|  Anuradha Dissanayake | 5d04148aad | Make gcc happy | 2012-12-27 20:15:32 +13:00 | 
				
					
						|  Anuradha Dissanayake | 1ed129e1a7 | Allow placing constructions in unconnected open space, with sensible restrictions | 2012-12-26 01:02:57 +13:00 | 
				
					
						|  falconne | 40e25b6a1f | Better handling of open space construction placement | 2012-12-25 18:08:41 +13:00 | 
				
					
						|  Anuradha Dissanayake | 5e54c9919a | Improved check for figuring out what tiles can have constructions. | 2012-12-24 00:59:12 +13:00 | 
				
					
						|  Warmist | e4f4943b10 | Merge branch 'master' of https://github.com/angavrilov/dfhack | 2012-12-23 12:34:05 +02:00 | 
				
					
						|  Anuradha Dissanayake | 03aedf6895 | Enabling designation like rectangular selection for constructions, with unlimited selection size and auto skipping of tiles that can't be built on. | 2012-12-23 03:04:41 +13:00 | 
				
					
						|  expwnent | a4dc79565a | AutoSyndrome: allowed for triggering DFHack commands from in game reactions. | 2012-12-22 00:13:07 -05:00 | 
				
					
						|  Alexander Gavrilov | bb3a491d68 | Implement a per-save lua init script. | 2012-12-21 14:00:50 +04:00 | 
				
					
						|  Warmist | 786149a630 | Added new event to eventful: onWorkshopFillSidebarMenu | 2012-12-21 00:42:15 +02:00 | 
				
					
						|  expwnent | 7972902c81 | stepBetween: named a few things better, and fixed a lot. | 2012-12-19 20:30:37 -05:00 | 
				
					
						|  expwnent | a93c0223a2 | EventManager: unstable. Temp commit. | 2012-12-18 20:28:30 -05:00 | 
				
					
						|  expwnent | 555c754636 | EventManager: added construction and building events. | 2012-12-18 18:34:38 -05:00 | 
				
					
						|  Kelly Martin | a9fec84c72 | Autolabor: add paved roads. | 2012-12-18 16:23:02 -06:00 | 
				
					
						|  expwnent | 22837af8d7 | canWalkBetween: fixed bug involving ramps. | 2012-12-17 00:25:14 -05:00 | 
				
					
						|  expwnent | 1a6a09281b | canWalkBetween: forgot a case with ramps. | 2012-12-16 23:37:15 -05:00 | 
				
					
						|  expwnent | d2be8f18e1 | canWalkBetween: forgot a case with stairs. | 2012-12-16 23:30:35 -05:00 | 
				
					
						|  expwnent | 01e5e93825 | Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. | 2012-12-16 23:26:50 -05:00 | 
				
					
						|  expwnent | 78aab90f3a | EventManager: whitespace. | 2012-12-16 16:27:08 -05:00 | 
				
					
						|  expwnent | 0b157974f5 | Merge branch 'eventManager' into autoSyndrome | 2012-12-16 15:40:08 -05:00 | 
				
					
						|  expwnent | 3951d4d204 | EventManager: made it safe to register/unregister while events are being triggered. | 2012-12-16 15:39:39 -05:00 | 
				
					
						|  Kelly Martin | 4ac6d9c0c3 | Autolabor: add a number of destroy furniture labors (all "haul furniture") | 2012-12-16 00:03:26 -06:00 | 
				
					
						|  Kelly Martin | 8bf359ba02 | Autolabor: add labor for ivory & horn crafts (yawn) | 2012-12-15 21:18:06 -06:00 | 
				
					
						|  expwnent | 75db99a3c7 | autoSyndrome: deleted an unused constant. | 2012-12-15 18:52:05 -05:00 | 
				
					
						|  expwnent | 3e5537e321 | autoSyndrome: made it use EventManager. | 2012-12-15 18:47:51 -05:00 | 
				
