Commit Graph

38 Commits (65b0b307ff7ac8c343012084e82cc6ad943b65ba)

Author SHA1 Message Date
dhthwy ee61835f1f rendermax: note that this plugin needs testing and improvements
rendermax: note that this plugin needs testing and improvements
2023-12-27 21:32:50 -05:00
dhthwy 63928b55a2 rendermax: make isDone an std::atomic 2023-12-27 21:21:45 -05:00
Paxton Schweigert 54769ebdbf Remove tinythread from PluginManager
Remove useless tinythread import in PlugLoad-windows.cpp

Remove seemingly useless tinythread import in LuaTools.cpp

Factor out tinythread in LuaApi.cpp

Removed unused tinythread in LuaWrapper.cpp

Removed unused tinythread include in LuaTypes.cpp

Removed unused tinythread include in ColorText.cpp

Factor out tinythread in Console.h

Factor out tinythread in Console-posix.cpp

Factor out tinythread in Console-windows.cpp

Factor out tinythread in renderer_light

Factor out tinythread in DataDefs.cpp

Remove unused tinythread include in RemoteClient.cpp

Add includes for new mutex and conditional_variable usages in PluginManager

Factor out tinythread from devel/memview, renderermax/renderer_light, and rendermax/renderer_opengl plugins

Remove usages of tinythread in various CMakeLists.txt files, in .ycm_extra_conf.py, and delete tinythread itself

Delete tinythread from LISCENSE.rst

excise tinythread: fix deadlock in pluginmanager

excise tinythread: remove improper header

excise tinythread: fix double unlock. fix plugin typo
2023-12-27 19:23:58 -05:00
lethosor e7754ea890
Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
lethosor be517370a6 rendermax: move to std::mutex
fast_mutex can deadlock on Linux with optimization enabled
2020-05-04 18:38:54 -04:00
Ben Lubar 1dd6625270
Fix remaining warnings in supported plugins 2018-04-06 14:17:34 -05:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
Warmist a088219b3e Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now. 2014-05-11 14:19:02 +03:00
Warmist fef296110f Fixed friend class bug. 2014-05-06 07:17:02 +03:00
Warmist 50963c73fa rendermax: added adv mode lights also more proc-expensive diffuse mode. 2014-03-07 20:08:48 +02:00
Warmist b5b01ea02b rendermax: mainly organizing
added comments, non-enabled code for adaptive eyes,
2014-03-07 20:08:11 +02:00
Warmist 72259c8eba Added creature lights and item lights. 2014-03-07 20:08:08 +02:00
Warmist a3d3c34671 Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode) 2014-03-07 20:08:07 +02:00
Warmist c2db761a1b Rendermax: made it use unordered_map instead of map. 2014-03-07 20:07:21 +02:00
Warmist 5ad3a7570f Fixed a lot of disable lights bugs 2014-03-07 20:07:21 +02:00
Warmist f34a4ce34e Renamed lightCell to rgbf 2014-03-07 20:07:20 +02:00
Warmist ee1bad84fc Threading rewrite. 2014-03-07 20:07:20 +02:00
Japa b248eb3e52 Fixed broken buildings, also added floodgate functionality.
Merge branch 'master' of git://github.com/JapaMala/dfhack
2014-03-07 20:07:19 +02:00
Warmist 48f855c499 Added occlusionON|occlusionOFF commands 2014-03-07 20:06:50 +02:00
Warmist 28985167c9 Fixed bug with buildings and added gems to material definition. 2014-03-07 20:06:49 +02:00
Warmist d8b0b82122 Added antialiased lights. They kind of suck. So I disabled them. 2014-03-07 20:06:46 +02:00
Warmist b4091b5056 Added day colors and day speed parameters. 2014-03-07 20:06:45 +02:00
Warmist 70880897f6 Added sun time manipulation, updated helpstring. 2014-03-07 20:06:45 +02:00
Warmist 7c0a734c97 Added building size. Removed material flags (on by default) 2014-03-07 20:06:18 +02:00
Japa 70e1320e6f removed something I had for testing. 2014-03-07 20:06:18 +02:00
Warmist 740e3ebc51 Implemented building support. 2014-03-07 20:06:16 +02:00
Japa 5b0cb86278 Made the lighting engine multithreaded. 2014-03-07 20:06:15 +02:00
Warmist 354ec37046 MAXIMUM SPEED UPDATE!!!!! 2014-03-07 20:06:12 +02:00
Warmist 048395a2cd Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels). 2014-03-07 20:06:12 +02:00
Japa 13228855eb added square light volume, and automatic light radius. 2014-03-07 20:05:52 +02:00
Japa 0551661db2 Added more advanced sun light calculation 2014-03-07 20:05:51 +02:00
Warmist 4ccc95bc97 Major rewrite of opacity calculation. 2014-03-07 20:05:47 +02:00
Warmist 74bed5529b Made light plugin read configuration file (rendermax.lua) 2014-03-07 20:04:02 +02:00
Japa 4abff416d9 Some performance fixes and tweaks. Opaque blocks can now emit light. 2014-03-07 20:03:56 +02:00
Warmist ee7902c529 Fixed unload/disable crash. Added glowing plants. 2014-03-07 20:02:08 +02:00
Warmist b3ba3b9107 Fixed non-circular light. Do not show hidden tiles. 2014-03-07 20:01:10 +02:00
Warmist f92e4c91b8 Performance improvements, added flickering cursor light. 2014-03-07 20:00:39 +02:00
Warmist a19200fbfe C++ version of light engine. 2014-03-07 19:58:30 +02:00