jj
61195859e3
fix autolabor compilation error
2012-08-03 03:28:29 +02:00
Quietust
1ed6d6e7e0
Merge https://github.com/ab9rf/dfhack
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Conflicts:
plugins/autolabor.cpp
2012-08-02 10:32:25 -05:00
Kelly Martin
78fc850ce2
Autolabor: dwarves who are scheduled for a meeting are automatically cleared of all labors.
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Labor to skill map is now generated at plugin start rather than with every iteration.
Also partially refactored the code; no behavioral changes from that.
2012-07-22 12:16:50 -05:00
Quietust
2695d55090
Make indentation consistent (spaces), only display "not enabled" error if you actually try to do something
2012-07-17 10:27:30 -05:00
Kelly Martin
4c7c38df93
* Autolabor: really exclude the broker from all labors when trader requested
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* Autolabor: add 'haulpct' config option to control percentage of non-idle dwarfs assigned to hauling labors (default is 33)
* Zones: allow nontamed birds to be nestboxes. warning: does not check for 'hostile to civilization' birds, so if you try to tame a hostile elk bird, !!fun!! will happen
* Stripcaged: changed default behavior to keep armor, reduced noisiness
2012-07-11 14:30:47 -05:00
Kelly Martin
6f4f3039e1
Merge remote-tracking branch 'jjyg/master'
2012-07-05 10:04:28 -05:00
Kelly Martin
83f00e5583
Autolabor: allow setting the nonidle hauler percentage at runtime.
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Stripcaged: add keeparmor option
2012-07-05 09:59:28 -05:00
jj
e4d4bf23ae
update xml, fix autolabor with new trade depot flags name
2012-07-04 19:05:44 +02:00
Quietust
ae41ddc04a
Don't crash if world is undefined
2012-05-23 13:43:41 -05:00
Kelly Martin
e77c9dc730
Add new PUSH_HAUL_VEHICLES labor to autolabor.
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This commit will only work with 0.34.08 (or later).
2012-05-15 13:42:48 -05:00
Kelly Martin
27cc2dc92c
Add dwarf state table entries for the new jobs from .34.7 and .34.8. Also add a warning message for a dwarf who is doing an unknown job (instead of just reading random nonsense from off the end of the dwarf_states array).
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This code is backward-compatible (the extra job entries will simply be unused in pre-.8).
2012-05-14 21:54:11 -05:00
Kelly Martin
bd2b55c490
Merge remote-tracking branch 'upstream/master'
2012-05-12 19:43:02 -05:00
Kelly Martin
ccbae58365
Set default beekeeper max to 1 in autolabor (see http://www.bay12games.com/dwarves/mantisbt/view.php?id=3981 )
2012-05-12 11:21:12 -05:00
Alexander Gavrilov
1b5ce7b717
Merge remote-tracking branch 'ab9rf/master'
2012-05-05 19:26:56 +04:00
Alexander Gavrilov
5afe2ca002
Update dfhack for specific_ref.
2012-05-03 11:47:04 +04:00
Kelly Martin
e7c55ab6e1
Also exclude trader from hauling when requested at depot.
2012-04-30 09:01:48 -05:00
Kelly Martin
7c606da636
Autolabor will exclude the trade broker from all labors if the "trader requested" flag is on at the trade depot.
2012-04-26 13:46:38 -05:00
Kelly Martin
53e0ba8b8d
Actually write the noble penalty to the dwarf_info structure....
2012-04-26 12:54:10 -05:00
Kelly Martin
5f5152f449
Autolabor: Instead of guessing who the nobles are based on noble skills, actually find out who they are and behave appropriately. Certain responsibilities are assigned various penalties to increase their holders' availability to perform noble functions. Also, holders of the "manage health" responsibility are always assigned the diagnose labor.
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The responsibility penalties are first-approximation and will likely need tuning.
2012-04-26 09:38:25 -05:00
RossM
284ada9432
Better config persistence.
2012-04-05 20:34:06 -07:00
RossM
564150bb19
Persist autolabor config in the savefile.
2012-04-04 23:33:26 -07:00
RossM
a76de8b777
Fix detection of military dwarves. Add overview comments explaining why
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autolabor works how it does.
2012-04-03 23:26:15 -07:00
RossM
285afa2594
Autolabor tweaks.
2012-04-03 00:12:13 -07:00
RossM
288acf4b79
Tweak autolabor.
2012-04-02 23:40:56 -07:00
RossM
3bd499ff93
Limit number of dwarves assigned when idle dwarves are available.
2012-04-02 22:47:26 -07:00
RossM
1afd3d07ca
Add commands to change how autolabor handles specific jobs, and to
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list the current settings. Changes are not saved with the current
world (yet).
2012-04-02 22:12:06 -07:00
RossM
ecb1ca0972
Large change to how autolabor assigns labors. Military dwarves and
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children/nobles will never be assigned labors. Labor assignments are
more understandable.
2012-04-02 20:55:02 -07:00
Petr Mrázek
2b4044f3f2
Tweaks!
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Check map presence in autolabor and fastdwarf onupdate() functions
Game state tracking in kittens plugin now respects on/off switch
2012-04-01 03:46:17 +02:00
Petr Mrázek
61fe605676
Merge https://github.com/RossM/dfhack
2012-03-30 20:30:28 +02:00
RossM
590ea629f3
Don't try to give labors to merchant guards or dead dwarves.
2012-03-30 10:01:33 -07:00
Petr Mrázek
0c2c94fa92
Remove random bad asserts
2012-03-29 20:18:14 +02:00
Petr Mrázek
69b1bbe59e
Turn sorting lambdas into functors in autolabor.
2012-03-29 20:00:26 +02:00
Kelly Martin
453141920f
Merge remote-tracking branch 'upstream/master'
2012-03-28 23:22:28 -05:00
Kelly Martin
fea34bfdde
autolabor: set reequip flag when appropriate. also tweaked scoring to reduce job clumping.
2012-03-28 21:57:08 -05:00
Petr Mrázek
d82120a3db
More fixes
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Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Kelly Martin
166392af62
Make autolabor accept "enable" and "disable" as well as "0" or "1".
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Add ability to set target number of miners in autolabor with "autolabor miners".
2012-03-28 10:25:36 -05:00
unknown
1566ae034f
Fix crash in autolabor that happens when all dorfs decide to tipple at the same time
2012-03-27 21:39:06 -05:00
Petr Mrázek
7fe5fc9a90
autolabor fixage
2012-03-24 01:33:29 +01:00
Petr Mrázek
e90da2bff1
Move autolabor to main plugin folder
2012-03-24 01:29:09 +01:00