Alexander Gavrilov
b652ec4132
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
4aa77f5530
Execute commands from the dfhack.init file on startup.
2011-12-30 23:11:34 +04:00
Alexander Gavrilov
b71e577771
Allow specifying parameters in hotkey commands.
...
Now that hotkeys can be set to arbitrary strings, tokenize them.
2011-12-30 18:27:55 +04:00
Alexander Gavrilov
53346328e8
Notify plugins about game being loaded or unloaded.
...
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Alexander Gavrilov
298e2fe92d
Add a plugin to rename squads and hotkeys (without the 9 char limit).
2011-12-29 17:37:07 +04:00
Alexander Gavrilov
d513e75365
Use the updated code generator with support for vtables & constructors.
2011-12-29 16:46:01 +04:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek
647916e109
Graphic module
2011-12-07 20:37:09 +01:00
Petr Mrázek
f7d78539d3
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
Petr Mrázek
44dad25690
No nullptr, propector -> prospect
2011-11-14 09:24:36 +01:00
Petr Mrázek
7e475970fb
Fix crash when using load, unload and reload commands.
2011-11-07 10:55:18 +01:00
Petr Mrázek
af46b262b5
More init hardening.
2011-11-04 09:08:29 +01:00
Petr Mrázek
f0417e12dd
Hardening.
2011-11-01 13:06:27 +01:00
Petr Mrázek
d47e9b35a0
Update stonesense, fix small text alignment error.
2011-09-04 14:16:12 +02:00
Petr Mrázek
09cb6a6828
Added exporatory mining patterns tool.
2011-08-17 13:26:03 +02:00
Petr Mrázek
03e3e9002b
Linux debug...
2011-08-16 23:39:18 +02:00
Petr Mrázek
a0f99ef707
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
Petr Mrázek
81e6bce92c
Command history separated from Console.
2011-08-13 14:42:09 +02:00
Petr Mrázek
d93032de3b
Fix formatting in Core.cpp
2011-08-07 08:41:46 +02:00
Petr Mrázek
fedb6150f4
Merge https://github.com/warmist/dfhack
2011-08-06 21:00:54 +02:00
Petr Mrázek
cb93b5542e
Fix problem with running interactive commands from hotkeys.
2011-08-06 04:37:29 +02:00
Warmist
4b9786f8af
Thread safety for void* sharing part of DFHack::Core
2011-08-04 22:33:54 +03:00
Warmist
9985b5de0f
DFHack::Core modification: added a way to share void* between plugins and/or plugin unloads.
2011-08-04 22:00:21 +03:00
Petr Mrázek
6cc66d3434
Merged grow and immolate tools into plants plugin.
2011-08-02 02:21:25 +02:00
Petr Mrázek
fa970fc8fa
Hotkey commands work with TEXT mode (limited).
2011-08-01 04:40:23 +02:00
Petr Mrázek
331ada8f91
Don't take over console in TEXT mode.
2011-08-01 03:31:52 +02:00
Petr Mrázek
2a95a4edf2
Windows part of mutex rewrite.
2011-07-27 14:22:37 +02:00
Petr Mrázek
2470e564a9
Linux-side of threading function rewrite. Windows=broken.
2011-07-27 05:59:09 +02:00
Matthew Cline
41130cb613
ClassNameCheck tracks class names used
...
Each time the ClassNameCheck constructor is called it adds to the list
of class names given to it, which can later be retrieved by a class
static method.
2011-07-24 21:24:34 -07:00
Matthew Cline
86577d4f8a
Notes module
...
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00
Petr Mrázek
873cbd8388
Make 'die' plugin a builtin, made the console interaction less confusing.
2011-07-20 20:58:19 +02:00
Petr Mrázek
84f74bc091
Added plugin loading/unloading/reloading. Many locks. Too many damn locks.
2011-07-18 16:22:49 +02:00
Petr Mrázek
d6d108dd34
Qt plugin fixes for windows, renamed interface to df_interface in Gui.
