Alexander Gavrilov
4b87f1bcac
Refactor MapCache: make it parse everything that is known re tiles & mats.
2012-04-19 19:17:07 +04:00
Alexander Gavrilov
f655a0986d
Sync to changes in the data structure definitions.
2012-04-19 11:03:29 +04:00
Alexander Gavrilov
7a34a89f53
Add burrow subcommands to modify burrow unit and tile sets.
2012-04-14 14:12:59 +04:00
Alexander Gavrilov
2d8611a480
Add core api for moving items between ground and containers.
2012-04-12 18:37:27 +04:00
Alexander Gavrilov
0c2b78b96b
Add api for manipulating burrows to the core.
2012-04-11 19:42:05 +04:00
Alexander Gavrilov
c7b922250b
More maps api refactoring and renaming.
...
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Alexander Gavrilov
59ddbfacb7
Implement item occupancy tracking in MapCache.
2012-04-10 20:19:41 +04:00
Alexander Gavrilov
b15d2da819
Get rid of some obsolete api functions, and restructure MapCache.
2012-04-10 18:21:19 +04:00
Petr Mrázek
8a847dbaba
Tweaks and cleanups
...
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Petr Mrázek
75113b715a
Misc fixes for warnings...
2012-03-10 16:03:11 +01:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Petr Mrázek
1bf5080828
Fixage. Runs with 34.01
2012-02-15 21:35:44 +01:00
Alexander Gavrilov
c04a140713
Add a new DfArray class to match generated headers.
...
Also, add working assignment and copy constructor to BitArray, and
change the unsafe conversion to int from an operator to a method.
2012-02-12 16:44:35 +04:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Quietust
a82f4c9138
Cleanup code to get rid of MSVC warning C4482
2012-01-31 10:17:27 -06:00
Quietust
ccad6efeb8
Remove UTF-8 BOMs
2012-01-27 09:47:14 -06:00
Quietust
3c60b43a38
Fix "origin" field on mapblock40d to actually be correct
2012-01-25 07:57:11 -06:00
Quietust
a3904b99dd
Remove bad assert from Translation, as well as <cassert> from other modules that don't use it
2012-01-24 10:57:25 -06:00
Quietust
ccf22bed10
Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there
2012-01-21 17:54:57 -06:00
Alexander Gavrilov
2449b80010
Update to match the data definitions.
2012-01-21 17:18:53 +04:00
Quietust
1b419313f4
Merge https://github.com/angavrilov/dfhack
2012-01-20 10:40:25 -06:00
Alexander Gavrilov
80292bd49e
Update Maps to match the new geo_biome definitions.
2012-01-20 20:27:39 +04:00
Quietust
67f60a07bd
Fix crash bug in dfprobe
2012-01-20 08:30:09 -06:00
Alexander Gavrilov
cc510a2c4b
Replace DFCoord with df::coord and df::coord2d.
2012-01-20 14:28:00 +04:00
Quietust
c0a0702882
Improve error handling within Maps module - only throw exceptions if there's no meaningful return type
2012-01-19 22:11:43 -06:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
e7dcd4c66a
Fix stupid typo
2012-01-19 14:57:55 -06:00
Quietust
4bb724cd6c
Significant cleanup of Maps module - next step will be to kill it properly
2012-01-19 14:11:52 -06:00
Petr Mrázek
78a98de37e
Fix MSVC builds, break buildings :D
2012-01-05 23:39:14 +01:00
Petr Mrázek
86464b99cc
Remove DfVector, break MSVC builds until further notice.
2012-01-04 01:45:11 +01:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Petr Mrázek
331ada8f91
Don't take over console in TEXT mode.
2011-08-01 03:31:52 +02:00
Petr Mrázek
9cf69164ed
BitArray implementation, now used in Maps for the flags.
2011-07-30 16:47:49 +02:00
Petr Mrázek
bd9643c8cc
Merge branch 'dfapi'
...
Conflicts:
CMakeLists.txt
library/DFProcess-linux.cpp
library/include/dfhack-c/modules/Creatures_C.h
library/include/dfhack/modules/Maps.h
library/modules/Creatures_C.cpp
2011-07-23 17:29:05 +02:00
Petr Mrázek
7325808c98
Fixes to materials.
2011-07-22 02:44:36 +02:00
Petr Mrázek
873cbd8388
Make 'die' plugin a builtin, made the console interaction less confusing.
2011-07-20 20:58:19 +02:00
Petr Mrázek
0defcc9889
Making Items a bit more sane. It's still using Accessors though.
2011-07-20 10:41:13 +02:00
zilpin
3d5169901c
minor bug fixes
2011-07-18 16:34:35 -04:00
zilpin
4eb13800cd
-WriteVein(), and some convenience functions for the vein bitmaps.
2011-07-18 15:55:41 -04:00
Petr Mrázek
792d272fbf
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
Petr Mrázek
8b298f8d91
More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
...
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek
4ff5db06be
Maps no longer copy the map block pointer array, blocks are structs, map data is public.
2011-07-07 07:00:36 +02:00
Petr Mrázek
e0fb8f7c81
Crud removal: Context is gone. Added missing FakeSDL.h
2011-06-17 15:02:43 +02:00
Petr Mrázek
93be1eb1fb
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
2011-06-16 23:53:39 +02:00
Petr Mrázek
0a428b509e
Vegetation module becomes rather skeletal.
2011-06-13 21:11:02 +02:00
Petr Mrázek
511f459182
Stripped nonsense from the DFHack vector wrapper. Next step: removal.
2011-06-13 01:14:10 +02:00
Petr Mrázek
81d648dfa7
First 'working' DFHack inside DF, for 'some' values of 'working'.
2011-06-12 23:17:40 +02:00
Petr Mrázek
61dea59e29
Fix a big heap of warnings.
2011-05-15 22:24:40 +02:00
Petr Mrázek
43fc15476a
Added ability to set trees on fire.
2011-05-15 00:26:44 +02:00
Petr Mrázek
7dbb41cc66
Add method for writing block/map feature indexes
2011-05-13 05:00:29 +02:00