Alexander Gavrilov
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65a382a2d7
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Document some of the new stuff in the readme.
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2012-09-19 15:55:08 +04:00 |
Quietust
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69e8fcce91
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Add mouse input to Manipulator, along with column labels
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2012-09-18 13:57:06 -05:00 |
Alexander Gavrilov
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a7998f71a2
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Add a tweak workaround for the issue with container reactions in advmode.
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2012-09-18 17:39:37 +04:00 |
Alexander Gavrilov
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f2e7ee4756
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Tweak the add spatter plugin.
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2012-09-18 13:15:25 +04:00 |
Alexander Gavrilov
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d70a79deb9
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Follow changes in XML defs.
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2012-09-18 13:11:11 +04:00 |
Alexander Gavrilov
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36e44c682c
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Add a plugin implementing 'add spatter to item' reactions.
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2012-09-17 21:15:51 +04:00 |
Alexander Gavrilov
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613063cef4
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Add a tweak to fix subtractDimension of small amounts.
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2012-09-17 17:19:24 +04:00 |
Alexander Gavrilov
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82e870c8dd
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Move siege engine out of devel.
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2012-09-17 14:59:59 +04:00 |
Alexander Gavrilov
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f2fde21b10
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Implement a slightly more sensible aiming AI in siege engine.
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2012-09-17 14:45:22 +04:00 |
Alexander Gavrilov
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c1e20c6f05
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Follow changes to structures.
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2012-09-17 12:47:18 +04:00 |
Kelly Martin
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58fda716e6
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Explicit cast is required for MSVC.
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2012-09-16 17:06:31 -05:00 |
Kelly Martin
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847dadd3f5
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Merge remote-tracking branch 'angavrilov/master'
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2012-09-16 16:37:08 -05:00 |
Kelly Martin
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38f920dd65
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Merge remote-tracking branch 'q/master'
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2012-09-16 16:36:51 -05:00 |
Alexander Gavrilov
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000e3baf27
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Implement skill-based miss probability in siege engine.
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2012-09-14 20:57:03 +04:00 |
Alexander Gavrilov
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811c096c0e
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Vaporize liquids from barrels, and destroy bin contents in siege engine.
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2012-09-14 20:22:49 +04:00 |
Alexander Gavrilov
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d22591e240
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Fix a file descriptor leak and a crash in linux getMemRanges.
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2012-09-14 12:35:55 +04:00 |
Alexander Gavrilov
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aaf5d181bd
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Add yet one more performance-oriented tweak for temperature updates.
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2012-09-14 12:14:36 +04:00 |
Quietust
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c927623050
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Rework handling of column positions, and insert a new "Happiness" column
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2012-09-13 15:42:51 -05:00 |
Quietust
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1325b70e41
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Cleanup autolabor+cleanowned, fix depends/clsocket
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2012-09-13 14:42:17 -05:00 |
Quietust
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1d8c9a6a5f
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Merge https://github.com/danaris/dfhack
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2012-09-13 14:30:44 -05:00 |
Quietust
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cae01250ff
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-09-13 14:08:26 -05:00 |
Alexander Gavrilov
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881fed41de
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Support setting workshop profile for siege engines.
Since can't use built-in viewscreen, UI limited to skills only.
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2012-09-13 20:20:56 +04:00 |
Alexander Gavrilov
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5690a26439
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On second thought, remove stockpile->engine links; keep only reverse.
Bi-directional links involve the risk of crashes if the plugin
is unloaded, and the engine subsequently deconstructed.
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2012-09-13 17:49:41 +04:00 |
Quietust
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ae6e0f617d
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Make it clear that this is from DFHack, and properly name it Dwarf Manipulator
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2012-09-13 08:27:28 -05:00 |
Quietust
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c9d73cb6fb
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Fix crash bug when using manipulator in Arena mode
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2012-09-12 13:42:16 -05:00 |
Alexander Gavrilov
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f06f9af6b8
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Throw items from bins around in siege engine, like minecarts do.
