Myk Taylor
956918ff21
add debug logging
2023-04-11 00:58:40 -07:00
Myk Taylor
c5ff1622cd
reformat code and clean up headers
2023-04-11 00:39:22 -07:00
Myk Taylor
51047367f4
fix index out of bounds error when reading gems
2023-04-10 23:28:00 -07:00
Myk Taylor
04c16186de
hide planner overlay during the tutorial
2023-04-10 04:24:00 -07:00
Myk Taylor
661ddbd256
automelt doesn't need to disable itself
2023-04-10 03:37:22 -07:00
Kelly Kinkade
ef53a243e6
prospector redux
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this is arguably a better approach for dealing with the change in elevation display in v50
2023-04-09 13:47:45 -05:00
Kelly Kinkade
95fb4e7eaa
add raw/cooked z level output to prospector
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toady shifted displayed z levels by 100 for v50
2023-04-09 12:57:11 -05:00
Clément Vuchener
5aa246f6b0
plugins: include proto directory from current source directory
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Updated remotefortressreader for the new behavior.
2023-04-08 12:43:30 +02:00
Myk Taylor
36db68deed
user longer text for weapon label
2023-04-07 02:17:22 -07:00
Myk Taylor
54c62a7307
tidy up
2023-04-07 02:08:47 -07:00
Myk Taylor
9e5728244e
don't error out when buildingplan is loaded at DF start
2023-04-07 02:07:45 -07:00
Myk
ec114bea7c
Merge branch 'develop' into bplan_planneroverlay
2023-04-07 01:14:06 -07:00
Myk
cd209d2f54
Merge branch 'develop' into bplan_itemselection
2023-04-07 01:06:38 -07:00
pre-commit-ci[bot]
93962df3de
[pre-commit.ci] auto fixes from pre-commit.com hooks
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for more information, see https://pre-commit.ci
2023-04-07 01:57:12 +00:00
Quietust
8d40ca8be6
Add "faststart" plugin to make DF start faster
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In particular, it makes the game's "Loading..." screen animate
as quickly as possible, shortening it from around 10 seconds to
slightly more than 1 second.
A conditional build setting makes it skip the animation as well,
making it slightly faster yet.
Ideally, this should become part of the Tweak plugin, but we're
not building that right now.
2023-04-06 19:47:21 -06:00
Taxi Service
6347e11751
moved prev/next on top, made set/edit filter button, more tweaks
2023-04-07 00:46:32 +02:00
Taxi Service
f66c60ee65
removed some trailing whitespace...
2023-04-06 16:22:07 +02:00
Taxi Service
70b8c83178
highlight selected item, + various tweaks
2023-04-06 16:08:09 +02:00
TaxiService
c490a9ebc2
updated comments in the footer area
2023-04-05 15:55:47 +02:00
Taxi Service
0c91644c5e
various tweaks and fixes
2023-04-04 22:34:47 +02:00
TaxiService
59b7947230
removed trailing whitespace...
2023-04-04 18:31:04 +02:00
Taxi Service
eda88a87ef
Merge branch 'bplan_itemselection' of https://github.com/TaxiService/dfhack into bplan_itemselection
2023-04-04 18:27:15 +02:00
TaxiService
e8e77e9ec2
Merge branch 'DFHack:develop' into bplan_itemselection
2023-04-04 18:25:54 +02:00
Taxi Service
aa8870fcad
custom EditField & reorganized panels
2023-04-04 17:38:38 +02:00
Taxi Service
8860ddf982
planneroverlay: initial rework commit
2023-04-03 22:46:31 +02:00
Taxi Service
ea9f3ef9d1
restored pens.lua (has nothing to do with itemselection)
2023-04-03 22:27:50 +02:00
Taxi Service
07a4da6573
reworked itemselection ui & added vertical divider pens
2023-04-03 22:23:32 +02:00
Taxi Service
d04780ee86
tweaked some item names shown on buildingplan uis
2023-04-03 20:38:57 +02:00
Taxi Service
935bc235b6
fixed vertical divider characters in ascii mode
2023-04-03 20:37:45 +02:00
Myk Taylor
55f7643381
use the defined constant instead of a magic number
2023-04-01 23:52:20 -07:00
Myk Taylor
9461e609a0
adjust text margin in hotkey menu for wide scrollbar
2023-04-01 22:53:35 -07:00
Myk Taylor
d13dfd7d49
interpret shrubbery as floor instead of wall
2023-03-31 19:29:01 -07:00
Myk Taylor
99e2e596c0
use normalized specials vector
2023-03-31 04:47:54 -07:00
Myk Taylor
44adae24ab
fix items not being filtered correctly in item selection screen
2023-03-31 04:45:59 -07:00
John Cosker
7ff9d73a4c
Technically drawing works
2023-03-30 15:17:08 -04:00
Myk Taylor
0db93762cf
bounds check the choice data
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old forts that persisted data before this attribute existed will have an
invalid value
2023-03-29 15:09:18 -07:00
Myk Taylor
f2958a5529
implement automaterial selection for buildingplan
2023-03-28 23:51:52 -07:00
Myk
921e08e97a
Merge branch 'develop' into myk_buildingplan_suspendmanager
2023-03-28 06:52:42 -07:00
Myk Taylor
02b52fcb3d
confirm for removing burrows via the repaint menu
