sv-esk
3cab865d58
fix manipulator racism
...
(allow editing non-dwarves)
2016-02-11 06:23:30 +02:00
sv-esk
ff4b2f8522
add new skill columns
2016-02-11 06:23:21 +02:00
lethosor
d0c28d3f50
Prevent plugins with active viewscreens from being unloaded
...
This requires plugins to pass plugin_self to Screen::show(), but
avoids the need to implement special checks in plugin_onstatechange
for the SC_BEGIN_UNLOAD event.
2016-01-01 11:15:29 -05:00
lethosor
3083b01525
Add new labors to manipulator
2015-12-12 11:26:45 -05:00
lethosor
1668984585
UNITJOB_VIEW -> UNITJOB_VIEW_UNIT
2015-12-04 23:12:37 -05:00
lethosor
ac71fa8070
Add isValidLabor() to Units module
...
Closes #711 and could avoid potential issues when editing units from
other civs with manipulator.
2015-10-30 18:41:09 -04:00
lethosor
e02815dc30
Fix manipulator crash when selecting from empty custom profession list
2015-07-31 16:46:00 -04:00
lethosor
825d46af51
Move ListColumn class to a separate header
2015-07-28 21:48:00 -04:00
James Logsdon
f8d8baef39
Remove explicit tokens and use ENUM_KEY_STR for profession templates
2015-03-25 15:04:52 -04:00
expwnent
4fac0aff0d
Fix compile: missing include in plugins/manipulator.cpp.
2015-03-24 12:25:50 -04:00
James Logsdon
caed509d0b
Simply maniuplator professions by adding the text token to the SkillColumn entries
2015-03-19 03:30:03 -04:00
lethosor
c2eba99cb9
Create professions folder if necessary
2015-03-05 16:57:58 -05:00
lethosor
efa9224eef
Merge remote-tracking branch 'lethosor/manipulator-expansion' into develop
2015-03-05 16:55:30 -05:00
lethosor
6f276ac419
Shorten option width to stay within 80 columns
2015-03-05 16:48:11 -05:00
lethosor
be2349d67d
Revert "Expose manipulator columns to Lua"
...
This reverts commit 1d8b2d8cea
.
2015-03-05 16:32:57 -05:00
James Logsdon
1ebb1f1d11
Add current job as a view mode in manipulator
2015-02-28 17:09:58 -05:00
James Logsdon
2549f116a0
Custom Profession Templates in manipulator!
2015-02-24 15:51:24 -05:00
James Logsdon
c2c8ae6a44
Add current job as a view mode in manipulator
2015-02-24 15:51:24 -05:00
lethosor
1d8b2d8cea
Expose manipulator columns to Lua
2015-02-24 15:50:27 -05:00
lethosor
70824ade14
Allow shift to extend selection
2015-02-24 15:50:27 -05:00
lethosor
e2d7a7395e
Add several additional format options
...
Also set do_refresh_names and call calcIDs() when needed
2015-02-24 15:50:27 -05:00
lethosor
c36daa4d7d
Fix a few minor StringFormatter issues
...
* Recognize the end of a format specifier properly
* Make '$' actually work
2015-02-24 15:50:27 -05:00
lethosor
5a92080cc1
Add various ID formatting options, allow editing a single dwarf
2015-02-24 15:50:27 -05:00
lethosor
b5797daa8a
Allow custom nicknames/profession names to use format specifiers
...
Also prevent selecting/applying operations to uneditable units
2015-02-24 15:50:27 -05:00
lethosor
21e96ba369
Implement batch operation callbacks and a basic string formatter
2015-02-24 15:50:26 -05:00
lethosor
9d600f00a0
Add batch operations menu
2015-02-24 15:50:26 -05:00
lethosor
481e5cc19e
Implement dwarf selection
2015-02-24 15:50:25 -05:00
Chris Dombroski
c179f5b913
Extract some stuff from zone.cpp to plugins/Units.{h,cpp}
2015-01-28 21:28:32 -05:00
lethosor
7da9ab8f80
Merge remote-tracking branch 'lethosor/0.40.22-plugins'
...
Also update NEWS
2015-01-05 16:37:34 -05:00
lethosor
ee958c0f8f
Update some plugins/scripts for 0.40.22
...
* autolabor, manipulator: Add BUILD_CONSTRUCTION and BUILD_ROAD labors
* mousequery: Support "toggle engravings" sidebar mode
* devel/export-dt-ini.lua: Add body_part_flags
Conflicts:
plugins/mousequery.cpp
2014-12-21 16:49:33 -05:00
lethosor
a615723b38
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
lethosor
e3c13fc555
Add gelding to autolabor and manipulator
2014-12-02 17:30:16 -05:00
expwnent
87443035a9
Merge remote-tracking branch 'quietust/develop' into develop
...
Conflicts:
plugins/manipulator.cpp
2014-11-02 04:05:51 -05:00
Quietust
bad923130c
Manipulator - remove minimum width for Labors column, since it triggered the "should never happen" case upon extending the first column from 4 to 6
2014-11-01 11:24:05 -05:00
Quietust
f08a32f4e2
Update Manipulator to display stress level instead of happiness
2014-10-31 13:33:35 -05:00
Alexander Gavrilov
04ec2c9932
Update version to v0.40.14 and hack things so they compile.
...
Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
2014-10-26 16:40:39 +03:00
Eric Wald
ac73c0eeba
Allowing non-labor skills to sort stably.
2014-10-21 22:49:50 -06:00
Eric Wald
169da1342d
Switching Dwarf Manipulator to a stable sort.
...
This means, for example, that when you sort by one skill, then by a second, dwarves with the first skill but not the second will still be grouped together.
2014-10-21 22:43:56 -06:00
Quietust
cfefc23e6a
Add new labors to Manipulator
2014-08-11 15:21:24 -05:00
Alexander Gavrilov
002bd5240b
Bump version to v0.40.07 and update find-offsets to new pressure plate UI.
2014-08-11 14:14:42 +04:00
Quietust
f34d68e567
Actual correct fix here
2014-08-05 20:28:09 -05:00
Quietust
86c036b7d3
Add an extra check that was missing
2014-08-05 20:19:31 -05:00
Quietust
1bcfcd36f6
Avoid buffer overrun on mouse clicks
2014-08-05 19:59:53 -05:00
Quietust
97de21357c
First pass for 0.40 compatibility; still lots left to do, but this will at least build
2014-07-21 13:18:29 -05:00
Quietust
9625d56384
Update Manipulator to respect entity permitted_labor settings
...
This has the effect of locking out the Alchemy labor, which is how it's
supposed to work in-game (but doesn't due to bug #6511 )
2014-06-24 08:36:36 -05:00
Pierre-David Bélanger
a751df4219
Allow to toggle between Profession and Squad view instead of wasting screen space with a new column
2014-06-10 22:59:28 -04:00
Pierre-David Bélanger
044f958551
Squad column and squad info in Dwarf Manipulator (manipulator plugin)
2014-06-09 21:58:16 -04:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
Quietust
e9141f34f6
Adjust minimum widths so they actually work at 80x25 without glitching out
2012-11-24 11:13:54 -06:00
Quietust
c58f30ba00
Use teal background instead of red for no-labor cells
2012-11-24 10:37:22 -06:00