2011-07-16 18:10:08 +02:00
Petr Mrázek
0af631aaa3
And nuke the rest of linenoise...
2011-07-14 12:28:41 +02:00
Petr Mrázek
d21b196766
Error printing call for Console, the NYAN CAT!
2011-07-14 11:15:23 +02:00
Petr Mrázek
f2b46274ec
Fix for a bug in command history queue access. dfhack script can run valgrind.
2011-07-14 08:02:29 +02:00
Petr Mrázek
96153a7b05
Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi
2011-07-14 04:06:12 +02:00
Petr Mrázek
792d272fbf
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
Petr Mrázek
a40153a8e1
Merge pull request #98 from matthew-cline/TOPIC-vermin
...
Vermin module and colonies plugin
2011-07-13 04:24:38 -07:00
Petr Mrázek
630b746cfe
Integrate linenoise into Console - Linux part
2011-07-13 11:45:30 +02:00
Matthew Cline
d1170d54c3
Vermin module and colonies plugin
...
This is the start of the vermin module. Right now it just gets a list
of the positions at which vermin are created (spawn points). Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible. The address of the spawn points vector
is only provided for Linux 0.31.25
The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Petr Mrázek
3a67a4d3c7
Added linenoise library to allow line editing in the terminal.
2011-07-12 12:13:14 +02:00
Petr Mrázek
aeeece5c5f
Made kittens plugin optional, and disabled by default.
2011-07-12 00:07:59 +02:00
Petr Mrázek
fa4d2d9b2e
Removed some silly data races from using cerr...
2011-07-11 23:07:42 +02:00
Petr Mrázek
4015586d89
Eliminated the core suspend latency, possibly added a heap of race conditions. Added vdig.
2011-07-11 22:23:13 +02:00
Petr Mrázek
d894ef0ffa
Hotkey UI for linux.
2011-07-09 11:33:58 +02:00
Petr Mrázek
65d7278f53
Added a bunch of butchered SDL headers, catching SDL events on linux.
2011-07-08 03:55:37 +02:00
Petr Mrázek
56a409d9a4
sync, some map data structures, commented out some dead code
2011-07-06 11:13:36 +02:00
Petr Mrázek
b1d4163095
Fixed prospector, added the command list back, removed the plugin init console spam.
2011-06-27 04:49:56 +02:00
Petr Mrázek
00ddb45dbd
Added optional plugin_onupdate function, called each Core update.
2011-06-27 02:13:01 +02:00
Petr Mrázek
722531f590
Added destructor code for PluginManager, console color reset funstion.
2011-06-25 08:05:17 +02:00
Petr Mrázek
6fd7d42f00
Plugin manager, reworked kittens and reveal.
2011-06-25 05:35:29 +02:00
Petr Mrázek
0bb097296a
Prospector prints text again. Plugin lookup is better (ignores more non-library files)
2011-06-24 02:48:56 +02:00
Petr Mrázek
857decbcce
Plugins go into a folder, disabled console close button on windows because of bugs.
2011-06-22 18:04:22 +02:00
Petr Mrázek
8f27966540
Console revamp - windows part
2011-06-22 14:25:39 +02:00
Petr Mrázek
f8cdd95b09
Console revamp - linux part.
2011-06-22 08:14:21 +02:00
Petr Mrázek
c6dc4900d2
Very basic plugin system.
2011-06-20 04:29:38 +02:00
Petr Mrázek
f2b91d3269
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00
Petr Mrázek
e0fb8f7c81
Crud removal: Context is gone. Added missing FakeSDL.h
2011-06-17 15:02:43 +02:00
Petr Mrázek
4da11927af
Kittens, now for real. Also a lightweight curses relacement. Use it, love it.
2011-06-17 02:09:03 +02:00
Petr Mrázek
93be1eb1fb
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
2011-06-16 23:53:39 +02:00
Petr Mrázek
22b79bb46e
Now works on Windows again, some more cleanups, added a singleton Core object for holding all the globals.
2011-06-14 16:13:28 +02:00