2023-03-27 16:11:21 -07:00
Myk Taylor
b515b337ea
silence noisy buildingplan warning
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about itemless buildings not having items
2023-03-27 08:38:18 -07:00
Myk Taylor
0ed311c108
allow exported orders files to be deleted from the import dialog
2023-03-27 03:52:12 -07:00
Myk Taylor
8da7e216a4
buildingplan - suspendmanager integration
2023-03-27 02:24:56 -07:00
Kelly Kinkade
f3862e3eec
tailor: gatekeep debugging code
2023-03-27 00:44:20 -05:00
Kelly Kinkade
0f5456c45b
tidy up after self
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remove a couple of no-longer-used variables that i missed last time
2023-03-27 00:31:47 -05:00
Kelly Kinkade
4a173aac99
tailor: fix #3093 , #3103
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I significantly restructured the assignment algorithm to eliminate the overproduction issues in #3093
#3103 is addressed by excluding units that don't have the caste-level EQUIPS flag
closes #3093
closes #3103
2023-03-27 00:07:40 -05:00
Myk
4090a66eb2
Merge pull request #3094 from ab9rf/autoclothing
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autoclothing: support disable
2023-03-25 15:02:12 -07:00
Myk
4108c57c0d
Merge pull request #3091 from ab9rf/getplants
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reenable getplants
2023-03-25 13:11:04 -07:00
Myk
2538324008
Merge pull request #3096 from ab9rf/5007-tailor
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tailor: add inventory sanity check debug mode
2023-03-25 13:04:47 -07:00
Myk Taylor
42b18d001b
refresh overlay and helpdb on new world to pick up mod content
2023-03-25 12:56:54 -07:00
Kelly Kinkade
c8c0040678
tailor: add inventory sanity check debug mode
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enable with "tailor debugging on" disable with "tailor debugging off"
this setting is not persisted
2023-03-25 14:56:04 -05:00
Myk
8b7223d1e2
Merge pull request #3086 from myk002/myk_buildingplan_no_filter_items
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[buildingplan] allow player to choose any item when choosing items manually
2023-03-25 12:55:37 -07:00
Kelly Kinkade
1c25c9b80c
autoclothing: support disable
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this also includes some minor refactorings:
* some debug messages have been "tagged" so it's obvious they're from autoclothing
* a serialized list of flag checks has been replaced with a maskcheck
* partial lua api added, currently only supports enable/disable
2023-03-25 12:42:30 -05:00
Kelly Kinkade
df286ab71e
reenable getplants
2023-03-25 10:18:06 -05:00
Myk Taylor
a8822bdefa
take carved stairs into account when auto building stairs
2023-03-24 15:43:02 -07:00
Myk Taylor
58eaf33b08
normalize stairs so they all use the same filter
2023-03-24 15:26:17 -07:00
Myk Taylor
c8f590cbac
allow player to choose any item when choosing items manually
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that is, ignore the global and building-specific filters
2023-03-24 14:36:06 -07:00
Myk Taylor
99d050d0a8
respect building size limits
2023-03-24 14:06:39 -07:00
Myk Taylor
013c6fe02a
don't render footprint if we're minmized
2023-03-23 17:30:18 -07:00
Myk
da2ef0365d
Merge branch 'develop' into myk_the_case_of_the_missing_mask
2023-03-23 15:48:53 -07:00
Kelly Kinkade
95f6e6e5be
tailor: fix material overrun issue
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properly track materials required for already-queued jobs
fixes #3056
2023-03-23 16:23:06 -05:00
Myk Taylor
873e94ea5d
actually record the deserialized material mask val
2023-03-23 10:48:33 -07:00
Myk
4d540ba8ab
Merge pull request #3078 from myk002/myk_orders
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add minimize button to orders overlay panel
2023-03-23 03:24:30 -07:00
Myk Taylor
9154a52d0a
remove spaces and dashes from allowed filename chars
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since this will likely make it more difficult to represent stockpile
filenames in quickfort's stockpile configuration language
2023-03-23 02:26:37 -07:00
Myk Taylor
b95d923b32
finalize docs, clear flags
2023-03-23 02:26:37 -07:00
Myk Taylor
b5d4f04d2f
differentiate fish
2023-03-23 02:26:37 -07:00
Myk Taylor
876425fbc8
allow multiple filters
2023-03-23 02:26:37 -07:00
Myk Taylor
581c7370ca
prepend searchable prefix
2023-03-23 02:26:37 -07:00
Myk Taylor
0f5d3fd4a6
spacing
2023-03-23 02:26:37 -07:00
Myk Taylor
fde51e5948
fix some debug strings
2023-03-23 02:26:37 -07:00
Myk Taylor
f13df882b6
properly filter when setting gems
2023-03-23 02:26:37 -07:00
Myk Taylor
a545bc8120
it compiles!
