts commit 6b4b6a1aa40c50398504f37ecf1ff0f93d6459b1.

* Revert "Added basic error suppression"

This reverts commit d11cb1438cf1e56ff700469e944f0b9af64651d7.

* Use more eventful key more consistent with other files

* use onStateChange instead of eventful and remove redundant utils require

* Code review stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Update docs/Lua API.rst

committing a suggestion

Co-authored-by: Alan <lethosor@users.noreply.github.com>

* Prepend examples with DFHACK_

* Remove unused parameters

* Use new ensure_key global

* Named a couple of unnamed arguments (untested)

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Alan <lethosor@users.noreply.github.com>
2022-04-29 08:39:59 -07:00
Timur Kelman f08a268e8a
add scroll icons to Label widget (#2101)
* WIP: add scroll icons to Label widget

It's an opt-out. The icons are rendered in the right-most column of the 1st and last row. They are only rendered when text can actually be scrolled in the corresponding direction.

WIP: Currently, the icons might overlay text characters, there is no mechanism preventing it

* gui.lua: expose the `parse_inset()` function

* refactor Label's scroll icon code

* since `render_scroll_icons` only works with a label, it's now a class function
* `update_scroll_inset` ensures `frame_inset.r` or `.l` is at least 1, according to `show_scroll_icons`
* `show_scroll_icons` has 4 possible values: `false` for no icons, `left` for icons on the first column on the left (also ensuring `frame_inset.l >= 1`), `right` - last column on the right, `DEFAULT_NIL` - same as `right` if text height greater than `frame_body.height`, else same as `false`.

* make `render_scroll_icons` always draw icons

The check now happens in `onRenderFrame`

* draw frame's background

calling `Label.super.onRenderFrame(self, dc, rect)` makes frame's background invisible for some reason

* remove trailing spaces

* fix scroll icons placed far above/below text

 With `Label.frame_inset = 1` the text could be vertically centered with plenty of space below and above,
but not all rendered. Before this change, the scroll icons would be at the very top and bottom of the frame
instead of near the first and last rendered text line.

* always `update_scroll_inset` to react to resized window

* draw scroll icons next to text

* update `Lua API.rst` with new `Label` parameters

* move comment separator up

This way every scroll related parameter is in one group

* list default values for new parameters in docs

* add missing description of `Label.scroll_keys`
2022-04-29 06:55:08 -07:00
myk002 dcadde38d7 add new global function: ensure_key 2022-04-27 17:35:49 -07:00
myk002 6ad362d698
return a reference to the created dialogs 2022-04-27 11:51:46 -07:00
myk002 ed5523152c
factor text wrapping out of TooltipLabel into WrappedLabel 2022-04-22 09:53:10 -07:00
myk002 809f9316fd
make frame inset configurable for ListBox list 2022-04-22 08:30:53 -07:00
Josh Cooper 9c9a7ef99a Adds consistent interface signatures for Maps module 2022-04-21 19:40:58 -07:00
DFHack-Urist via GitHub Actions 62b02c2367 Auto-update submodules
library/xml: master
2022-04-19 07:17:48 +00:00
Josh Cooper 251f4f92c8 Fixes build errors 2022-04-18 23:53:23 -07:00
Josh Cooper ff2bd8d953 Retypes the EventManager's constructions container 2022-04-18 23:53:23 -07:00
Josh Cooper d6b2629cfc Adds hash functions and operator overloads for event data structures 2022-04-18 23:53:23 -07:00
Josh Cooper 64b7de0339 Revises getVerb signature 2022-04-18 22:46:38 -07:00
Josh Cooper 018d189494 Simplifies report index safety 2022-04-18 22:46:38 -07:00
Josh Cooper 1f972d6c1c Implements clang-tidy suggestions 2022-04-18 22:46:38 -07:00
myk002 07761e1d5d add some more handy widgets to the library
TooltipLabel
HotkeyLabel
CycleHotkeyLabel
ToggleHotkeyLabel
2022-04-18 17:37:11 -07:00
Timur Kelman cb123e5076
default unset `frame_inset` values to 0 (#2100)
* default unset `frame_inset` values to 0

