Alexander Gavrilov
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36e44c682c
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Add a plugin implementing 'add spatter to item' reactions.
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2012-09-17 21:15:51 +04:00 |
Alexander Gavrilov
|
613063cef4
|
Add a tweak to fix subtractDimension of small amounts.
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2012-09-17 17:19:24 +04:00 |
Alexander Gavrilov
|
82e870c8dd
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Move siege engine out of devel.
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2012-09-17 14:59:59 +04:00 |
Alexander Gavrilov
|
f2fde21b10
|
Implement a slightly more sensible aiming AI in siege engine.
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2012-09-17 14:45:22 +04:00 |
Alexander Gavrilov
|
c1e20c6f05
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Follow changes to structures.
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2012-09-17 12:47:18 +04:00 |
Kelly Martin
|
58fda716e6
|
Explicit cast is required for MSVC.
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2012-09-16 17:06:31 -05:00 |
Kelly Martin
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847dadd3f5
|
Merge remote-tracking branch 'angavrilov/master'
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2012-09-16 16:37:08 -05:00 |
Kelly Martin
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38f920dd65
|
Merge remote-tracking branch 'q/master'
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2012-09-16 16:36:51 -05:00 |
Alexander Gavrilov
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000e3baf27
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Implement skill-based miss probability in siege engine.
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2012-09-14 20:57:03 +04:00 |
Alexander Gavrilov
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811c096c0e
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Vaporize liquids from barrels, and destroy bin contents in siege engine.
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2012-09-14 20:22:49 +04:00 |
Alexander Gavrilov
|
d22591e240
|
Fix a file descriptor leak and a crash in linux getMemRanges.
|
2012-09-14 12:35:55 +04:00 |
Alexander Gavrilov
|
aaf5d181bd
|
Add yet one more performance-oriented tweak for temperature updates.
|
2012-09-14 12:14:36 +04:00 |
Quietust
|
c927623050
|
Rework handling of column positions, and insert a new "Happiness" column
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2012-09-13 15:42:51 -05:00 |
Quietust
|
1325b70e41
|
Cleanup autolabor+cleanowned, fix depends/clsocket
|
2012-09-13 14:42:17 -05:00 |
Quietust
|
1d8c9a6a5f
|
Merge https://github.com/danaris/dfhack
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2012-09-13 14:30:44 -05:00 |
Quietust
|
cae01250ff
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Merge branch 'master' of https://github.com/angavrilov/dfhack
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2012-09-13 14:08:26 -05:00 |
Alexander Gavrilov
|
881fed41de
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Support setting workshop profile for siege engines.
Since can't use built-in viewscreen, UI limited to skills only.
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2012-09-13 20:20:56 +04:00 |
Alexander Gavrilov
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5690a26439
|
On second thought, remove stockpile->engine links; keep only reverse.
Bi-directional links involve the risk of crashes if the plugin
is unloaded, and the engine subsequently deconstructed.
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2012-09-13 17:49:41 +04:00 |
Quietust
|
ae6e0f617d
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Make it clear that this is from DFHack, and properly name it Dwarf Manipulator
|
2012-09-13 08:27:28 -05:00 |
Quietust
|
c9d73cb6fb
|
Fix crash bug when using manipulator in Arena mode
|
2012-09-12 13:42:16 -05:00 |
Alexander Gavrilov
|
f06f9af6b8
|
Throw items from bins around in siege engine, like minecarts do.
|
2012-09-12 20:57:25 +04:00 |
Alexander Gavrilov
|
448d7e3633
|
Support linking siege engines to stockpiles.
Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence.
|
2012-09-12 12:15:12 +04:00 |
Alexander Gavrilov
|
b0938d7e0d
|
Allow specifying arbitrary items to use in catapults.
|
2012-09-11 22:46:17 +04:00 |
Alexander Gavrilov
|
3a075f4bc7
|
Trivial siege engine aiming at units, with logic in lua.
|
2012-09-11 19:17:24 +04:00 |
Timothy Collett
|
ccefd02ee3
|
Merge branch 'master' of git://github.com/angavrilov/dfhack
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2012-09-10 11:56:23 -04:00 |
Timothy Collett
|
96abc903ab
|
Merge branch 'master' of http://github.com/peterix/dfhack
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2012-09-10 11:54:56 -04:00 |
Timothy Collett
|
274d6038ad
|
Merge further changes (???)
|
2012-09-10 09:19:21 -04:00 |
Timothy Collett
|
270351f510
|
Merge branch 'master' of https://github.com/danaris/dfhack
|
2012-09-10 09:18:24 -04:00 |
Alexander Gavrilov
|
8ab615f6d0
|
Implement unit path prediction in siege engine.
|
2012-09-09 20:54:12 +04:00 |
Alexander Gavrilov
|
9679b7729c
|
Clean up the movement speed calculation function and move into the core.
|
2012-09-09 17:04:58 +04:00 |
Alexander Gavrilov
|
ec3d489bda
|
Move curse-affected attribute value getters to the core.
|
2012-09-09 12:51:08 +04:00 |
Alexander Gavrilov
|
a36fe25e72
|
Finish the effective skill computation function, and move to core.
|
2012-09-09 12:27:40 +04:00 |
Alexander Gavrilov
|
fb88aad51d
|
Reverse-engineer unit speed computation from DF code.
|
2012-09-08 21:07:18 +04:00 |
Alexander Gavrilov
|
003c3391d1
|
Implement aiming projectiles at random points in the designated area.
|
2012-09-08 15:49:46 +04:00 |
Alexander Gavrilov
|
bfa6ed3e08
|
Support setting the target area for the siege engine.
|
2012-09-08 13:46:02 +04:00 |
Alexander Gavrilov
|
325e294af2
|
Start the siege engine plugin with code to highlight obstacles on screen.
|
2012-09-07 19:54:32 +04:00 |
Alexander Gavrilov
|
d0e630d4c3
|
Move steam engine out of devel, since it should be fully functional.
|
2012-09-06 17:10:58 +04:00 |
Alexander Gavrilov
|
d5ea05ebb8
|
Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
|
2012-09-06 12:37:29 +04:00 |
Alexander Gavrilov
|
8d876cc7d9
|
Support renaming some buildings, and arbitrary units, via gui script.
|
2012-09-05 21:27:42 +04:00 |
Alexander Gavrilov
|
9c6fcee9a9
|
Add steam engine documentation, and use barrel quality in efficiency calc.
|
2012-09-05 11:23:00 +04:00 |
Kelly Martin
|
96fec768c7
|
Merge remote-tracking branch 'angavrilov/master'
|
2012-09-04 12:05:05 -05:00 |
Alexander Gavrilov
|
aa449a2180
|
Add a tweak to work around the endless temperature update bug.
This obsoletes fix/stable-temp.lua, which only fixes items once.
|
2012-09-03 21:11:35 +04:00 |
Alexander Gavrilov
|
1618ccf5bb
|
Fix steam-engine build on msvc, and add a script for listing mem ranges.
|
2012-09-03 10:28:17 +04:00 |
Alexander Gavrilov
|
2249cb14fa
|
Require level 3 both for water & magma, and indicate level 5 by brightness.
|
2012-09-02 18:57:10 +04:00 |
Alexander Gavrilov
|
3b08ee44d1
|
Vary the internal power consumption of the engine depending on quality.
|
2012-09-02 17:32:44 +04:00 |
Alexander Gavrilov
|
67630776ee
|
Tweak steam engine raws.
|
2012-09-02 17:17:18 +04:00 |
Alexander Gavrilov
|
9c3843c1d4
|
Use new API in steam engine; always explode if destroyed with steam inside.
|
2012-09-02 14:59:13 +04:00 |
Alexander Gavrilov
|
3713c5ea9e
|
Add some APIs required by steam engine to the core.
|
2012-09-02 14:10:58 +04:00 |
Alexander Gavrilov
|
8536785d1d
|
Boilers made out of unsuitable materials should explode!
|
2012-09-01 20:46:34 +04:00 |
Alexander Gavrilov
|
bae85ac77d
|
Make the steam engine consume liquids from Z level below.
|
2012-09-01 17:52:51 +04:00 |