expwnent
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2b2d397056
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Tweak invader-item-destroyer.lua.
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2014-07-03 16:44:34 -04:00 |
expwnent
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84818eaa35
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Tweak interaction-trigger.lua
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2014-07-03 16:39:46 -04:00 |
expwnent
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e4c449c3c2
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Tweak force.lua.
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2014-07-03 16:33:26 -04:00 |
expwnent
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b817205fd6
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Tweak add-syndrome, create-item.
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2014-07-03 16:30:28 -04:00 |
expwnent
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7b057629dc
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Tweak anonymous-script.
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2014-07-03 16:14:57 -04:00 |
expwnent
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e28a42b848
|
Fixed a problem with syndromeUtil, renamed to syndrome-util, and made add-syndrome use proper conventions.
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2014-07-03 15:18:00 -04:00 |
expwnent
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85c81cc69f
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modtools/transform-unit.lua warning.
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2014-07-03 15:16:45 -04:00 |
expwnent
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d6bbb6808b
|
item-trigger tweaks.
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2014-07-03 14:38:29 -04:00 |
expwnent
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ff71199931
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modtools/invader-item-destroyer.lua: destroy invader items when they die
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2014-07-03 14:37:47 -04:00 |
expwnent
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376bcc6020
|
create-item script
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2014-07-03 12:40:07 -04:00 |
expwnent
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57880759e5
|
Add modtools/syndrome-trigger.
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2014-07-03 08:58:43 -04:00 |
expwnent
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07c5a272a3
|
Tweaks.
|
2014-07-03 08:58:20 -04:00 |
expwnent
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91bb830127
|
Tweak item-trigger.
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2014-07-03 08:17:17 -04:00 |
expwnent
|
e38b9c4d11
|
Tweaked item-trigger.
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2014-07-03 08:10:55 -04:00 |
expwnent
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09b8e9d66e
|
modtools/transform-unit.lua
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2014-07-03 07:22:08 -04:00 |
expwnent
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49bb468a0d
|
Added scripts/modtools/interaction-trigger.
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2014-07-03 06:02:39 -04:00 |
expwnent
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d048335a80
|
Tweaked item-trigger.
|
2014-07-03 06:01:58 -04:00 |
expwnent
|
ebde2c2094
|
Update triggers to deal with nonsilent dfhack.run_command.
|
2014-07-01 02:15:38 -04:00 |
expwnent
|
9a4fd03e42
|
added anonymous-script.lua so item/reaction-trigger commands do not have to make a file for every trigger for simple operations
|
2014-07-01 01:38:56 -04:00 |
expwnent
|
2ed7960f96
|
Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names.
|
2014-07-01 00:55:52 -04:00 |
expwnent
|
f4c948054e
|
Tweaked item-trigger.
|
2014-07-01 00:02:19 -04:00 |
expwnent
|
f58e659193
|
item-trigger: trigger scripts based on equipping items, unequipping items, and striking enemies with items. Select item by type, material, or by *contaminant* material.
|
2014-06-30 08:16:10 -04:00 |
expwnent
|
801d521093
|
reaction-trigger now uses standard args.
|
2014-06-30 04:29:42 -04:00 |
expwnent
|
c2890173d0
|
invasion-now is redundant with force, so I removed it.
|
2014-06-30 04:07:33 -04:00 |
expwnent
|
cd9abacf34
|
Made modtools/force use standard argument processing.
|
2014-06-30 04:06:25 -04:00 |
expwnent
|
5811f07a1f
|
attackTrigger -> attack-trigger
|
2014-06-30 03:42:56 -04:00 |
expwnent
|
1a9f9374de
|
attackTrigger now uses standard arguments.
|
2014-06-30 03:41:23 -04:00 |
expwnent
|
10c001b1f4
|
Moved outside-only where it belongs.
|
2014-06-30 03:18:12 -04:00 |
expwnent
|
ed90ccf5ea
|
Added reaction-trigger.lua to replace autoSyndrome.
|
2014-06-29 06:12:54 -04:00 |
expwnent
|
a54ad7e5a0
|
Moved attackTrigger where it belongs.
|
2014-06-28 23:00:40 -04:00 |
expwnent
|
0db0244d08
|
Added add-syndrome script to modtools and fixed syndromeUtil so it actually works. This should make it so that event hooks only have to be able to run scripts instead of run scripts and add syndromes.
|
2014-06-27 05:47:52 -04:00 |
expwnent
|
0f5bbd5631
|
Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
|
2014-06-27 03:46:22 -04:00 |