					
						|  expwnent | dae162a0b4 | Merge branch 'eventManager' into autoSyndrome | 2012-12-15 18:18:59 -05:00 | 
				
					
						|  expwnent | d4d8e69556 | EventManager: Allowed absolute time registration. | 2012-12-15 18:08:59 -05:00 | 
				
					
						|  expwnent | 935058f0a5 | EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. | 2012-12-15 17:43:41 -05:00 | 
				
					
						|  expwnent | 86e002f3ff | EventManager: added item creation event. | 2012-12-15 16:49:13 -05:00 | 
				
					
						|  expwnent | b0314755e0 | EventManager: added unit death event. | 2012-12-15 14:40:11 -05:00 | 
				
					
						|  Warmist | 4af6b728b7 | Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?) | 2012-12-15 13:27:16 +02:00 | 
				
					
						|  expwnent | 155a4d044c | EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. | 2012-12-14 23:29:28 -05:00 | 
				
					
						|  expwnent | cf619a519e | EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. | 2012-12-14 22:14:38 -05:00 | 
				
					
						|  expwnent | 747723187f | EventManager: first draft. | 2012-12-14 21:05:38 -05:00 | 
				
					
						|  Kelly Martin | cd7c39f2db | Autolabor: add deconstruct labor for cages | 2012-12-14 09:34:03 -06:00 | 
				
					
						|  Warmist | 08f454cc81 | Removed old reactionhooks.lua | 2012-12-14 16:41:59 +02:00 | 
				
					
						|  Warmist | e46d434c25 | Missing lua file for eventful. | 2012-12-14 16:33:26 +02:00 | 
				
					
						|  expwnent | af7f11fdfa | autoSyndrome: made the syndrome logic make more sense. | 2012-12-13 11:30:37 -05:00 | 
				
					
						|  jj | bba96494f3 | ruby: add unit_hostiles to list hostiles units (duh) | 2012-12-13 17:20:21 +01:00 | 
				
					
						|  expwnent | a28fc65e6d | autoSyndrome now deals with creature_class. | 2012-12-13 11:13:56 -05:00 | 
				
					
						|  Kelly Martin | 2535b50bfc | Autolabor: add construct chain labor, add destruct trap labor, change overbroad test for military status (was catching uniformed reservists, who are eligible to do civilian labor) | 2012-12-12 22:25:23 -06:00 | 
				
					
						|  expwnent | 3a541e26be | autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job. | 2012-12-12 23:01:05 -05:00 | 
				
					
						|  jj | 19ff6962bc | slayrace: typo | 2012-12-13 01:47:58 +01:00 | 
				
					
						|  jj | 75ad052ac9 | move create-items out of devel/, add Readme entry | 2012-12-13 01:00:53 +01:00 | 
				
					
						|  jj | 723ff7d632 | slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors | 2012-12-13 01:00:49 +01:00 | 
				
					
						|  Kelly Martin | 82031092a9 | Autolabor: rework tool management to try to reduce tool litter | 2012-12-12 14:28:11 -06:00 | 
				
					
						|  jj | 722ed79a98 | stripcaged: allow shortened arguments | 2012-12-12 18:11:56 +01:00 | 
				
					
						|  Warmist | ddceabbfb7 | Merge branch 'master' of git://github.com/jjyg/dfhack | 2012-12-12 18:58:11 +02:00 | 
				
					
						|  Kelly Martin | 3b9f21a1ea | Autolabor: do not count designations in hidden squares (since your dwarves can't reach them anyway).  Also apply an assignment penalty for assigning a dwarf to a labor other than the one the dwarf is doing | 2012-12-12 10:37:09 -06:00 | 
				
					
						|  Kelly Martin | 0fc01c48e1 | Autolabor: add construct labor for GearAssembly, AxleHorizonal, and AxleVertical (the last is a guess, but probably right) | 2012-12-12 09:52:13 -06:00 | 
				
					
						|  jj | 7315f8cec4 | scripts/devel/create-items.rb | 2012-12-12 16:43:34 +01:00 |