Myk Taylor
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5e5775f5e3
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rename globals according to structures update
|
2023-01-05 17:11:01 -08:00 |
lethosor
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e7754ea890
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Enable -Wunused-variable and fix most errors
|
2021-09-07 01:16:21 -04:00 |
lethosor
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be517370a6
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rendermax: move to std::mutex
fast_mutex can deadlock on Linux with optimization enabled
|
2020-05-04 18:38:54 -04:00 |
lethosor
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b2fd0b062b
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Merge remote-tracking branch 'PatrikLundell/dead_plugins' into develop
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2018-06-20 16:18:07 -04:00 |
PatrikLundell
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cac749429a
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dead flag -> !isActive
|
2018-06-14 12:34:41 +02:00 |
Pauli
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8f2cf3ad26
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Fix printf format warnings
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2018-06-11 19:57:06 +03:00 |
Ben Lubar
|
1dd6625270
|
Fix remaining warnings in supported plugins
|
2018-04-06 14:17:34 -05:00 |
Ben Lubar
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a7dfacd1c5
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Fix warnings in supported plugins.
|
2018-04-06 01:25:21 -05:00 |
Quietust
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88c7e493b8
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Merge ui_area_map_width into ui_menu_width, now a 2-byte array
|
2017-12-03 20:34:59 -06:00 |
lethosor
|
de731b0299
|
Move save_dir back into cur_savegame and update submodules
|
2016-08-14 12:41:09 -04:00 |
lethosor
|
e965f5318f
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Replace many includes with forward declarations in modules/Maps.h
|
2016-08-13 21:44:01 -04:00 |
Vitaly Pronkin
|
fe18f176f7
|
More 64-bit fixes
Cherry-picked from 7eb3ba6
- Lua update already done in e2c6350 , 4dd411e
- Excluded library/modules/Buildings.cpp
|
2016-07-26 23:47:53 -04:00 |
Ben Lubar
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270ff61fbd
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add parentheses around || that should be inside &&
|
2015-12-13 12:23:56 -06:00 |
lethosor
|
10cfef0553
|
Fix whitespace issues
|
2015-02-14 22:53:06 -05:00 |
Warmist
|
9d460d506e
|
Probably a fix to rendermax for 0.40.xx
|
2014-08-09 22:14:55 +03:00 |
Warmist
|
e29e29d537
|
Updated readme, NEWS and changed where rendermax looks for it's config.
|
2014-05-04 21:00:16 +03:00 |
Warmist
|
4cbab2b014
|
Small fix that got lost in rebase
|
2014-03-07 20:28:07 +02:00 |
Warmist
|
50963c73fa
|
rendermax: added adv mode lights also more proc-expensive diffuse mode.
|
2014-03-07 20:08:48 +02:00 |
Warmist
|
b5b01ea02b
|
rendermax: mainly organizing
added comments, non-enabled code for adaptive eyes,
|
2014-03-07 20:08:11 +02:00 |
Warmist
|
72259c8eba
|
Added creature lights and item lights.
|
2014-03-07 20:08:08 +02:00 |
Warmist
|
830d9900fb
|
Fixed a bug that enabled rendermax even when it was supposed to be off.
|
2014-03-07 20:08:08 +02:00 |
Warmist
|
a3d3c34671
|
Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode)
|
2014-03-07 20:08:07 +02:00 |
Warmist
|
5ad3a7570f
|
Fixed a lot of disable lights bugs
|
2014-03-07 20:07:21 +02:00 |
Warmist
|
f34a4ce34e
|
Renamed lightCell to rgbf
|
2014-03-07 20:07:20 +02:00 |
Warmist
|
ee1bad84fc
|
Threading rewrite.
|
2014-03-07 20:07:20 +02:00 |
Japa
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b248eb3e52
|
Fixed broken buildings, also added floodgate functionality.
Merge branch 'master' of git://github.com/JapaMala/dfhack
|
2014-03-07 20:07:19 +02:00 |
Warmist
|
0cf5eedc2a
|
Fixed potential error with building getting transparent on un-powering.
|
2014-03-07 20:07:17 +02:00 |
Warmist
|
48f855c499
|
Added occlusionON|occlusionOFF commands
|
2014-03-07 20:06:50 +02:00 |
Warmist
|
28985167c9
|
Fixed bug with buildings and added gems to material definition.
|
2014-03-07 20:06:49 +02:00 |
Japa
|
b12fd5a4c5
|
Changed sun calculation direction.
|
2014-03-07 20:06:46 +02:00 |
Warmist
|
d8b0b82122
|
Added antialiased lights. They kind of suck. So I disabled them.
|
2014-03-07 20:06:46 +02:00 |
Warmist
|
b4091b5056
|
Added day colors and day speed parameters.
|
2014-03-07 20:06:45 +02:00 |
Warmist
|
70880897f6
|
Added sun time manipulation, updated helpstring.
|
2014-03-07 20:06:45 +02:00 |
Warmist
|
7c0a734c97
|
Added building size. Removed material flags (on by default)
|
2014-03-07 20:06:18 +02:00 |
Warmist
|
740e3ebc51
|
Implemented building support.
|
2014-03-07 20:06:16 +02:00 |
Warmist
|
3433eb15fb
|
fixed (?) ice and made dragon blood glow a little.
|
2014-03-07 20:06:16 +02:00 |
Japa
|
5b0cb86278
|
Made the lighting engine multithreaded.
|
2014-03-07 20:06:15 +02:00 |
Warmist
|
354ec37046
|
MAXIMUM SPEED UPDATE!!!!!
|
2014-03-07 20:06:12 +02:00 |
Warmist
|
048395a2cd
|
Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
|
2014-03-07 20:06:12 +02:00 |
Japa
|
13228855eb
|
added square light volume, and automatic light radius.
|
2014-03-07 20:05:52 +02:00 |
Japa
|
0551661db2
|
Added more advanced sun light calculation
|
2014-03-07 20:05:51 +02:00 |
Warmist
|
dceec6c6c7
|
Plantfix, viewport height fix, and fov viewport fix.
|
2014-03-07 20:05:47 +02:00 |
Warmist
|
4ccc95bc97
|
Major rewrite of opacity calculation.
|
2014-03-07 20:05:47 +02:00 |
Warmist
|
74bed5529b
|
Made light plugin read configuration file (rendermax.lua)
|
2014-03-07 20:04:02 +02:00 |
jj
|
20d4707b00
|
rendermax: lights off when sleeping
|
2014-03-07 20:03:59 +02:00 |
jj
|
de8a76e37f
|
rendermax: sunlight travels down stairs
|
2014-03-07 20:03:59 +02:00 |
Warmist
|
4d7a7425d0
|
Prelimenary work on advmode
|
2014-03-07 20:03:56 +02:00 |
Japa
|
4abff416d9
|
Some performance fixes and tweaks. Opaque blocks can now emit light.
|
2014-03-07 20:03:56 +02:00 |
jj
|
9a8ee755f8
|
rendermax: basic daylight
|
2014-03-07 20:03:52 +02:00 |
jj
|
2058a822a3
|
rendermax: make citizen glow
|
2014-03-07 20:03:17 +02:00 |