This change allows writing `frame_inset = {r=1}` instead of `frame_inset = {l=0, r=1, t=0, b=0}`
2022-04-16 08:17:35 -07:00
Josh Cooper 9bf9a79a11
EventManager/Eventful - Generate event arrays (#2097)
* Replaces EventManager.cpp's event array with an auto-gen one

* Replaces eventful.cpp's event array with auto-gen one
2022-04-14 21:47:25 -07:00
lethosor 0f464b13b3
Merge remote-tracking branch 'lethosor/pre-commit' into develop 2022-04-12 21:17:15 -04:00
lethosor d1f0edd33b
Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
DFHack-Urist via GitHub Actions f3386d0621 Auto-update submodules
library/xml: master
scripts: master
2022-04-12 07:18:03 +00:00
Myk fd1ee233a2
automatically manage sidebar modes in MenuOverlay (#2083) 2022-04-11 20:58:54 -07:00
Myk 10f22ecc27
add ResizingPanel class and autolayout for Panels (#2086)
* add autolayout for Panels and new ResizingPanel
2022-04-11 18:25:00 -07:00
Myk e6299700bf
Handle punctuation in FilteredList filter matching (#2085)
* allow punctuation to be typed into a filter

and allow the filter to match keys with punctuation
2022-04-11 18:22:31 -07:00
myk002 4a383b1c84 handle number-indexed lua maps in safe_index 2022-04-11 18:02:57 -07:00
Myk 4f9608da13
Document and update argparse module (#2089)
also add unit tests and use new string fns in processArgs and allow it to recognize parameters with two dashes instead of just one
2022-04-11 16:16:55 -07:00
Myk 9a8fd12785
ensure ListBoxes always have enough height (#2084)
so they can always display an error message if the filter doesn't match anything
2022-04-11 16:15:50 -07:00
Myk 96b5b4420b
Add string:escape_pattern() utility function (#2082)
* add string:escape_pattern() to dfhack.lua

stolen from devel/query.lua. will migrate scripts to use the common implementation later
2022-04-10 21:18:01 -07:00
DFHack-Urist via GitHub Actions 39f5084902 Auto-update submodules
library/xml: master
scripts: master
2022-04-07 07:17:48 +00:00
DFHack-Urist via GitHub Actions b313b31879 Auto-update submodules
library/xml: master
2022-04-03 07:16:42 +00:00
DFHack-Urist via GitHub Actions 8b09e9bbf9 Auto-update submodules
library/xml: master
2022-03-31 07:17:20 +00:00
Alan ec0941da2f
git-describe: fail earlier if git fails to run or doesn't exist (#2061)
In cases where the cached `GIT_EXECUTABLE` does not exist, `git-describe.cmake`
would fail silently, resulting in a `git-describe.h` with missing definitions
that caused `DFHackVersion.cpp` to fail to compile.

This change produces a more descriptive error earlier in the build process.
2022-03-30 14:49:18 -07:00
Myk 257e7a3dfd
[core] Debug logging facelift (#2060)
* route 'Loading script...' messages through the debug logging framework
  * they are now controllable via debugfilter. to turn off, add this to your dfhack.init file: debugfilter set Warning core script
* clarify debug logging docs
* prevent DEBUG messages from being compiled out of the binary
* recolor INFO messages so they blend into existing console output
* add configuration interface for log message header elements so they are individually configurable. all default to off
2022-03-30 14:46:09 -07:00
Myk 2df6980237
fix crash in eventful due to misaligned fn map (#2059)
also add warnings in eventful and EventManager to prompt devs to keep them in sync
2022-03-29 12:51:21 -07:00
Josh Cooper 69ca0d8a28
Improves support for dfhack as a sub-project (#2058)
Replaces CMAKE_SOURCE_DIR with dfhack_SOURCE_DIR so it can be included in other cmake projects that have a different top-level CMAKE_SOURCE_DIR
2022-03-29 10:28:52 -07:00
Josh Cooper b18eff9ce2
Revert EventManager to previous behavior, but keep new events
Fixes #2031
2022-03-29 09:42:24 -07:00
myk002 db5e7d55c1 fix guidm.enterSidebarMode(DesignateMine)
it would end up in DesignateChopTrees if you happened to be looking at
the surface z-level.
2022-03-28 16:57:24 -07:00
DFHack-Urist via GitHub Actions bbea31db34 Auto-update submodules
library/xml: master
2022-03-26 07:16:35 +00:00
Tachytaenius 19c0a4fe06
Added (chain) for [CHAIN_METAL_TEXT] armours in library/gui/materials.lua used by the gui/create-item script (#2037) 2022-03-19 15:32:16 -07:00
Ryan Williams 88b403ec7a
Add functions reverse-engineered from ambushing unit code (#1992)
* Add functions reverse-engineered from ambushing unit code