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2012-09-12 20:57:25 +04:00 |
Alexander Gavrilov
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448d7e3633
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Support linking siege engines to stockpiles.
Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence.
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2012-09-12 12:15:12 +04:00 |
Alexander Gavrilov
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b0938d7e0d
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Allow specifying arbitrary items to use in catapults.
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2012-09-11 22:46:17 +04:00 |
Alexander Gavrilov
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3a075f4bc7
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Trivial siege engine aiming at units, with logic in lua.
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2012-09-11 19:17:24 +04:00 |
Timothy Collett
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ccefd02ee3
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Merge branch 'master' of git://github.com/angavrilov/dfhack
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2012-09-10 11:56:23 -04:00 |
Timothy Collett
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96abc903ab
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Merge branch 'master' of http://github.com/peterix/dfhack
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2012-09-10 11:54:56 -04:00 |
Timothy Collett
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274d6038ad
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Merge further changes (???)
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2012-09-10 09:19:21 -04:00 |
Timothy Collett
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270351f510
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Merge branch 'master' of https://github.com/danaris/dfhack
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2012-09-10 09:18:24 -04:00 |
Alexander Gavrilov
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8ab615f6d0
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Implement unit path prediction in siege engine.
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2012-09-09 20:54:12 +04:00 |
Alexander Gavrilov
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9679b7729c
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Clean up the movement speed calculation function and move into the core.
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2012-09-09 17:04:58 +04:00 |
Alexander Gavrilov
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ec3d489bda
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Move curse-affected attribute value getters to the core.
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2012-09-09 12:51:08 +04:00 |
Alexander Gavrilov
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a36fe25e72
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Finish the effective skill computation function, and move to core.
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2012-09-09 12:27:40 +04:00 |
Alexander Gavrilov
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fb88aad51d
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Reverse-engineer unit speed computation from DF code.
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2012-09-08 21:07:18 +04:00 |
Alexander Gavrilov
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003c3391d1
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Implement aiming projectiles at random points in the designated area.
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2012-09-08 15:49:46 +04:00 |
Alexander Gavrilov
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bfa6ed3e08
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Support setting the target area for the siege engine.
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2012-09-08 13:46:02 +04:00 |
Alexander Gavrilov
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325e294af2
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Start the siege engine plugin with code to highlight obstacles on screen.
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2012-09-07 19:54:32 +04:00 |
Alexander Gavrilov
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d0e630d4c3
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Move steam engine out of devel, since it should be fully functional.
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2012-09-06 17:10:58 +04:00 |
Alexander Gavrilov
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d5ea05ebb8
|
Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
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2012-09-06 12:37:29 +04:00 |
Alexander Gavrilov
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8d876cc7d9
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
Alexander Gavrilov
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9c6fcee9a9
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Add steam engine documentation, and use barrel quality in efficiency calc.
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2012-09-05 11:23:00 +04:00 |
Kelly Martin
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96fec768c7
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Merge remote-tracking branch 'angavrilov/master'
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2012-09-04 12:05:05 -05:00 |
Alexander Gavrilov
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aa449a2180
|
Add a tweak to work around the endless temperature update bug.
This obsoletes fix/stable-temp.lua, which only fixes items once.
|
2012-09-03 21:11:35 +04:00 |
Alexander Gavrilov
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1618ccf5bb
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Fix steam-engine build on msvc, and add a script for listing mem ranges.
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2012-09-03 10:28:17 +04:00 |
Alexander Gavrilov
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2249cb14fa
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Require level 3 both for water & magma, and indicate level 5 by brightness.
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2012-09-02 18:57:10 +04:00 |
Alexander Gavrilov
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3b08ee44d1
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Vary the internal power consumption of the engine depending on quality.
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2012-09-02 17:32:44 +04:00 |