Commit Graph

344 Commits (370681848dafce31ebe67d4ee102ee1141fab664)

Author SHA1 Message Date
Matthew Cline 41130cb613 ClassNameCheck tracks class names used
Each time the ClassNameCheck constructor is called it adds to the list
of class names given to it, which can later be retrieved by a class
static method.
2011-07-24 21:24:34 -07:00
Petr Mrázek bd9643c8cc Merge branch 'dfapi'
Conflicts:
	CMakeLists.txt
	library/DFProcess-linux.cpp
	library/include/dfhack-c/modules/Creatures_C.h
	library/include/dfhack/modules/Maps.h
	library/modules/Creatures_C.cpp
2011-07-23 17:29:05 +02:00
Petr Mrázek 6b6eed34cc Merge https://github.com/zilpin/dfhack 2011-07-23 17:08:15 +02:00
Petr Mrázek caf6f881df Minimize notes module. 2011-07-23 03:25:42 +02:00
Petr Mrázek 35cf108040 Fix up material color names and basic flag array type in Materials. 2011-07-22 03:54:09 +02:00
Petr Mrázek e00a4e8888 Fix ore/gem sorting. 2011-07-22 03:00:56 +02:00
Petr Mrázek 7325808c98 Fixes to materials. 2011-07-22 02:44:36 +02:00
Petr Mrázek 131c32494a Added DF material structs reversed by Quietust 2011-07-21 22:37:02 +02:00
Matthew Cline 86577d4f8a Notes module
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00
Matthew Cline 6631f97a6a More info on inorganic materials
Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials.  Prospector uses this to separete out vein
materials into ores, gems and other.

Offsets provided for both Linux and Windows, but only tested on Linux.
2011-07-20 06:18:50 -07:00
Petr Mrázek 0defcc9889 Making Items a bit more sane. It's still using Accessors though. 2011-07-20 10:41:13 +02:00
zilpin 4eb13800cd -WriteVein(), and some convenience functions for the vein bitmaps. 2011-07-18 15:55:41 -04:00
Petr Mrázek 00cf7bc39e Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-18 16:28:06 +02:00
Petr Mrázek 84f74bc091 Added plugin loading/unloading/reloading. Many locks. Too many damn locks. 2011-07-18 16:22:49 +02:00
Petr Mrázek e021199178 Merge pull request #106 from matthew-cline/TOPIC-folder
Get game's current world save folder
2011-07-17 02:26:06 -07:00
Petr Mrázek fdb5397a1d Safer console shutdown. 2011-07-17 11:06:45 +02:00
Matthew Cline a923d19f76 Get game's current world save folder
Use World::ReadWorldFolder() to get "region1" (or whatever it currently
is).  Only have offset for Linux.
2011-07-16 16:00:50 -07:00
Petr Mrázek 9f822af45a Process: added a method for getting the main module base (windows). Returns 0 on linux. 2011-07-16 23:00:28 +02:00
Petr Mrázek d6d108dd34 Qt plugin fixes for windows, renamed interface to df_interface in Gui. 2011-07-16 18:10:08 +02:00
Petr Mrázek fd418cd2dc cmake cleanup in library/ 2011-07-16 07:59:36 +02:00
Petr Mrázek 459d48d75a Made the linux console super awesome. The dfhack script won't LD_PRELOAD dfhack for gdb. 2011-07-15 15:55:01 +02:00
Petr Mrázek d21b196766 Error printing call for Console, the NYAN CAT! 2011-07-14 11:15:23 +02:00
Petr Mrázek 96153a7b05 Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-14 04:06:12 +02:00
Petr Mrázek 792d272fbf Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Petr Mrázek a40153a8e1 Merge pull request #98 from matthew-cline/TOPIC-vermin
Vermin module and colonies plugin
2011-07-13 04:24:38 -07:00
Petr Mrázek 630b746cfe Integrate linenoise into Console - Linux part 2011-07-13 11:45:30 +02:00
Matthew Cline d1170d54c3 Vermin module and colonies plugin
This is the start of the vermin module.  Right now it just gets a list
of the positions at which vermin are created (spawn points).  Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible.  The address of the spawn points vector
is only provided for Linux 0.31.25

The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Petr Mrázek 4015586d89 Eliminated the core suspend latency, possibly added a heap of race conditions. Added vdig. 2011-07-11 22:23:13 +02:00
Matthew Cline 5c1526d6d9 creatures: read and write pregnancy counter
Also change creaturemanger to print out the ticks-until-birth for
pregnant creatures.
2011-07-11 02:48:10 -07:00
Petr Mrázek 3850954449 Hotkey input works on windows/under wine. Added skeleton for the veindigger plugin. 2011-07-10 21:07:14 +02:00
Matthew Cline cb9c9aae7c Deal with third flag group in creatures
Added support for reading and writing the third creature flag group,
t_creaturflags3 (the offest already exists in Memory.xml).  So far I've
only figured out three of the flags (out of an apparent 13):

1) announce_titan, which causes the creature to be announced as if
   it was a titan or FB which had just arrived.