* Fix whitespace

* Fix debug_showambush check

* Remove getOuterContainerRef from Lua API

Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.

* Fixed tile visibility check

* I don't think gamemode or gametype are ever NULL

* Minor tweaks to documentation

* Reimplement getOuterContainerRef for Lua; fix some comments

* Update Units.cpp and changelog

* Update Units.cpp
* Update changelog.txt
2022-03-13 17:19:35 -07:00
DFHack-Urist via GitHub Actions 8a4ddacff3 Auto-update submodules
library/xml: master
scripts: master
2022-03-13 07:15:55 +00:00
Kelly Kinkade 3d4c96de56 update Job.cpp to use the DF-provided job cancel method
use DF's provided job cancel function instead of the hackadoo workaround we used to use
2022-03-12 15:37:33 -08:00
Quietust aa1bc3fe52 Cleanup Kitchen module (and the seedwatch plugin which uses it) 2022-03-12 12:04:34 -08:00
Josh Cooper 3f05859780 Revises manageJobStartedEvent, and adds comments 2022-03-12 11:33:27 -08:00
Josh Cooper c8e7869375 Fixes some build errors 2022-03-12 11:33:27 -08:00
Josh Cooper 524f1670ed Fixes missing namespace 2022-03-12 11:33:27 -08:00
Josh Cooper ba5710f263 Adds new event type NEW_UNIT_ACTIVE 2022-03-12 11:33:27 -08:00
Josh Cooper 6ace4b2cf8 Fixes mistake in EventManager::manageTickEvent 2022-03-12 11:33:27 -08:00
Josh Cooper b8ad0131ea Modifies EventManager::registerTick to retain old behaviour of re-registering tick events 2022-03-12 11:33:27 -08:00
Josh Cooper fb51e2d8b5 Adds comments to members of EventHandler 2022-03-12 11:33:27 -08:00
Josh Cooper 1107c03b86 Modifies EventManager unit loops 2022-03-12 11:33:27 -08:00
Josh Cooper c550a6caf0 Updates EventManager job loops 2022-03-12 11:33:27 -08:00
Josh Cooper 07ffa0b8da Fixes bug in manageJobStartedEvent 2022-03-12 11:33:27 -08:00
Josh Cooper 24255d3195 Adds event type JOB_STARTED 2022-03-12 11:33:27 -08:00
Josh Cooper 48444afbd5 Fixes issue in manageJobCompletedEvent 2022-03-12 11:33:27 -08:00
Josh Cooper 3e72d549d1 Switches iterators to pre-increment instead of post for EventManager
My understanding is that iterators (.begin()/end()) are slightly faster with
pre-increment instead of post. Something about avoiding a copy if I recall correctly.
I replaced all `([:alpha:]+)\+\+` with `++$1` so non-iterators were switched as well - luckily there is no impact to pre/post aside from with iterators.
2022-03-12 11:33:27 -08:00
Josh Cooper f5ced46608 Refactors EventManager
- handler freq now works on an individual handler basis (set to 0 to fire as frequently as possible)
- tick events no longer need to be re-registered after every eventful tick
2022-03-12 11:33:27 -08:00
Josh Cooper 12df6d14e9 Improves documentation for plugin writing 2022-03-12 11:33:27 -08:00
myk002 cf54b84fd6 Bump to 0.47.05-r4 2022-03-09 14:27:20 -08:00
myk002 31397af99b cache civzones so lookup is O(1) instead of O(N) 2022-02-26 15:32:25 -08:00
myk002 a7085ea36b report to the console and stderr when we run inits 2022-02-25 12:59:38 -08:00
myk002 faa2410058 fix typos in argparse 2022-02-18 14:54:45 -08:00
