Myk Taylor
b59bf72cd2
turn down the title-version plugin
2023-04-23 17:32:30 -07:00
Quietust
8d40ca8be6
Add "faststart" plugin to make DF start faster
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In particular, it makes the game's "Loading..." screen animate
as quickly as possible, shortening it from around 10 seconds to
slightly more than 1 second.
A conditional build setting makes it skip the animation as well,
making it slightly faster yet.
Ideally, this should become part of the Tweak plugin, but we're
not building that right now.
2023-04-06 19:47:21 -06:00
Myk
4090a66eb2
Merge pull request #3094 from ab9rf/autoclothing
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autoclothing: support disable
2023-03-25 15:02:12 -07:00
Kelly Kinkade
1c25c9b80c
autoclothing: support disable
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this also includes some minor refactorings:
* some debug messages have been "tagged" so it's obvious they're from autoclothing
* a serialized list of flag checks has been replaced with a maskcheck
* partial lua api added, currently only supports enable/disable
2023-03-25 12:42:30 -05:00
Kelly Kinkade
df286ab71e
reenable getplants
2023-03-25 10:18:06 -05:00
Kelly Kinkade
42e21bf946
reenable prospector in fort mode
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fort mode prospect works. embark mode prospect doesn't crash but generates nonsense data, so that code has been disabled for now
2023-03-20 11:00:25 -05:00
Myk Taylor
161f84e7b7
turn down automaterial (superseded by buildingplan)
2023-03-06 01:27:27 -08:00
Myk Taylor
8f07a03772
get savestock and loadstock minimally functional
2023-03-05 16:16:32 -08:00
Myk Taylor
0faa160eaa
split buildingplan into a project
2023-02-26 09:49:07 -08:00
Myk Taylor
2b3dcee4b0
get strangemood compiling and running
2023-02-13 01:18:45 -08:00
Myk
90767b83d2
Merge pull request #2852 from myk002/myk_misery
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update misery
2023-02-08 14:22:33 -08:00
Myk Taylor
5c84d18001
update tailor, persist state, use best practices
2023-02-08 14:06:19 -08:00
Myk Taylor
9f76d64e42
update misery; persist state
2023-02-08 14:02:44 -08:00
Roxy
0043e05895
enable autonestbox
2023-02-06 16:47:50 -05:00
Myk
d6c4d4417e
Add dig to the build
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Ref: #2743
2023-02-05 21:11:07 -08:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk Taylor
aa2339d2aa
add cxxrandom back to the build
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and mark channel-safely as tested
2023-02-02 19:42:19 -08:00
Kelly Kinkade
d780dc6847
reenable autolabor for testing
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minimum required to make work:
* realign the job table
* add code to flip/flop the work detail enable flag
2023-02-02 15:37:36 -06:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
John Cosker
37b5be1f35
Implement autoslab engraving feature ( #1 )
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* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Josh Cooper
739263eb59
Re-introduces channel-safely plugin to the build
2023-01-24 16:25:41 -08:00
eamondo2
8f7788ec20
Merge branch 'develop' into automelt
2023-01-22 20:32:43 -05:00
Myk Taylor
f0d44342d8
first attempt at a manager orders overlay
2023-01-22 03:08:36 -08:00
eamondo2
3fc4d056c3
initial automelt
2023-01-20 17:58:48 -05:00
Myk
310940e1a2
Merge branch 'develop' into Autoclothing
2023-01-20 14:05:26 -08:00
Myk Taylor
4183bace4d
update autodump, only commands, add hotkeys
2023-01-20 09:31:44 -08:00
Myk
116f9bf8e6
Merge pull request #2641 from myk002/myk_buildingplan
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minimal implementation of buildingplan
2023-01-20 09:28:26 -08:00
Kelly Kinkade
b598b38891
tailor: reenable and improve logging
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reenable plugin
remove `using std;`
switch to standard logger and add some debug and trace level log messages
2023-01-18 14:49:38 -06:00
Myk Taylor
a96ddcec80
add buildingplan skeleton
2023-01-16 23:55:39 -08:00
Myk Taylor
9606f7bf4f
remove ones that don't work, mark as tested those that do
2023-01-14 09:50:17 -08:00
Myk Taylor
dbc26f0d37
enable next batch of plugins to test
2023-01-14 01:28:33 -08:00
Rose
0e021e392d
Added a report to autoclothing, as well as some changes to DFHack::Units to enable it.
2023-01-13 21:20:01 -08:00
Myk Taylor
8f434bf9a6
add blueprint back to the build (dig and build phases only)
2023-01-13 12:36:16 -08:00
Myk Taylor
99350bdb73
add xlsxreader back to the build
2023-01-13 09:45:33 -08:00
Myk Taylor
49cd82a9b8
enable a batch of compilable plugins for testing
2023-01-12 13:48:58 -08:00
Myk Taylor
ad4ce706f1
enable fastdwarf (no changes)
2023-01-10 00:46:52 -08:00
Myk Taylor
60170f252f
add regrass plugin back in (no changes)
2023-01-10 00:42:37 -08:00
Myk Taylor
7cf703ef23
turn down Ruby support
2023-01-09 23:59:55 -08:00
Myk
c33274ef11
Merge pull request #2575 from myk002/myk_autochop
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Update and validate autochop
2023-01-09 23:51:56 -08:00
Myk
bb90ff0b32
Merge pull request #2566 from ab9rf/5005-autofarm
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reenable autofarm and add persistence support
2023-01-09 23:48:35 -08:00
Myk Taylor
3938721df0
enable seedwatch (no changes)
2023-01-09 16:25:01 -08:00
Kelly Kinkade
f0aa7a76de
reenable autofarm and add persistence support
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note that persistence does not appear to work properly right now so this hasn't been fully tested
2023-01-09 18:05:15 -06:00
Myk Taylor
3518a13dea
add cleanowned back to the build (no changes)
2023-01-09 15:45:45 -08:00
Myk Taylor
2da3510ade
add stonesense to the build (if configured); docs
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the `overlay` command option has been removed
2023-01-09 14:59:38 -08:00
Myk
2efd77fb6b
Merge pull request #2578 from myk002/myk_orders
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enable orders plugin
2023-01-09 13:13:54 -08:00
Myk Taylor
3cf3e3f5b6
enable orders, no updates needed
2023-01-09 02:03:55 -08:00
Myk Taylor
2877f87d78
implement new autochop
2023-01-08 23:28:06 -08:00
Rose
60a2f615c0
Enabled probe, and fixed the one thing preventing it from compiling.
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Before this can be considered updated, it would need to be able to find the currently selected building or creature from the game, but it does work as-is when the keyboard cursor is enabled in the game.
2023-01-07 21:06:47 -08:00
Rose
1808cfc51b
Merge remote-tracking branch 'DFHack/develop' into develop
2023-01-06 19:53:41 -08:00
Kelly Kinkade
779e159512
enable reveal
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`reveal demon` is disabled due to double popup bug
`reveal` also has guidance text that appears if the player is in graphics mode explaining the limitations of the new renderer
2023-01-06 13:56:19 -06:00