2) scuttle, which causes the creature to be die like it had been
   killed in the game.  That is, it leaves behind a corpse, and
   will generate unhappy thoughts in dwarves if approriate.

3) ghostly, for creatures which are the ghosts of dead dwarves.

I updated creaturemanager to use scuttle for --kill, and added the
action --erase to kill in the old way which doesn't leave a corpse or
creatre unhappy thoughts.
2011-07-10 04:00:52 -07:00
Petr Mrázek 07c11c704d Fix Windows build (untested, expect explosions). 2011-07-09 16:05:40 +02:00
Petr Mrázek d894ef0ffa Hotkey UI for linux. 2011-07-09 11:33:58 +02:00
Petr Mrázek 65d7278f53 Added a bunch of butchered SDL headers, catching SDL events on linux. 2011-07-08 03:55:37 +02:00
Petr Mrázek 367d79bcfa Weather plugin to mirror the weather tool. 2011-07-07 10:57:57 +02:00
Petr Mrázek 8b298f8d91 More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek 4ff5db06be Maps no longer copy the map block pointer array, blocks are structs, map data is public. 2011-07-07 07:00:36 +02:00
Petr Mrázek 74ab0f94aa Added std namespace use for stl types in MapExtras.h 2011-07-06 12:26:18 +02:00
Petr Mrázek 56a409d9a4 sync, some map data structures, commented out some dead code 2011-07-06 11:13:36 +02:00
Petr Mrázek b1d4163095 Fixed prospector, added the command list back, removed the plugin init console spam. 2011-06-27 04:49:56 +02:00
Petr Mrázek 00ddb45dbd Added optional plugin_onupdate function, called each Core update. 2011-06-27 02:13:01 +02:00
Petr Mrázek 722531f590 Added destructor code for PluginManager, console color reset funstion. 2011-06-25 08:05:17 +02:00
Petr Mrázek 6fd7d42f00 Plugin manager, reworked kittens and reveal. 2011-06-25 05:35:29 +02:00
Petr Mrázek 8f27966540 Console revamp - windows part 2011-06-22 14:25:39 +02:00
Petr Mrázek f8cdd95b09 Console revamp - linux part. 2011-06-22 08:14:21 +02:00
Petr Mrázek c6dc4900d2 Very basic plugin system. 2011-06-20 04:29:38 +02:00
Petr Mrázek f2b91d3269 Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Petr Mrázek e0fb8f7c81 Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Petr Mrázek 93be1eb1fb Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console. 2011-06-16 23:53:39 +02:00
Petr Mrázek 7136ac7aa4 Get rid of the stdint.h garbage and use the real header. 2011-06-15 17:35:47 +02:00
Petr Mrázek b29871cb8c Fixed tick count offset, hotkey support is back from the dead (untested) 2011-06-15 06:09:24 +02:00
Petr Mrázek 22b79bb46e Now works on Windows again, some more cleanups, added a singleton Core object for holding all the globals. 2011-06-14 16:13:28 +02:00
Petr Mrázek 0a428b509e Vegetation module becomes rather skeletal. 2011-06-13 21:11:02 +02:00
Petr Mrázek 511f459182 Stripped nonsense from the DFHack vector wrapper. Next step: removal. 2011-06-13 01:14:10 +02:00
Petr Mrázek 81d648dfa7 First 'working' DFHack inside DF, for 'some' values of 'working'. 2011-06-12 23:17:40 +02:00
Petr Mrázek 6e00dc4c8e Update version numbers, readme file. Adding a lot of batch scripts for the windows versions of new tools. 2011-05-27 08:20:52 +02:00
Petr Mrázek 0661248d1f Cleanmap filters on matter state. Anything non-solid is removed (including mud and water). Solid mud and snow stay. 2011-05-26 02:14:42 +02:00
Petr Mrázek 6d32802dd4 Vegetation update order is a 16bit integer! 2011-05-26 02:13:29 +02:00
Petr Mrázek 608b0f9f56 Better document Items module 2011-05-26 02:10:23 +02:00
Petr Mrázek e7d9bc6f91 matter states for tile coverings, pig iron watch in dfstatus 2011-05-25 05:13:24 +02:00
Petr Mrázek d2e01ec579 Fix many warnings from MSVC builds. 2011-05-23 21:30:51 +02:00
Petr Mrázek 040b5be290 Reformat stopwatch.h for readability 2011-05-23 04:19:17 +02:00
Petr Mrázek e5e0391d76 stop dfstatus from wasting time. added 'stopwatch.h' to extras for getting accurate unix time in milliseconds 2011-05-21 21:54:53 +02:00
Petr Mrázek bb99924b24 Curses support across platforms! 2011-05-21 20:32:53 +02:00
Petr Mrázek 909cd8b60b Move termutil to a globally accessible area. 2011-05-17 08:36:38 +02:00
Petr Mrázek 61dea59e29 Fix a big heap of warnings. 2011-05-15 22:24:40 +02:00
Petr Mrázek 515f4952a9 Merge https://github.com/angavrilov/dfhack
Conflicts:
