Commit Graph

3908 Commits (3da1964c5384cc7e31b12f591cf43f384beed666)

Author SHA1 Message Date
Robob27 dc40f7182c Fix warning 2023-02-05 19:04:21 -05:00
Robob27 085a308e99 Remove/readd comments 2023-02-05 19:04:21 -05:00
Robob27 6e442a26ca More WIP 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
Myk 3ca2521ce9
Merge pull request #2807 from Bumber64/patch-1
Update Units::isFortControlled
2023-02-05 15:43:31 -08:00
Ryan Williams 08d90de277
Merge branch 'DFHack:develop' into patch-1 2023-02-05 12:02:58 -08:00
TaxiService 30a1f2f924
de-hardcoding scrollbar spritesheet definitions
added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
Ryan Williams 1eb67ab239
Update Gui::resetDwarfmodeView
* Set `plotinfo->main.mode` again now that alignment is fixed
* Left note about unidentified global
* DF resets the whole `selection_rect` struct
* Comments for `ANNOUNCE_LINE_DURATION` and `ANNOUNCE_DISPLAY_TIME` constants reflect the default 50 GFPS
2023-02-04 19:56:37 -08:00
Ryan Williams 0f78509328
agitated_wilderness_creature is in unit->flags4 2023-02-04 19:29:37 -08:00
Ryan Williams c345acd417
Update Units::isFortControlled
Add check for `agitated_wilderness_creature`.
2023-02-04 18:48:41 -08:00
TaxiService de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777)
i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777

https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor 71deeb7a48
bump version to 50.05-alpha3.1 2023-02-03 15:48:09 -08:00
Myk Taylor 4a21b0843f
bump to 50.05-alpha3 2023-02-03 14:28:17 -08:00
Myk Taylor 81abd52313
include TRACE messages in the build 2023-02-03 12:25:44 -08:00
Myk Taylor 345b7d78cb
pass attributes through FilteredList 2023-02-03 00:09:10 -08:00
Myk Taylor 2316615763
react to double clicks on list items 2023-02-03 00:09:10 -08:00
Myk Taylor 49246a60f3
properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
Myk Taylor 8c7be9a8c2
don't use negative plant indices
and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
DFHack-Urist via GitHub Actions bb6824ec11 Auto-update submodules
library/xml: master
scripts: master
2023-02-03 05:07:52 +00:00
Myk Taylor 2cf985be73
don't lose List scroll position when dragging 2023-02-02 19:42:41 -08:00
Myk Taylor 7d05a68c60
clean up changelog, update refs 2023-02-02 12:53:20 -08:00
Myk a3f32e66ad
Merge pull request #2775 from myk002/myk_non_defocusable
add defocusable attribute to ZScreen
2023-02-01 17:53:21 -08:00
Myk 1debea59a8
Merge branch 'develop' into myk_non_defocusable 2023-02-01 17:51:04 -08:00
Myk 7fbd95896d
Merge branch 'develop' into myk_pause_forced 2023-02-01 17:50:45 -08:00
Myk 21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk 7468170751
Merge pull request #2771 from myk002/myk_seedwatch
update seedwatch
2023-02-01 17:49:57 -08:00
Myk 6513b591bd
Merge pull request #2768 from myk002/myk_textures
add textures used by new gui/control-panel
2023-02-01 17:49:48 -08:00
Myk Taylor 58be8cfd69
support offset text in graphics mode for pens 2023-02-01 17:39:32 -08:00
Myk Taylor 55d07a8cae
actually use the tile 2023-02-01 14:51:46 -08:00
Myk Taylor 6ae771ecb4
display PAUSE FORCED instead of a pause icon
if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor 88860f21ec
add defocusable attribute to ZScreen 2023-02-01 08:46:32 -08:00
Myk Taylor aae5d5f411
reduce diff in Kitchen.h 2023-02-01 04:28:07 -08:00
Myk Taylor be40d55e64
update seedwatch 2023-02-01 04:03:28 -08:00
Myk Taylor 5127f06571
expose new tiles to Lua 2023-01-31 23:55:30 -08:00
Myk Taylor e442e23589
allow tile in Label tokens to be either pen or id 2023-01-31 23:54:27 -08:00
Myk Taylor aa22917aeb
add new control panel textures 2023-01-31 23:52:30 -08:00
Myk Taylor ab4c766817
Revert "allow tile list icons to be rendered properly"
This reverts commit 508777897b.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
DFHack-Urist via GitHub Actions 4c17d79198 Auto-update submodules
library/xml: master
2023-01-30 02:28:17 +00:00
Myk 376526d512
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-29 16:55:52 -08:00
Myk 274e995790
Merge pull request #2747 from myk002/myk_on_off
Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk 0f07ac5a30
Merge pull request #2748 from myk002/myk_initial_pause
make initial pause configurable for DFHack windows
2023-01-29 16:54:50 -08:00
Myk edb2859ad4
Merge pull request #2749 from myk002/myk_no_auto_refresh
don't autorefresh the enableable tools list
2023-01-29 16:54:38 -08:00
Myk Taylor 1c6235633f
add dfhack.units.getCitizens() 2023-01-29 16:28:05 -08:00
Myk Taylor 8d4990b8fd
don't autorefresh the enableable tools list
it just takes too long (>1s) to refresh every time.
manual refresh with script_manager.reload() is still available for devs
who need it
2023-01-29 00:55:49 -08:00
Myk Taylor 4c455224f9
make initial pause configurable 2023-01-29 00:41:02 -08:00
Myk f420b4b77e
Merge pull request #2744 from myk002/myk_no_inception
Solve the inception problem: prevent screens (e.g. gui/launcher) from hanging when they attempt to dismiss and show themselves simultaneously
2023-01-29 00:38:17 -08:00
Myk Taylor c2d6debcd8
add on/off light textures and expose to lua 2023-01-29 00:35:29 -08:00
Myk Taylor 211d18717c
test against type instead of string 2023-01-28 23:34:56 -08:00
DFHack-Urist via GitHub Actions 6dc74f201d Auto-update submodules
library/xml: master
scripts: master
2023-01-29 07:13:24 +00:00
Myk 2003efc21f
Merge branch 'develop' into myk_no_stuck_df_viewscreens 2023-01-28 12:03:50 -08:00