Quietust
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a20612b0a8
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Update structures
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2022-07-18 17:50:41 -07:00 |
PatrikLundell
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ef53c2d672
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adapted to changed df-structures enum value names
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2021-03-05 12:45:51 +01:00 |
lethosor
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07a2b4a9d7
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Use language_name_type enum item names
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2020-07-11 02:05:38 -04:00 |
lethosor
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c30d27cfbd
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Silence strangemood warnings
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2020-07-11 01:41:38 -04:00 |
Ben Lubar
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72ce52e004
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update structures
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2020-07-01 23:10:34 -05:00 |
Ben Lubar
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0d36e62d81
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fix some weird uses of the part of speech enum
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2020-02-18 16:39:39 -06:00 |
Ben Lubar
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a7dfacd1c5
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Fix warnings in supported plugins.
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2018-04-06 01:25:21 -05:00 |
Quietust
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fd68971ac5
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Fix silly error in strangemood plugin - missing "break;" statements in deep material item searches
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2017-07-02 07:31:31 -06:00 |
lethosor
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215afa34f3
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Update for 64-bit unit changes
Includes xml, stonesense, scripts
Ref DFHack/df-structures@25cb373
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2016-08-10 23:50:00 -04:00 |
lethosor
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e0a0a26739
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ANY_GENERIC35 -> 36
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2016-05-10 17:57:15 -04:00 |
PeridexisErrant
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273c22f606
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Shorten "ls" help for plugins
I think that's all of them.
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2016-04-15 16:28:41 +10:00 |
lethosor
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f0013ced56
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tabs to spaces
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2015-12-19 11:16:43 -05:00 |
lethosor
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5a1e5e1464
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Expose Units::casteFlagSet()
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2015-12-19 11:07:35 -05:00 |
Quietust
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7ef815afa8
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apparently, casteFlagSet is a static function, despite its usefulness...
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2015-12-12 17:58:58 -06:00 |
Quietust
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eb1092da6e
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Update strangemood plugin according to actual game code
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2015-12-12 13:46:35 -06:00 |
lethosor
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78d6b92127
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Change strangemood permitted skill checks to job checks
permitted_skills was removed in 0.42 (dfhack/df-structures@6e2e8731)
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2015-12-12 11:17:00 -05:00 |
lethosor
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10cfef0553
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Fix whitespace issues
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2015-02-14 22:53:06 -05:00 |
lethosor
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88b51fcb5b
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Allow strangemood to work if debug_nomoods is not available
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2014-12-06 20:29:08 -05:00 |
lethosor
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a615723b38
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Update remaining plugins to use REQUIRE_GLOBAL
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2014-12-06 19:30:05 -05:00 |
Quietust
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7c92f4abaa
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Seems I misread the code from 0.34.11 - it switches against rand(2), not rand(3)
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2014-10-31 13:47:04 -05:00 |
Quietust
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ed225de365
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Update strangemood to check stress level for fell/macabre moods
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2014-10-31 13:33:18 -05:00 |
Alexander Gavrilov
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04ec2c9932
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Update version to v0.40.14 and hack things so they compile.
Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
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2014-10-26 16:40:39 +03:00 |
Quietust
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8a9e3d1a72
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Plugin cleanup - always do "using df::global::[foo]". Also, get rid of old 0.34.11 binpatches
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2014-08-11 15:07:52 -05:00 |
Quietust
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a1f9b1d1c4
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Sync with structures change
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2014-06-06 14:24:57 -05:00 |
Alexander Gavrilov
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7aecffe0cd
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Update structures and fix broken things.
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2014-04-04 22:34:39 +04:00 |
Alexander Gavrilov
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a01939fce6
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Sync structures.
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2014-03-24 19:45:27 +04:00 |
Quietust
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56f935aea6
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Add bugfix for #6420
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2014-01-26 18:55:52 -06:00 |
Quietust
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5c28d7eaf6
|
Not enough mood tickets given out
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2014-01-25 09:15:43 -06:00 |
Quietust
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7f14e109fa
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Use DF-compatible RNG for better randomness
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2014-01-19 20:31:15 -06:00 |
Quietust
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89b3c7bb67
|
Change syntax for specifying mood type, also allow overriding mood skill
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2014-01-19 20:21:41 -06:00 |
Quietust
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baf377afba
|
Meant to move this, not copy it
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2014-01-18 22:56:56 -06:00 |
Quietust
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24fbf570e6
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Add "strangemood" plugin, lets you trigger a strange mood
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2014-01-18 22:45:42 -06:00 |