sv-esk
6ab8c8b9b1
fix teledwarf bug (leaves babies lying on ground)
2016-03-10 13:54:38 +02:00
lethosor
cbb4275a44
Update xml
2016-03-09 14:54:24 -05:00
lethosor
75fb1253b2
Merge remote-tracking branch 'sv-esk/custom_methods' into develop
2016-03-09 14:49:54 -05:00
sv-esk
dd9f1bf759
make world friend of machine and building handlers to allow use their
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protected constructor
2016-03-09 13:03:16 +02:00
lethosor
b8ca4b5acc
Bump version to alpha1
2016-03-04 20:38:25 -05:00
lethosor
b8bba97642
Add confirm entry to NEWS.rst
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See f4ce45d
2016-03-04 20:34:46 -05:00
lethosor
fbdcdc6f7c
Fix NEWS.rst
2016-03-04 20:28:42 -05:00
lethosor
c700847bcf
Remove a couple unneeded includes
2016-03-04 20:23:00 -05:00
lethosor
c595f7908a
Update xml
2016-03-04 20:22:09 -05:00
lethosor
5a229a2dd3
Update NEWS.rst
2016-03-04 20:18:59 -05:00
lethosor
3c6f474588
Add some useful built-in variables to the lua interpreter environment
2016-03-04 20:18:08 -05:00
lethosor
b6f1650a01
Merge remote-tracking branches 'sv-esk/iscitizen' and 'sv-esk/validation' into develop
2016-03-04 19:09:26 -05:00
lethosor
f3f719a25c
Fix duplicate call to df2console
2016-03-04 19:08:57 -05:00
lethosor
4b07a6001e
gaydar: handle soul-less creatures and fix spacing
2016-03-04 17:54:32 -05:00
lethosor
12044852cc
gaydar: fix console encoding
2016-03-04 17:41:06 -05:00
sv-esk
9da79544de
fix Units::isCitizen
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fixes a lot of issues where plugins ignore non-dwarf citizens and work
with dwarf mercenaries and bards, where it shouldnot
2016-03-04 22:48:33 +02:00
sv-esk
3dee6a87cf
modify modtools/force.lua
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avoid segfault in case of invalid or abscent cv argument
remove CivAttack. It was broken in 40.0X
2016-03-04 20:28:12 +02:00
lethosor
8eb39cc1d0
Merge branch 'develop' of https://github.com/dfhack/dfhack into develop
2016-03-03 23:19:03 -05:00
lethosor
0db3c72557
Update xml
2016-03-03 23:18:36 -05:00
Lethosor
4fd9506989
Merge pull request #832 from sv-esk/job
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fix job-duplicate bug (ignoring cloned jobs with posting_index)
2016-03-03 15:55:06 -05:00
sv-esk
d508028bcc
fix job-duplicate (do not clone posting_index)
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if job cannot be done right now, game puts it in df.global.world.job_postings
when job finally can be done, game removes job from postings and clears posting_index
that index should not be cloned by job-duplicate(new jobs(added by vanilla way) have that value -1 always anyway)
cloning posting_index into the new job causes that job to be ignored
2016-03-03 21:32:16 +02:00
Lethosor
5e2fc56621
Merge pull request #831 from sv-esk/manipulator
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Fix minor manipulator bug
2016-03-02 18:40:32 -05:00
sv-esk
198571dca3
fix manipulator bug (unable to apply last custom profession)
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"selected" starts with 1, not 0
2016-03-03 01:24:18 +02:00
expwnent
1fd1169a48
Merge pull request #830 from expwnent/develop
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Update create-unit so that civ -1 creatures are not histfigs and miti…
2016-03-02 04:52:05 -05:00
expwnent
5a7c667c89
Remove trailing whitespace.
2016-03-02 04:39:59 -05:00
expwnent
e3a12baaa6
Update create-unit so that civ -1 creatures are not histfigs and mitigated screen-movement bug. See http://www.bay12forums.com/smf/index.php?topic=139553.msg6845001#msg6845001
2016-03-02 00:40:34 -05:00
lethosor
5334bd8a6a
Bump version to 0.42.06-alpha0 and update xml
2016-02-28 11:18:27 -05:00
lethosor
95e7553a99
Merge branch 'develop' of https://github.com/dfhack/dfhack into develop
2016-02-28 11:15:46 -05:00
lethosor
aac54c3c22
Add generate-MSVC-release.bat (with devel/dev_plugins disabled)
2016-02-28 11:15:30 -05:00
Lethosor
fe878b3998
Merge pull request #829 from sv-esk/export_dt_ini
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merge export-dt-ini script changes from splintermind/Dwarf-Therapist
2016-02-27 19:31:44 +01:00
sv-esk
0614d0cf57
merge export-dt-ini script changes from splintermind/Dwarf-Therapist
2016-02-27 17:09:19 +02:00
lethosor
5bb19a230f
getKillCount: also search kills->events
2016-02-25 15:34:56 -05:00
lethosor
25507a10f9
Add Units::getKillCount() and expose it to Lua
2016-02-25 15:21:14 -05:00
lethosor
3e44aabf12
Expose Units::getSquadName to lua
2016-02-25 15:19:35 -05:00
lethosor
297bbd6f20
Merge remote-tracking branch 'warmist/develop' into develop ( closes #772 )
2016-02-24 17:24:03 -05:00
lethosor
78a7d7a43b
Merge remote-tracking branches 'sv-esk/autolabor_new_jobs' and 'sv-esk/manipulator' into develop
2016-02-24 16:36:57 -05:00
lethosor
9d0d4fd08b
Merge branch 'develop' of https://github.com/dfhack/dfhack into develop
2016-02-24 16:34:29 -05:00
lethosor
79fde493e2
Merge remote-tracking branch 'eswald/autogems-bugfix' into develop
2016-02-24 16:33:54 -05:00
Lethosor
d479f30592
Merge pull request #826 from eswald/stockflow-4206
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Updating Stockflow for version 42.06
2016-02-24 17:35:20 +01:00
Eric Wald
8ce115646a
Updating Stockflow for version 42.06
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The manager can now specify each type of craft individually, as well as in general.
There may be a better justification for not allowing pearl and shell scepters, though.
2016-02-23 22:09:26 -07:00
lethosor
6a9205eccc
save-version: add 0.42.06 (1542)
2016-02-23 19:50:15 -05:00
sv-esk
20572fb667
add new jobs to autolabor
2016-02-23 19:01:14 +02:00
expwnent
d1073a35d6
modtools/create-unit: checked for args.civId ~= -1
2016-02-20 19:00:47 -05:00
Japa
420eb5341b
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
2016-02-20 01:31:12 +05:30
Japa
ac068b4738
Fixed DF color translation in remotefortressreader.cpp
2016-02-20 01:30:56 +05:30
Eric Wald
224d29de88
Reversing o-W-g autogems default setting
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Starter pack users have complained that it's too big a change from
vanilla, particularly given that strange moods need rough gems.
2016-02-13 21:01:26 -07:00
Eric Wald
e160fec2b9
Ignoring forbidden rough gems
2016-02-13 20:59:08 -07:00
sv-esk
d2450c34ff
forbid manipulator editing ghosts
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they are not flags1.dead
2016-02-12 13:47:58 +02:00
lethosor
f4ce45deae
Disable confirm note-delete in name entry
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Fixes #820
2016-02-11 22:56:33 -05:00
sv-esk
83c70ccb0f
forbid manipulator editing non-citizens
2016-02-11 13:31:52 +02:00