Paxton Schweigert
54769ebdbf
Remove tinythread from PluginManager
...
Remove useless tinythread import in PlugLoad-windows.cpp
Remove seemingly useless tinythread import in LuaTools.cpp
Factor out tinythread in LuaApi.cpp
Removed unused tinythread in LuaWrapper.cpp
Removed unused tinythread include in LuaTypes.cpp
Removed unused tinythread include in ColorText.cpp
Factor out tinythread in Console.h
Factor out tinythread in Console-posix.cpp
Factor out tinythread in Console-windows.cpp
Factor out tinythread in renderer_light
Factor out tinythread in DataDefs.cpp
Remove unused tinythread include in RemoteClient.cpp
Add includes for new mutex and conditional_variable usages in PluginManager
Factor out tinythread from devel/memview, renderermax/renderer_light, and rendermax/renderer_opengl plugins
Remove usages of tinythread in various CMakeLists.txt files, in .ycm_extra_conf.py, and delete tinythread itself
Delete tinythread from LISCENSE.rst
excise tinythread: fix deadlock in pluginmanager
excise tinythread: remove improper header
excise tinythread: fix double unlock. fix plugin typo
2023-12-27 19:23:58 -05:00
Myk Taylor
50cc6d965d
update to new save directory structure
2023-01-15 23:13:58 -08:00
Myk Taylor
5e5775f5e3
rename globals according to structures update
2023-01-05 17:11:01 -08:00
myk002
a7011421b4
update docs for rendermax
2022-07-29 16:31:37 -07:00
lethosor
e7754ea890
Enable -Wunused-variable and fix most errors
2021-09-07 01:16:21 -04:00
lethosor
11222f21d3
Update lint.py filters and fix a couple identified issues
2021-09-06 18:42:45 -04:00
lethosor
be517370a6
rendermax: move to std::mutex
...
fast_mutex can deadlock on Linux with optimization enabled
2020-05-04 18:38:54 -04:00
lethosor
76da2c2aaf
Clean up CMakeLists.txt style
2019-07-16 22:19:11 -04:00
lethosor
b2fd0b062b
Merge remote-tracking branch 'PatrikLundell/dead_plugins' into develop
2018-06-20 16:18:07 -04:00
PatrikLundell
cac749429a
dead flag -> !isActive
2018-06-14 12:34:41 +02:00
Pauli
8f2cf3ad26
Fix printf format warnings
2018-06-11 19:57:06 +03:00
Ben Lubar
f838b5695d
Remove $(NOINHERIT) which was inexplicably included in a bunch of plugins.
2018-05-14 00:12:22 -05:00
Ben Lubar
1dd6625270
Fix remaining warnings in supported plugins
2018-04-06 14:17:34 -05:00
Ben Lubar
a7dfacd1c5
Fix warnings in supported plugins.
2018-04-06 01:25:21 -05:00
Quietust
88c7e493b8
Merge ui_area_map_width into ui_menu_width, now a 2-byte array
2017-12-03 20:34:59 -06:00
lethosor
de731b0299
Move save_dir back into cur_savegame and update submodules
2016-08-14 12:41:09 -04:00
lethosor
e965f5318f
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
Vitaly Pronkin
fe18f176f7
More 64-bit fixes
...
Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350
, 4dd411e
- Excluded library/modules/Buildings.cpp
2016-07-26 23:47:53 -04:00
Ben Lubar
270ff61fbd
add parentheses around || that should be inside &&
2015-12-13 12:23:56 -06:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
lethosor
a615723b38
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
Warmist
9d460d506e
Probably a fix to rendermax for 0.40.xx
2014-08-09 22:14:55 +03:00
Alexander Gavrilov
e829b2eea4
Fix missing newline and update Readme.html
2014-05-11 16:05:00 +04:00
Warmist
a088219b3e
Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now.
2014-05-11 14:19:02 +03:00
Warmist
b6b839c802
Fix for osx to build.
2014-05-06 21:59:11 +03:00
Warmist
fef296110f
Fixed friend class bug.
2014-05-06 07:17:02 +03:00
Warmist
e29e29d537
Updated readme, NEWS and changed where rendermax looks for it's config.
2014-05-04 21:00:16 +03:00
Warmist
4cbab2b014
Small fix that got lost in rebase
2014-03-07 20:28:07 +02:00
Warmist
50963c73fa
rendermax: added adv mode lights also more proc-expensive diffuse mode.
2014-03-07 20:08:48 +02:00
Warmist
b5b01ea02b
rendermax: mainly organizing
...
added comments, non-enabled code for adaptive eyes,
2014-03-07 20:08:11 +02:00
Warmist
372f861010
rendermax: fixed crashes (hopefully for real this time)
2014-03-07 20:08:10 +02:00
Warmist
72259c8eba
Added creature lights and item lights.
2014-03-07 20:08:08 +02:00
Warmist
830d9900fb
Fixed a bug that enabled rendermax even when it was supposed to be off.
2014-03-07 20:08:08 +02:00
Warmist
a3d3c34671
Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode)
2014-03-07 20:08:07 +02:00
Warmist
c2db761a1b
Rendermax: made it use unordered_map instead of map.
2014-03-07 20:07:21 +02:00
Warmist
5ad3a7570f
Fixed a lot of disable lights bugs
2014-03-07 20:07:21 +02:00
Warmist
f34a4ce34e
Renamed lightCell to rgbf
2014-03-07 20:07:20 +02:00
Warmist
ee1bad84fc
Threading rewrite.
2014-03-07 20:07:20 +02:00
Japa
b248eb3e52
Fixed broken buildings, also added floodgate functionality.
...
Merge branch 'master' of git://github.com/JapaMala/dfhack
2014-03-07 20:07:19 +02:00
Warmist
0cf5eedc2a
Fixed potential error with building getting transparent on un-powering.
2014-03-07 20:07:17 +02:00
Warmist
48f855c499
Added occlusionON|occlusionOFF commands
2014-03-07 20:06:50 +02:00
Warmist
360b5d2e18
Fix for gems not getting right color.
2014-03-07 20:06:50 +02:00
Warmist
28985167c9
Fixed bug with buildings and added gems to material definition.
2014-03-07 20:06:49 +02:00
Japa
b12fd5a4c5
Changed sun calculation direction.
2014-03-07 20:06:46 +02:00
Warmist
d8b0b82122
Added antialiased lights. They kind of suck. So I disabled them.
2014-03-07 20:06:46 +02:00
Warmist
b4091b5056
Added day colors and day speed parameters.
2014-03-07 20:06:45 +02:00
Warmist
70880897f6
Added sun time manipulation, updated helpstring.
2014-03-07 20:06:45 +02:00
Warmist
7c0a734c97
Added building size. Removed material flags (on by default)
2014-03-07 20:06:18 +02:00
Japa
70e1320e6f
removed something I had for testing.
2014-03-07 20:06:18 +02:00
Warmist
740e3ebc51
Implemented building support.
2014-03-07 20:06:16 +02:00