Warmist
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e707d4552f
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advfort.lua: small bugfix for butcher.
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2013-02-05 07:21:44 +02:00 |
Warmist
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99ec3d9841
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gm-editor: Fixed bug with arrays with number indexes.
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2013-01-13 22:07:10 +02:00 |
Warmist
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87d79b1119
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advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really)
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2013-01-06 18:58:58 +02:00 |
Warmist
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4d731d0c28
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advfort:
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
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2013-01-05 01:41:44 +02:00 |
Warmist
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8ffafd8a26
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advfort:
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
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2013-01-04 00:48:24 +02:00 |
Warmist
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179c7ae32a
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advfort:
reset using df button.
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2013-01-03 23:53:42 +02:00 |
Warmist
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e3ca612ed5
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many improvements to advfort:
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
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2013-01-03 23:21:57 +02:00 |
Warmist
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4af6b728b7
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Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
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2012-12-15 13:27:16 +02:00 |
Warmist
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bd4f49598d
|
Yet again forgot to disable debug spam.
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2012-12-10 07:23:05 +02:00 |
Warmist
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bd368ea81c
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Added check for reaction class items
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2012-12-10 00:14:05 +02:00 |
Warmist
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ff4278d04e
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Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.
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2012-12-09 23:07:13 +02:00 |
Warmist
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6c4f163a5e
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Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
NEWS
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2012-12-09 14:25:31 +02:00 |
Warmist
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4f5fdebbe9
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furnaces added and custom reactions.
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2012-12-09 00:53:03 +02:00 |
Warmist
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c174998fec
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Advfort: added ability to put items on table or in buildings that can hold them.
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2012-12-06 18:27:54 +02:00 |
Warmist
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3bce3838af
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Advfort now supports workshops and siege weapons >:)
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2012-12-03 21:49:17 +02:00 |
Warmist
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d9a5eefb9a
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gm-editor fix: cursor remembers its position.
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2012-12-03 21:48:23 +02:00 |
Warmist
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92503db505
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Sanity check before showing gui.
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2012-12-01 18:42:23 +02:00 |
Warmist
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397fdb00ae
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Work started on adventurer workshops.
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2012-12-01 18:20:27 +02:00 |
Alexander Gavrilov
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58239e97ed
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Implement the history graph in the workflow status screen.
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2012-12-01 16:50:03 +04:00 |
Alexander Gavrilov
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0bfe006016
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Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)
TODO: paint the graph in the right pane.
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2012-11-30 19:10:17 +04:00 |
Warmist
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0fb5ad7729
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Some readme and bugfixes
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2012-11-30 01:17:01 +02:00 |
Warmist
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c31b320722
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Building now respects required items.
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2012-11-30 00:02:03 +02:00 |
Warmist
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49de3fe237
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Removed spam yet again...
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2012-11-29 20:50:02 +02:00 |
Warmist
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471d15ba4c
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New building selection dialog.
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2012-11-29 20:49:16 +02:00 |
Warmist
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346b402a0f
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Allow look up/down, unsuspend job if pressing wait with job.
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2012-11-29 18:49:36 +02:00 |
Warmist
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f617d2844b
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Fixed look exit and allow skip messages
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2012-11-29 18:33:04 +02:00 |
Warmist
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3858fb320d
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in Advfort- splint removeconstruction into building/construction removal.
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2012-11-29 17:50:22 +02:00 |
Warmist
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5b53f07905
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Real construction removal added.
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2012-11-29 17:24:45 +02:00 |
Warmist
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2d4fc739ed
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Removed console spam
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2012-11-29 17:16:58 +02:00 |
Warmist
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7f23c1f55f
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Added ability to look in advfort, moved to tiletypes and fixed most of predicates
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2012-11-29 17:16:32 +02:00 |
Alexander Gavrilov
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5ea26d9cae
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Only show the advanced new constraint dialog on Shift-Enter.
Upon reflection it is a bit too scary to be always shown.
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2012-11-29 16:27:51 +04:00 |
Warmist
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364dd01142
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Allowed moving up/down in advfort, now correctly checks for main weapon.
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2012-11-29 12:41:27 +02:00 |
Warmist
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57b69da1f0
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-11-29 12:13:28 +02:00 |
Warmist
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f4d048526a
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Moved advfort to gui subfolder
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2012-11-29 12:10:25 +02:00 |
Warmist
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028b535598
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removed used minw for labels
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2012-11-29 11:13:26 +02:00 |
Warmist
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fe2fbe347c
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Added advfort script, now you can have adventurer forts!!!!!
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2012-11-29 02:26:10 +02:00 |
Warmist
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01966167f6
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gm-editor updated to use widgets.
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2012-11-28 21:13:42 +02:00 |
Warmist
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3964c8a581
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gm-editor, set field to lua return value.
