Matthew Cline
cb9c9aae7c
Deal with third flag group in creatures
...
Added support for reading and writing the third creature flag group,
t_creaturflags3 (the offest already exists in Memory.xml). So far I've
only figured out three of the flags (out of an apparent 13):
1) announce_titan, which causes the creature to be announced as if
it was a titan or FB which had just arrived.
2) scuttle, which causes the creature to be die like it had been
killed in the game. That is, it leaves behind a corpse, and
will generate unhappy thoughts in dwarves if approriate.
3) ghostly, for creatures which are the ghosts of dead dwarves.
I updated creaturemanager to use scuttle for --kill, and added the
action --erase to kill in the old way which doesn't leave a corpse or
creatre unhappy thoughts.
2011-07-10 04:00:52 -07:00
Petr Mrázek
43fc15476a
Added ability to set trees on fire.
2011-05-15 00:26:44 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Petr Mrázek
1d35044db3
Started removing C++-isms from C wrapper. Removed DFGlobal.h
2011-04-10 13:12:28 +02:00
doomchild
cf59b7802d
added getPosition
2011-03-29 10:23:04 -05:00
doomchild
e34831a354
added getters/setters for cursor/view coords, window size, and screen tiles added ReadHotkeys
2011-03-29 09:59:12 -05:00
Petr Mrázek
d75c940958
Kill Position module everywhere.
2011-03-18 11:45:37 +01:00
Petr Mrázek
e1b80e6f33
Massive tool and wrapper fixage.
2011-03-18 11:38:37 +01:00
doomchild
5cbc9e5918
added Maps_ReadLocalFeatures
2011-03-14 14:59:31 -05:00
doomchild
6e54715706
added ReadVegetation
2011-03-11 16:56:21 -06:00
doomchild
187a8a0578
added a function to read all the veins at once
...
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
doomchild
4cf037d5d3
changed a couple of argument types to be more explicit
2011-03-03 14:15:38 -06:00
doomchild
f4be3ef4fe
updated to use t_gamemodes struct in Read/WriteGameMode calls
2011-03-03 10:18:27 -06:00
doomchild
0b77744905
added game mode reader
2011-03-01 14:38:55 -06:00
doomchild
bdb0ebd8ea
added grass vein and world construction readers
2011-03-01 14:38:18 -06:00
doomchild
1a5bce53a7
added ReadGeology
2010-09-20 12:40:00 -05:00
doomchild
9844a8f8b3
added SetPauseState wrapper
2010-09-16 13:10:13 -05:00
doomchild
78a12876d5
added ReadInventoryIdx and ReadInventoryPtr wrappers
2010-09-16 13:04:19 -05:00
thewonderidiot
988b1d8692
Added support for reading and setting the weather.
...
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
2010-09-01 11:22:19 -04:00
doomchild
33cd5fb1b4
added ReadHotkeys and getScreenTiles
2010-08-27 09:29:55 -05:00
doomchild
fb7cfc45c8
added getType
2010-08-27 09:19:43 -05:00
doomchild
cfa39dde7f
wrapped ReadGlobalFeatures
2010-08-26 10:29:04 -05:00
doomchild
b78b0ad2e6
wrapped ReadMenuState
2010-08-26 10:28:31 -05:00
doomchild
fd872922a5
updated to match C++ additions
2010-08-18 16:00:58 -05:00
doomchild
f2696dadca
added updated Write functions
2010-08-18 15:46:15 -05:00
doomchild
2889b01357
updated to use pre-registered callbacks like everything else
2010-08-18 12:59:11 -05:00
doomchild
e7751f8fd9
changed vein readers to return a pointer to a buffer of just one kind of vein at a time
2010-07-06 13:45:35 -05:00
doomchild
3abdd0f2f2
added vein reading functions
2010-07-06 13:18:36 -05:00
doomchild
a962299c20
cleaned up header includes
2010-05-26 14:51:21 -05:00
Petr Mrázek
04b71f154c
Fun and games. Also turning old DFWindow class into a module tracked by Context.
2010-05-26 12:24:45 +02:00
Petr Mrázek
966a145b3e
Moving stuff around, part 3
2010-05-26 08:42:09 +02:00