	library/include/dfhack/DFProcess.h
2011-05-15 21:50:20 +02:00
Petr Mrázek fe6eb4b70a Fix for MSVC build, added prototype cmd.exe detection on windows. 2011-05-15 05:19:51 +02:00
Petr Mrázek 4d3f4c2c23 Unknown 3 was update order. 2011-05-15 02:21:24 +02:00
Petr Mrázek d9e9fae7a0 Unknown 1 was the grow counter. Added the immolate and grow tools. 2011-05-15 01:53:43 +02:00
Petr Mrázek 43fc15476a Added ability to set trees on fire. 2011-05-15 00:26:44 +02:00
Petr Mrázek b65c4ed55b New vegetation variables, fixed vegetation vector for 31.25 linux 2011-05-14 15:51:11 +02:00
Petr Mrázek 7dbb41cc66 Add method for writing block/map feature indexes 2011-05-13 05:00:29 +02:00
Alexander Gavrilov a7be2aee33 Support actually removing owner links between items and creatures. 2011-05-12 21:10:29 +04:00
Alexander Gavrilov c7f4f8c281 Support printing refs in dfitemdump, and add methods for containers. 2011-05-12 21:10:29 +04:00
Alexander Gavrilov 77dda6faea Support overwriting and removing values in STL vectors. 2011-05-12 21:10:20 +04:00
Alexander Gavrilov ed1477b53d Support listing items owned by a creature. 2011-05-09 14:49:44 +04:00
Alexander Gavrilov 14f291d539 Support reading the item ID field, which is used for cross-referencing. 2011-05-09 14:04:39 +04:00
Alexander Gavrilov e993bbcb67 Implement class name caching and optimized equality check. 2011-05-09 13:48:54 +04:00
Petr Mrázek 97af676bdb Fix color variable naming in t_descriptor_color 2011-05-07 03:48:41 +02:00
Petr Mrázek 7ad83c80b8 added modified getopt (c++-ized) with BSD license, vegetation flags clarified, prospector lists trees and plants separately,
prospector pretty-prints
2011-05-02 05:03:48 +02:00
Petr Mrázek 456a979244 Fun with tiletypes. Expect explosions. 2011-04-28 23:00:52 +02:00
Petr Mrázek 6e38ce71df Item flag garbage_collect. 2011-04-28 01:41:59 +02:00
Petr Mrázek 923c8cae9c Occupancy support in MapCache. Added the item dumper tool mentioned on irc (autodump). 2011-04-28 01:36:31 +02:00
Petr Mrázek 66bb9d448c Big messy commit... 2011-04-20 01:28:47 +02:00
Petr Mrázek bc855b296f Merge branch 'master' of https://github.com/angavrilov/dfhack 2011-04-17 16:08:13 +02:00
Petr Mrázek cf3534bc42 Fix silly typo. 2011-04-17 13:13:23 +02:00
Petr Mrázek 67ea981dc3 Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
Petr Mrázek e255a2cba6 Rename single character member variables from DFTileTypes to something sensible. 2011-04-17 11:37:36 +02:00
Petr Mrázek b0cb59a3f2 The item designator tool lives again. 2011-04-16 23:57:04 +02:00
Alexander Gavrilov 56b29cf12e Merge remote-tracking branch 'origin/master' 2011-04-15 10:58:09 +04:00
Petr Mrázek 1a8c27ce01 Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module. 2011-04-14 01:42:03 +02:00
Alexander Gavrilov ebc4d21e66 Improve name structure handling, and support duplicating them (on linux).
The name structure actually contains additional linguistical data,
ignoring which produces wrong renderings for non-dwarfish names.
This data also obviously has to be copied with the structure.

Copying STL strings works by replicating the shared copy logic
(i.e. incrementing the reference counter), but leaks memory owned
by the string being overwritten.
2011-04-13 20:36:10 +04:00
Petr Mrázek f5911a14a6 Some const correctness, re-enabled job printing in the creature dump tool. 2011-04-12 13:59:07 +02:00
Petr Mrázek 212500ee00 Big Items refactor, made all the Accessor offsets optional. 2011-04-11 22:13:06 +02:00
Petr Mrázek 77f0885d9e Merge https://github.com/angavrilov/dfhack into items 2011-04-11 12:48:28 +02:00
Alexander Gavrilov 2e0ec2db72 Support retrieving the item owner reference.
Reference is done by item id, and stored in some kind
of generic reference vector in the item structure.
2011-04-11 14:32:53 +04:00
Alexander Gavrilov f6ae41fe49 Provide access to item header, including flags, and wear information.
Add preliminary offsets for the item data to Memory.xml
2011-04-10 22:42:25 +04:00
Petr Mrázek b0b76f6d7c Tool for resetting hidden tile status after botched reveals. 2011-04-10 18:41:49 +02:00
Petr Mrázek b630e93c5a Added base layer material support to map cache, material display to dfprobe. 2011-04-10 17:01:58 +02:00