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2012-11-28 17:40:37 +02:00 |
Alexander Gavrilov
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f587d603e8
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Allow the workflow goal gap in any range between 1..goal-1
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2012-11-19 18:59:58 +04:00 |
Warmist
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66257cf24d
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gm-editor now features alt+o to show field offset
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2012-11-18 01:48:02 +02:00 |
Alexander Gavrilov
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2953e4c386
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Implement a dialog to specify a workflow constraint with all features.
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2012-11-17 20:32:39 +04:00 |
Quietust
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7a3de785ec
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Missed a few spots
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2012-11-12 08:29:44 -06:00 |
Alexander Gavrilov
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6cf85b4318
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Abstract the back-end from the binpatch script, and use in gui/assign-rack.
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2012-11-12 12:26:31 +04:00 |
Alexander Gavrilov
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c32f85d637
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Merge remote-tracking branch 'warmist/master'
Conflicts:
plugins/Dfusion/include/OutFile.h
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2012-11-12 10:50:48 +04:00 |
Warmist
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ce8ada4419
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More bug fixing
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2012-11-11 22:14:00 +02:00 |
Warmist
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3eb852a43b
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Added cheat commands to companion-order, (including rumrushers)
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2012-11-11 21:18:59 +02:00 |
Alexander Gavrilov
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d5c31942b5
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Add a way to only count locally-made items in workflow.
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2012-11-11 15:56:31 +04:00 |
Warmist
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0e4df55364
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-11-11 12:46:55 +02:00 |
Alexander Gavrilov
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eb936c4ce0
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Support milking and shearing in workflow.
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2012-11-10 17:06:54 +04:00 |
Warmist
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6be65690f7
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Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
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2012-11-02 20:29:27 +02:00 |
Alexander Gavrilov
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e353f5f03e
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Add a script to complement the weapon rack binary patch.
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2012-10-27 20:16:27 +04:00 |
Alexander Gavrilov
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e23052a570
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Fix an error in gui/workflow when enabling, and tweak color.
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2012-10-26 11:52:41 +04:00 |
Alexander Gavrilov
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8eebfa007c
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Tweak the workflow gui script to make the UI operate smoother.
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2012-10-25 12:15:18 +04:00 |
Alexander Gavrilov
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59ec9b304e
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Implement adding workflow constraints from gui/workflow.
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2012-10-24 21:49:30 +04:00 |
Alexander Gavrilov
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616c57257d
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Support changing the constraint ranges from the workflow gui script.
TODO: implement creating completely new constraints.
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2012-10-24 19:25:06 +04:00 |
Alexander Gavrilov
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09f8e8e419
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Start working on gui for workflow.
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2012-10-23 21:42:03 +04:00 |
Alexander Gavrilov
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46938625fd
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Pass the hotkey keys to dwarfmode from overlays, and fix gui/workshop-job.
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2012-10-21 21:45:51 +04:00 |
Alexander Gavrilov
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dee0c97584
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Add a gui script for viewing and changing job_item properties.
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2012-10-20 21:57:36 +04:00 |
Warmist
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1b5a6616e2
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Just companion orders tool
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2012-10-17 19:33:20 +03:00 |
Alexander Gavrilov
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2d4935bc17
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Add lua API functions for verifying item and material vs job_item flags.
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2012-10-17 19:16:18 +04:00 |
Alexander Gavrilov
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abfe2754fb
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Start implementing common widgets for lua screens.
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2012-10-15 20:03:18 +04:00 |
Alexander Gavrilov
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33bd8103de
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Extract an abstract View superclass from Screen to handle widget trees.
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2012-10-15 15:30:00 +04:00 |
Alexander Gavrilov
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5f9489a843
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Start making a script for viewing and changing minecart Guide paths.
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2012-10-11 19:32:41 +04:00 |
Warmist
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923ea3f4b0
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Reactionhooks more usefull and gm-editor minor tweaks (e.g. search in containers)
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2012-10-07 20:44:18 +03:00 |
Alexander Gavrilov
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9d5adf1b2f
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Update the lua screens to use the new key display string API function.
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2012-10-02 15:25:59 +04:00 |
Alexander Gavrilov
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62cde96724
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Add a script to reclassify 'individual choice' weapons based on unit skill.
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2012-09-29 17:21:49 +04:00 |
Warmist
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28354715ff
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Editor with dialog mode (no without switching from/to console to edit anything!)
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2012-09-23 23:45:19 +03:00 |
Warmist
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39df1e0ece
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Removed unused stuff from editor
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2012-09-23 23:23:12 +03:00 |
Warmist
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77a4058145
|
gm-editor fixes and improvements
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2012-09-23 23:22:14 +03:00 |
Alexander Gavrilov
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462bedb757
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Fix the rename plugin and script to use the new getSelectedBuilding API.