myk002 e531346968 make a (shallow) copy of table params
this improves introspection capabilities since the table is snapshotted
at the time of the mock call
2022-02-18 13:33:08 -08:00
DFHack-Urist via GitHub Actions e1e3c6f7ac Auto-update submodules
library/xml: master
2021-10-29 07:16:44 +00:00
myk002 42ae45dd5f support designate for enterSidebarMode 2021-10-02 09:26:32 -07:00
DFHack-Urist via GitHub Actions b51d7cc80d Auto-update submodules
library/xml: master
2021-09-28 07:15:58 +00:00
myk002 ecdfca89d1 support nil to indicate no short param name 2021-09-25 22:00:49 -07:00
myk002 fc556c9e5d implement non-alias long form params
now long form parameters can exist by themselves without being an alias
for a required equivalent short form param
2021-09-25 22:00:49 -07:00
lethosor 17de88e839
Fix some warnings on macOS 2021-09-07 11:58:44 -04:00
lethosor e7754ea890
Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
lethosor 1295633722
Bump to 0.47.05-r3 2021-09-04 14:00:31 -04:00
DFHack-Urist via GitHub Actions afca336679 Auto-update submodules
library/xml: master
scripts: master
2021-09-03 07:15:42 +00:00
DFHack-Urist via GitHub Actions b509a0b571 Auto-update submodules
library/xml: master
2021-09-02 07:20:39 +00:00
lethosor d5be63823d
Merge remote-tracking branch 'TymurGubayev/patch-1' into develop 2021-08-31 00:55:36 -04:00
lethosor 186eab8ab8
Update xml 2021-08-27 01:03:25 -04:00
DFHack-Urist via GitHub Actions 61cdc24e4a Auto-update submodules
library/xml: master
scripts: master
2021-08-25 07:18:36 +00:00
myk002 691e54dfc6
rename expect.find to expect.str_find 2021-08-24 21:06:12 -07:00
myk002 b2f44f00f1
add pattern matching expect.find() for unit tests
settled on `find()` since the string method of the same name has the
same semantics. other options: `str_find()` since it fails on non-string
or `match()` (but that might imply that the pattern needs to match the
entire string).
2021-08-23 22:59:30 -07:00
lethosor 10db894d99
Merge remote-tracking branch 'myk002/myk_printall_nontable' into develop 2021-08-21 22:51:35 -04:00
lethosor d4e40b260e
Merge remote-tracking branches 'TymurGubayev/patch-2' and 'TymurGubayev/patch-3' into develop 2021-08-21 11:30:36 -04:00
Timur Kelman ca8d89df5a
alt_getopt.lua: allow `?` as an option
This makes it possible to call `script -?`
2021-08-21 13:39:10 +02:00
Timur Kelman bd423ca47c
argparse.lua: `hasArgument` in a comment refers to `hasArg` everywhere else 2021-08-21 13:27:09 +02:00
myk002 86b2329b7f
fix hardcoded call to pairs, add test 2021-08-20 22:55:07 -07:00
myk002 d9c6c2dde3
add safe_pairs, update unit tests 2021-08-19 21:57:16 -07:00
myk002 6d0f7e40a9
be silent if iteration fails for printall 2021-08-19 21:57:16 -07:00
myk002 3f2795e80a
unit tests first draft 2021-08-19 21:56:44 -07:00
myk002 9fc71ef6e1
printall and printall_ipairs handle all iterables 2021-08-19 21:56:43 -07:00
myk002 4606d5742e
ensure printall, ~, and @ behave in lua 5.3.6 2021-08-19 21:56:41 -07:00
myk002 e9eef31344
refactor list item removal into a library fn 2021-08-19 19:51:25 -07:00