Commit Graph

15 Commits (493be93a4cff7a57f53363f9e85fec50856af5bb)

Author SHA1 Message Date
Myk Taylor 1b8fc20ad5
check items for accessibility for dialogs
before we only checked when doing the cycle, so if an inaccessible item
were manually selected, we'd never be able to build
2023-04-26 21:01:21 -07:00
Myk Taylor 8da7e216a4
buildingplan - suspendmanager integration 2023-03-27 02:24:56 -07:00
Myk Taylor 4be5ca4e81
filter by whether a slab is engraved
this actually adds an entirely new "specials" filter system that can be
extended later for other types
2023-03-15 00:29:27 -07:00
Myk Taylor 543f9ade0d
account for reverse ordering in job_items vector 2023-03-13 13:35:12 -07:00
Myk Taylor 6ad2922aca
filter displayed materials if building heat safety is set 2023-03-10 02:34:05 -08:00
Myk Taylor 28599eb2bb
ensure item is on walkable tile 2023-03-02 05:28:12 -08:00
Myk Taylor 4f3cdeaf05
stub out reachability check for now
it's more complicated than we thought
2023-03-02 05:00:12 -08:00
Myk Taylor 0f2c88265e
scan IN_PLAY last so more specific vectors are scanned first 2023-02-26 23:45:15 -08:00
Myk Taylor 4f933e0a36
ensure reachability for selected items 2023-02-26 23:45:15 -08:00
Myk Taylor 4cc262c796
overhaul serialization; persist item filters 2023-02-26 09:49:07 -08:00
Myk Taylor 097e955796
infrastructure for item filtering 2023-02-26 09:49:07 -08:00
Myk Taylor a0785bded4
implement heat safety 2023-02-26 09:49:07 -08:00
Myk Taylor 66a14ecc74
get UI semi-finalized, prep for item choosing 2023-02-26 09:49:07 -08:00
Myk Taylor e5c3a2b519
dynamically count available materials when placing 2023-02-26 09:49:07 -08:00
Myk Taylor 0faa160eaa
split buildingplan into a project 2023-02-26 09:49:07 -08:00