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2012-09-20 11:11:59 +04:00 |
Warmist
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a02a120e2d
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Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
Conflicts:
dfhack.init-example
library/xml
plugins/CMakeLists.txt
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2012-09-18 23:46:16 +03:00 |
Alexander Gavrilov
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57b72831ca
|
Overhaul the concept of lua 'class' initialization yet again.
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2012-09-18 20:30:25 +04:00 |
Alexander Gavrilov
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82e870c8dd
|
Move siege engine out of devel.
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2012-09-17 14:59:59 +04:00 |
Alexander Gavrilov
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881fed41de
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Support setting workshop profile for siege engines.
Since can't use built-in viewscreen, UI limited to skills only.
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2012-09-13 20:20:56 +04:00 |
Alexander Gavrilov
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448d7e3633
|
Support linking siege engines to stockpiles.
Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence.
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2012-09-12 12:15:12 +04:00 |
Alexander Gavrilov
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b0938d7e0d
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Allow specifying arbitrary items to use in catapults.
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2012-09-11 22:46:17 +04:00 |
Alexander Gavrilov
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3a075f4bc7
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Trivial siege engine aiming at units, with logic in lua.
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2012-09-11 19:17:24 +04:00 |
Alexander Gavrilov
|
bfa6ed3e08
|
Support setting the target area for the siege engine.
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2012-09-08 13:46:02 +04:00 |
Alexander Gavrilov
|
325e294af2
|
Start the siege engine plugin with code to highlight obstacles on screen.
|
2012-09-07 19:54:32 +04:00 |
Warmist
|
85fc3384dd
|
Little cleanup and update to gm-editor
|
2012-09-07 17:25:39 +03:00 |
Warmist
|
0db873493a
|
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
Conflicts:
dfhack.init-example
|
2012-09-07 17:24:38 +03:00 |
Alexander Gavrilov
|
c971a819de
|
Experimental creation of map blocks in gui/liquids script.
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2012-09-06 22:45:19 +04:00 |
Alexander Gavrilov
|
d5ea05ebb8
|
Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
|
2012-09-06 12:37:29 +04:00 |
Warmist
|
3dcaee7cb9
|
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
|
2012-09-05 21:55:17 +03:00 |
Alexander Gavrilov
|
8d876cc7d9
|
Support renaming some buildings, and arbitrary units, via gui script.
|
2012-09-05 21:27:42 +04:00 |
warmist
|
febfc9aa5b
|
Fixed bug with gui/mechanism
Fixes script not allowing to ran on e.g. levers (focus string: dwarfmode/QueryBuilding/Some/Lever/Empty )
|
2012-09-01 23:33:49 +03:00 |
Warmist
|
5b60dc296a
|
Renamed editor and added example keybinding
|
2012-09-01 21:53:52 +03:00 |
Warmist
|
c9c587af9a
|
small fix for boolean values
|
2012-09-01 01:27:01 +03:00 |
Warmist
|
af155db3be
|
Added whole bunch of editable things (units, jobs, flows)
|
2012-09-01 01:22:51 +03:00 |
Warmist
|
f8744e2ec2
|
Experimental stuff editor (can and will crash DF )
|
2012-08-31 23:46:33 +03:00 |
Alexander Gavrilov
|
8171652323
|
Support permaflow in liquids, including the gui.
|
2012-08-26 20:08:28 +04:00 |
Alexander Gavrilov
|
41ad42d0fd
|
Expose the liquids plugin engine to lua, and make a wrapper gui script.
|
2012-08-25 10:37:03 +04:00 |
Alexander Gavrilov
|
8359e80b23
|
Expose a few API functions to lua, and implement a room browser overlay.
|
2012-08-24 18:26:18 +04:00 |
Alexander Gavrilov
|
d52c54cc76
|
Pull some minor stuff from mechanisms into main libs.
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2012-08-24 13:49:22 +04:00 |
Alexander Gavrilov
|
296f82b02f
|
Try using the Objective-C 'alloc + init' idiom for lua screen objects.
|
2012-08-24 13:28:34 +04:00 |
Alexander Gavrilov
|
e825dc5ddb
|
Tweak the API for current viewscreen, and dispatch show/dismiss from C++.
|
2012-08-24 13:20:08 +04:00 |
Alexander Gavrilov
|
cf4b8a0196
|
Improve viewport manipulation utilities and support scroll in mechanisms.
I.e. allow the user to scroll around with cursor keys,
provided that keeps the cursor still visible.
|
2012-08-22 22:29:01 +04:00 |
Alexander Gavrilov
|
6e8b68fb29
|
Add yet one more frame style.
|
2012-08-22 13:06:06 +04:00 |
Alexander Gavrilov
|
44e3e318d0
|
Add a key handler to refresh the mechanism screen without exiting it.
|
2012-08-21 20:34:15 +04:00 |
Alexander Gavrilov
|
15235cc938
|
More work on utilities for making lua viewscreens.
|
2012-08-21 19:40:37 +04:00 |