Alexander Gavrilov
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5396a67465
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Some tweaking and edited NEWS.
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2012-10-06 12:40:46 +04:00 |
Alexander Gavrilov
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7440e80e6c
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Add an API function to retrieve interface key bindings for display.
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2012-10-02 13:49:31 +04:00 |
Petr Mrázek
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8812238bf6
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Alexander Gavrilov
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62cde96724
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Add a script to reclassify 'individual choice' weapons based on unit skill.
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2012-09-29 17:21:49 +04:00 |
Alexander Gavrilov
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48da06ec37
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Add an API function for reading the nominal skill level.
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2012-09-29 15:18:04 +04:00 |
Alexander Gavrilov
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eaddd0e646
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Try shutting up a few random warnings.
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2012-09-29 12:47:41 +04:00 |
jj
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7cc29250f8
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fix for updated viewlist_petst
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2012-09-26 18:22:07 +02:00 |
Alexander Gavrilov
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82dc1445cf
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Support the Room list in getSelectedBuilding.
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2012-09-20 11:55:53 +04:00 |
Alexander Gavrilov
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c39a337223
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Add unit/item/job/building getter hook vmethods to dfhack_viewscreen.
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2012-09-20 11:11:20 +04:00 |
Alexander Gavrilov
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7ce772ae0e
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Add an API function that returns the selected building.
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2012-09-20 10:41:03 +04:00 |
Alexander Gavrilov
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d70a79deb9
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Follow changes in XML defs.
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2012-09-18 13:11:11 +04:00 |
Alexander Gavrilov
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36e44c682c
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Add a plugin implementing 'add spatter to item' reactions.
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2012-09-17 21:15:51 +04:00 |
Alexander Gavrilov
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c1e20c6f05
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Follow changes to structures.
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2012-09-17 12:47:18 +04:00 |
Alexander Gavrilov
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24772f4dbc
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Add an api function for destroying items.
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2012-09-14 18:49:02 +04:00 |
Quietust
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1d8c9a6a5f
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Merge https://github.com/danaris/dfhack
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2012-09-13 14:30:44 -05:00 |
Quietust
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46321a6a01
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Rename world_data.unk_204 to feature_map
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2012-09-12 13:41:59 -05:00 |
Alexander Gavrilov
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f06f9af6b8
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Throw items from bins around in siege engine, like minecarts do.
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2012-09-12 20:57:25 +04:00 |
Alexander Gavrilov
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7c71aeab5f
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Add function for making item projectiles.
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2012-09-12 18:17:42 +04:00 |
Timothy Collett
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ccefd02ee3
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Merge branch 'master' of git://github.com/angavrilov/dfhack
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2012-09-10 11:56:23 -04:00 |
Timothy Collett
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96abc903ab
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Merge branch 'master' of http://github.com/peterix/dfhack
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2012-09-10 11:54:56 -04:00 |
Timothy Collett
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274d6038ad
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
Alexander Gavrilov
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9679b7729c
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Clean up the movement speed calculation function and move into the core.
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2012-09-09 17:04:58 +04:00 |
Alexander Gavrilov
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ec3d489bda
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Move curse-affected attribute value getters to the core.
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2012-09-09 12:51:08 +04:00 |
Alexander Gavrilov
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a36fe25e72
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Finish the effective skill computation function, and move to core.
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2012-09-09 12:27:40 +04:00 |
Alexander Gavrilov
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bfa6ed3e08
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Support setting the target area for the siege engine.
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2012-09-08 13:46:02 +04:00 |
Alexander Gavrilov
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e925d8f4d9
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Add an API function for reading tiles from the screen buffers.
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2012-09-07 11:36:45 +04:00 |
Alexander Gavrilov
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c971a819de
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Experimental creation of map blocks in gui/liquids script.
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2012-09-06 22:45:19 +04:00 |
Alexander Gavrilov
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d5ea05ebb8
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Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
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2012-09-06 12:37:29 +04:00 |
Alexander Gavrilov
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8d876cc7d9
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
Alexander Gavrilov
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3713c5ea9e
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Add some APIs required by steam engine to the core.
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2012-09-02 14:10:58 +04:00 |
Alexander Gavrilov
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0f1be28637
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Follow xml changes.
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2012-09-01 00:17:08 +04:00 |
Alexander Gavrilov
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f1915915b4
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Follow change in xml again.
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2012-08-27 23:03:02 +04:00 |
Alexander Gavrilov
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41ad42d0fd
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Expose the liquids plugin engine to lua, and make a wrapper gui script.
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2012-08-25 10:37:03 +04:00 |
Alexander Gavrilov
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8359e80b23
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Expose a few API functions to lua, and implement a room browser overlay.
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2012-08-24 18:26:18 +04:00 |
Alexander Gavrilov
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e825dc5ddb
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Tweak the API for current viewscreen, and dispatch show/dismiss from C++.
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2012-08-24 13:20:08 +04:00 |
Quietust
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1e28ceff6d
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Add getProfessionColor and getCasteProfessionColor to Units module
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2012-08-22 16:54:00 -05:00 |
Alexander Gavrilov
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7987ea9a98
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Put some compatibility features into the base dfhack viewscreen.
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2012-08-22 18:18:19 +04:00 |
Alexander Gavrilov
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2b79582e99
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Implement a policy of marking DFHack-owned screens with a signature.
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2012-08-22 12:28:01 +04:00 |
Alexander Gavrilov
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8969fc9435
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manipulator: Inherit from dfhack_viewscreen, and don't use itoa.
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2012-08-22 12:23:56 +04:00 |
Quietust
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51ba252344
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Add Screen::drawBorder(string), duplicates DF's interfacest::drawborder()
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2012-08-21 15:28:11 -05:00 |
Alexander Gavrilov
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38a07a4ca5
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Export the tile finder function to lua, and improve mouse event reporting.
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2012-08-19 20:00:10 +04:00 |
Alexander Gavrilov
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cacb082416
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Add a stupid example of a lua-controlled viewscreen.
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2012-08-19 17:53:25 +04:00 |
Alexander Gavrilov
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30f71ff510
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Implement support for lua-backed viewscreens.
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2012-08-19 14:27:44 +04:00 |
Alexander Gavrilov
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b8ee52131b
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Add a module for painting tiles into the gps global.
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2012-08-19 09:31:09 +04:00 |
Alexander Gavrilov
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fd0bf2ef92
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Extract the color enum from color_ostream to toplevel.
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2012-08-19 09:21:25 +04:00 |
Quietust
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bf82b2d20d
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Sync with df-structures
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2012-07-17 10:35:20 -05:00 |
jj
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cdd711efa4
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add COAL subtypes in MaterialInfo::getToken
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2012-07-04 17:31:41 +02:00 |
Alexander Gavrilov
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db91850464
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
Petr Mrázek
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52f9fe4a6a
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Merge https://github.com/danaris/dfhack
Conflicts:
depends/clsocket
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2012-06-14 00:00:36 +02:00 |
Alexander Gavrilov
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9dbcaa2733
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Support adventure mode and stockpile screens in focus strings.
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2012-06-06 18:54:06 +04:00 |