2023-03-23 02:26:37 -07:00
Myk Taylor
0a9e81418e
port two helper functions
2023-03-23 02:26:37 -07:00
Myk Taylor
06fa43932c
animals works
2023-03-23 02:26:37 -07:00
Myk Taylor
1c527ab3d8
rejiggered
2023-03-23 02:26:37 -07:00
Myk Taylor
5a317820f9
new logic for deserialization
2023-03-23 02:26:37 -07:00
Myk Taylor
e21c55d6ff
update stockpiles command and use new data paths
2023-03-23 02:26:37 -07:00
Myk Taylor
90aed848bb
add minimize button to orders overlay panel
2023-03-23 02:26:00 -07:00
Myk Taylor
0b72b42b7e
allow metal chests to be melted
2023-03-23 00:59:05 -07:00
Kelly Kinkade
959b4b3171
update tailor
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`tailor` now properly discriminates between dyed and undyed cloth and no longer defaults to using adamantine
2023-03-22 18:29:47 -05:00
Kelly Kinkade
42e21bf946
reenable prospector in fort mode
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fort mode prospect works. embark mode prospect doesn't crash but generates nonsense data, so that code has been disabled for now
2023-03-20 11:00:25 -05:00
Myk
b03a35ba8d
Merge pull request #3040 from myk002/myk_revflood
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[reveal] anchor revflood at a unit's position
2023-03-19 14:37:29 -07:00
Myk Taylor
1984cf4469
remove unnecessary reload
2023-03-17 21:07:38 -07:00
Myk Taylor
b55a19f859
make the planner panel un-minimizable again
2023-03-17 21:07:25 -07:00
Myk Taylor
4a3363da9c
anchor revflood at a unit's position
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makes it more user friendly and reduces chance of mishap by placing the
cursor in an unforgiving location (like in a closed cavity)
2023-03-17 17:43:58 -07:00
Myk Taylor
181b930070
allow inputs to pass through when minimized
2023-03-17 14:59:39 -07:00
Myk Taylor
79dd5a313f
rename Build button to Confirm and update docs
2023-03-17 09:58:20 -07:00
Myk Taylor
a9e853188c
better minimize widget for the planner panel
2023-03-17 08:33:55 -07:00
Myk Taylor
52dec0114f
properly count required bars/cloth and don't output confusing total quantities
2023-03-16 23:45:22 -07:00
Myk Taylor
e95b6805d0
comment out heat safety feature
2023-03-16 19:55:12 -07:00
Myk Taylor
b0f9ad6449
add buildingplan reset for resetting all filters
2023-03-15 14:02:59 -07:00
Myk Taylor
73e65f2d94
use proper widgets for the minimize button
2023-03-15 13:40:34 -07:00
Myk Taylor
a4365f47f5
don't pick up empty specials
2023-03-15 13:40:08 -07:00
Myk Taylor
208a3e4ae8
add minimize/restore button
2023-03-15 01:19:34 -07:00
Myk Taylor
4be5ca4e81
filter by whether a slab is engraved
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this actually adds an entirely new "specials" filter system that can be
extended later for other types
2023-03-15 00:29:27 -07:00
Myk
7edc686753
Merge pull request #3020 from myk002/myk_save_choice
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[buildingplan] remember "choose items" choice per building type
2023-03-15 00:27:20 -07:00
Myk Taylor
306d300edf
persist choose items choice per building type
2023-03-14 22:26:56 -07:00
Myk Taylor
4d8580d9e7
remember "choose items" choice per building type
2023-03-14 21:55:43 -07:00
Myk Taylor
039171e01d
support multiple upright spikes in a spike trap
2023-03-14 21:36:41 -07:00
Myk Taylor
543f9ade0d
account for reverse ordering in job_items vector
2023-03-13 13:35:12 -07:00
Myk
63a7811ba5
Merge branch 'develop' into myk_buildingplan_clay
2023-03-12 15:59:48 -07:00