Robob27
dc40f7182c
Fix warning
2023-02-05 19:04:21 -05:00
Robob27
085a308e99
Remove/readd comments
2023-02-05 19:04:21 -05:00
Robob27
6e442a26ca
More WIP
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk
3ca2521ce9
Merge pull request #2807 from Bumber64/patch-1
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Update Units::isFortControlled
2023-02-05 15:43:31 -08:00
Ryan Williams
08d90de277
Merge branch 'DFHack:develop' into patch-1
2023-02-05 12:02:58 -08:00
TaxiService
30a1f2f924
de-hardcoding scrollbar spritesheet definitions
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added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
Ryan Williams
1eb67ab239
Update Gui::resetDwarfmodeView
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* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Ryan Williams
0f78509328
agitated_wilderness_creature is in unit->flags4
2023-02-04 19:29:37 -08:00
Ryan Williams
c345acd417
Update Units::isFortControlled
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Add check for `agitated_wilderness_creature`.
2023-02-04 18:48:41 -08:00
TaxiService
de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777 )
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i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777
https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor
71deeb7a48
bump version to 50.05-alpha3.1
2023-02-03 15:48:09 -08:00
Myk Taylor
4a21b0843f
bump to 50.05-alpha3
2023-02-03 14:28:17 -08:00
Myk Taylor
81abd52313
include TRACE messages in the build
2023-02-03 12:25:44 -08:00
Myk Taylor
345b7d78cb
pass attributes through FilteredList
2023-02-03 00:09:10 -08:00
Myk Taylor
2316615763
react to double clicks on list items
2023-02-03 00:09:10 -08:00
Myk Taylor
49246a60f3
properly cast for unsigned comparisons
2023-02-02 23:57:52 -08:00
Myk Taylor
8c7be9a8c2
don't use negative plant indices
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and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
DFHack-Urist via GitHub Actions
bb6824ec11
Auto-update submodules
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library/xml: master
scripts: master
2023-02-03 05:07:52 +00:00
Myk Taylor
2cf985be73
don't lose List scroll position when dragging
2023-02-02 19:42:41 -08:00
Myk Taylor
7d05a68c60
clean up changelog, update refs
2023-02-02 12:53:20 -08:00
Myk
a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
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add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk
1debea59a8
Merge branch 'develop' into myk_non_defocusable
2023-02-01 17:51:04 -08:00
Myk
7fbd95896d
Merge branch 'develop' into myk_pause_forced
2023-02-01 17:50:45 -08:00
Myk
21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
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support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk
7468170751
Merge pull request #2771 from myk002/myk_seedwatch
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update seedwatch
2023-02-01 17:49:57 -08:00
Myk
6513b591bd
Merge pull request #2768 from myk002/myk_textures
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add textures used by new gui/control-panel
2023-02-01 17:49:48 -08:00
Myk Taylor
58be8cfd69
support offset text in graphics mode for pens
2023-02-01 17:39:32 -08:00
Myk Taylor
55d07a8cae
actually use the tile
2023-02-01 14:51:46 -08:00
Myk Taylor
6ae771ecb4
display PAUSE FORCED instead of a pause icon
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if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor
88860f21ec
add defocusable attribute to ZScreen
2023-02-01 08:46:32 -08:00
Myk Taylor
aae5d5f411
reduce diff in Kitchen.h
2023-02-01 04:28:07 -08:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
Myk Taylor
5127f06571
expose new tiles to Lua
2023-01-31 23:55:30 -08:00
Myk Taylor
e442e23589
allow tile in Label tokens to be either pen or id
2023-01-31 23:54:27 -08:00
Myk Taylor
aa22917aeb
add new control panel textures
2023-01-31 23:52:30 -08:00
Myk Taylor
ab4c766817
Revert "allow tile list icons to be rendered properly"
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This reverts commit 508777897b
.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
DFHack-Urist via GitHub Actions
4c17d79198
Auto-update submodules
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library/xml: master
2023-01-30 02:28:17 +00:00
Myk
376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-29 16:55:52 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
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Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk
0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
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make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk
edb2859ad4
Merge pull request #2749 from myk002/myk_no_auto_refresh
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don't autorefresh the enableable tools list
2023-01-29 16:54:38 -08:00
Myk Taylor
1c6235633f
add dfhack.units.getCitizens()
2023-01-29 16:28:05 -08:00
Myk Taylor
8d4990b8fd
don't autorefresh the enableable tools list
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it just takes too long (>1s) to refresh every time.
manual refresh with script_manager.reload() is still available for devs
who need it
2023-01-29 00:55:49 -08:00
Myk Taylor
4c455224f9
make initial pause configurable
2023-01-29 00:41:02 -08:00
Myk
f420b4b77e
Merge pull request #2744 from myk002/myk_no_inception
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Solve the inception problem: prevent screens (e.g. gui/launcher) from hanging when they attempt to dismiss and show themselves simultaneously
2023-01-29 00:38:17 -08:00
Myk Taylor
c2d6debcd8
add on/off light textures and expose to lua
2023-01-29 00:35:29 -08:00
Myk Taylor
211d18717c
test against type instead of string
2023-01-28 23:34:56 -08:00
DFHack-Urist via GitHub Actions
6dc74f201d
Auto-update submodules
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library/xml: master
scripts: master
2023-01-29 07:13:24 +00:00
Myk
2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens
2023-01-28 12:03:50 -08:00