dhthwy
ee61835f1f
rendermax: note that this plugin needs testing and improvements
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rendermax: note that this plugin needs testing and improvements
2023-12-27 21:32:50 -05:00
dhthwy
63928b55a2
rendermax: make isDone an std::atomic
2023-12-27 21:21:45 -05:00
Paxton Schweigert
54769ebdbf
Remove tinythread from PluginManager
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Remove useless tinythread import in PlugLoad-windows.cpp
Remove seemingly useless tinythread import in LuaTools.cpp
Factor out tinythread in LuaApi.cpp
Removed unused tinythread in LuaWrapper.cpp
Removed unused tinythread include in LuaTypes.cpp
Removed unused tinythread include in ColorText.cpp
Factor out tinythread in Console.h
Factor out tinythread in Console-posix.cpp
Factor out tinythread in Console-windows.cpp
Factor out tinythread in renderer_light
Factor out tinythread in DataDefs.cpp
Remove unused tinythread include in RemoteClient.cpp
Add includes for new mutex and conditional_variable usages in PluginManager
Factor out tinythread from devel/memview, renderermax/renderer_light, and rendermax/renderer_opengl plugins
Remove usages of tinythread in various CMakeLists.txt files, in .ycm_extra_conf.py, and delete tinythread itself
Delete tinythread from LISCENSE.rst
excise tinythread: fix deadlock in pluginmanager
excise tinythread: remove improper header
excise tinythread: fix double unlock. fix plugin typo
2023-12-27 19:23:58 -05:00
lethosor
e7754ea890
Enable -Wunused-variable and fix most errors
2021-09-07 01:16:21 -04:00
lethosor
be517370a6
rendermax: move to std::mutex
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fast_mutex can deadlock on Linux with optimization enabled
2020-05-04 18:38:54 -04:00
Ben Lubar
1dd6625270
Fix remaining warnings in supported plugins
2018-04-06 14:17:34 -05:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
Warmist
a088219b3e
Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now.
2014-05-11 14:19:02 +03:00
Warmist
fef296110f
Fixed friend class bug.
2014-05-06 07:17:02 +03:00
Warmist
50963c73fa
rendermax: added adv mode lights also more proc-expensive diffuse mode.
2014-03-07 20:08:48 +02:00
Warmist
b5b01ea02b
rendermax: mainly organizing
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added comments, non-enabled code for adaptive eyes,
2014-03-07 20:08:11 +02:00
Warmist
72259c8eba
Added creature lights and item lights.
2014-03-07 20:08:08 +02:00
Warmist
a3d3c34671
Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode)
2014-03-07 20:08:07 +02:00
Warmist
c2db761a1b
Rendermax: made it use unordered_map instead of map.
2014-03-07 20:07:21 +02:00
Warmist
5ad3a7570f
Fixed a lot of disable lights bugs
2014-03-07 20:07:21 +02:00
Warmist
f34a4ce34e
Renamed lightCell to rgbf
2014-03-07 20:07:20 +02:00
Warmist
ee1bad84fc
Threading rewrite.
2014-03-07 20:07:20 +02:00
Japa
b248eb3e52
Fixed broken buildings, also added floodgate functionality.
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Merge branch 'master' of git://github.com/JapaMala/dfhack
2014-03-07 20:07:19 +02:00
Warmist
48f855c499
Added occlusionON|occlusionOFF commands
2014-03-07 20:06:50 +02:00
Warmist
28985167c9
Fixed bug with buildings and added gems to material definition.
2014-03-07 20:06:49 +02:00
Warmist
d8b0b82122
Added antialiased lights. They kind of suck. So I disabled them.
2014-03-07 20:06:46 +02:00
Warmist
b4091b5056
Added day colors and day speed parameters.
2014-03-07 20:06:45 +02:00
Warmist
70880897f6
Added sun time manipulation, updated helpstring.
2014-03-07 20:06:45 +02:00
Warmist
7c0a734c97
Added building size. Removed material flags (on by default)
2014-03-07 20:06:18 +02:00
Japa
70e1320e6f
removed something I had for testing.
2014-03-07 20:06:18 +02:00
Warmist
740e3ebc51
Implemented building support.
2014-03-07 20:06:16 +02:00
Japa
5b0cb86278
Made the lighting engine multithreaded.
2014-03-07 20:06:15 +02:00
Warmist
354ec37046
MAXIMUM SPEED UPDATE!!!!!
2014-03-07 20:06:12 +02:00
Warmist
048395a2cd
Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
2014-03-07 20:06:12 +02:00
Japa
13228855eb
added square light volume, and automatic light radius.
2014-03-07 20:05:52 +02:00
Japa
0551661db2
Added more advanced sun light calculation
2014-03-07 20:05:51 +02:00
Warmist
4ccc95bc97
Major rewrite of opacity calculation.
2014-03-07 20:05:47 +02:00
Warmist
74bed5529b
Made light plugin read configuration file (rendermax.lua)
2014-03-07 20:04:02 +02:00
Japa
4abff416d9
Some performance fixes and tweaks. Opaque blocks can now emit light.
2014-03-07 20:03:56 +02:00
Warmist
ee7902c529
Fixed unload/disable crash. Added glowing plants.
2014-03-07 20:02:08 +02:00
Warmist
b3ba3b9107
Fixed non-circular light. Do not show hidden tiles.
2014-03-07 20:01:10 +02:00
Warmist
f92e4c91b8
Performance improvements, added flickering cursor light.
2014-03-07 20:00:39 +02:00
Warmist
a19200fbfe
C++ version of light engine.
2014-03-07 19:58:30 +02:00