doomchild
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42670c798b
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added grass vein and world construction types
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2011-03-01 14:39:33 -06:00 |
doomchild
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06ae98c9dd
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first commit
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2011-03-01 14:39:18 -06:00 |
doomchild
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a08258e36b
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"import pydftypes" changed to "import dftypes"
buildings now using custom workshop callback
creatures now using material callback
fixed return value for civ and race index getters
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2010-08-19 12:51:02 -05:00 |
doomchild
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a508542d7c
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added material and custom workshop buffer callback
updated Creature class definition with new members
fixed field size in Skill class
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2010-08-19 12:47:45 -05:00 |
doomchild
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78c5ef5c71
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added vein readers
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2010-08-13 12:31:53 -05:00 |
doomchild
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a94c398a0e
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added vein allocators
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2010-08-13 12:31:31 -05:00 |
doomchild
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9ef7a74a44
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added MapPoint class
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2010-07-06 13:19:55 -05:00 |
doomchild
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0b9605e08a
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changed def to class (durrrr)
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2010-06-18 10:39:40 -05:00 |
doomchild
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5b71ac7dae
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add __init__ file
renamed flags and types
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2010-06-17 16:26:53 -05:00 |
doomchild
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fa8238af08
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removed reveal and force_suspend to examples
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2010-06-17 15:38:48 -05:00 |
doomchild
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d58260740f
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moved the old Python/C stuff to python/deprecated
renamed "c api" to "pydfhack"
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2010-06-17 15:32:53 -05:00 |
Petr Mrázek
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b710ed687a
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |